Player Matchup

Sol
Sol
Jasedwards
Sol
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 16L
1,281 Elo+
Solo
Cliodhna
Cliodhna
WiggSplitta-
Cliodhna
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
388W - 311L
1,618 Elo+
Party 2
Izanami
Izanami
angoon25
Izanami
Level 27
God Stats
41W - 23L
1,719 SR
Queue Stats
248W - 250L
1,662 Elo+
Party 2
Ares
Ares
f6ubraindead
Ares
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Tyr
Tyr
imtoxicdontmsgme
Tyr
Level 87
God Stats
3W - 4L
1,299 SR
Queue Stats
351W - 229L
1,645 Elo+
Party 2
Team Averages
Level 73
1,504 SR
1,541 Elo+

VS

Team Averages
Level 85
1,496 SR
1,485 Elo+
Nike
Nike
Cavs Hiding
Nike
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 118L
1,518 Elo+
Party 1
Cerberus
Cerberus
ClappinCheeks3
Cerberus
Level 105
God Stats
0W - 1L
1,250 SR
Queue Stats
186W - 187L
1,471 Elo+
Party 1
Tyr
Tyr
Jwuq
Tyr
Level 107
God Stats
4W - 6L
1,500 SR
Queue Stats
357W - 326L
1,509 Elo+
Party 1
Ullr
Ullr
ReV Truth
Ullr
Level 67
God Stats
3W - 3L
1,595 SR
Queue Stats
249W - 245L
1,519 Elo+
Party 1
Discordia
Discordia
SubLayon
Discordia
Level 108
God Stats
0W - 1L
1,634 SR
Queue Stats
7W - 8L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
8,100
540
10,197
10,147
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
WiggSplitta-
Cliodhna
16
5 / 2 / 4
9,115
608
11,245
10,315
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
angoon25
Izanami
15
4 / 1 / 6
9,383
626
6,700
8,665
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 1 / 8
8,648
577
9,789
8,628
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 2 / 6
7,944
530
9,701
14,731
13,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,129
542
11,002
12,760
6,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
11
2 / 3 / 3
7,737
516
5,590
17,119
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Jwuq
Tyr
13
3 / 6 / 2
7,799
520
5,453
15,506
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
10
0 / 6 / 3
6,388
426
4,605
10,191
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SubLayon
Discordia
11
1 / 5 / 0
6,918
461
5,806
7,262
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
9
9
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Cerberus
2
3
3
1.17
W
4
3
8
2.67
L
Tyr
Jwuq
Tyr
3
6
2
0.67
L
Ullr
0
6
3
0.25
L
Discordia
SubLayon
Discordia
1
5
0
0.2
W
Cliodhna
WiggSplitta-
Cliodhna
5
2
4
3.5
W
Izanami
angoon25
Izanami
4
1
6
7
W
7
1
8
11
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,632
Damage
32,456
52,486
Taken
62,838
31,514
Mitigated
29,266
19,169
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,002
1,226
0
2,959
12,760
6,391
0
2,163
10,597
6,013
35,891
L
Cerberus
5,590
336
312
3,181
17,119
11,686
0
7,177
9,942
26,336
0
W
10,197
4,000
0
4,195
10,147
3,970
920
2,651
7,284
45,418
5,523
L
Tyr
Jwuq
Tyr
5,453
438
0
5,069
15,506
6,477
0
3,525
11,981
0
40,414
L
Ullr
4,605
1,485
0
509
10,191
2,646
0
2,534
7,657
0
33,615
L
Discordia
SubLayon
Discordia
5,806
82
80
512
7,262
2,066
0
3,511
3,751
30,875
0
W
Cliodhna
WiggSplitta-
Cliodhna
11,245
1,049
0
3,236
10,315
3,776
0
1,992
8,219
0
68,261
W
Izanami
angoon25
Izanami
6,700
5,064
0
3,195
8,665
2,685
0
2,148
6,449
0
69,835
W
9,789
387
0
2,194
8,628
7,146
0
2,411
6,083
19,946
0
W
9,701
1,120
190
6,159
14,731
13,937
0
2,963
11,598
0
38,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
36,971
399
Minions Killed
310
0
Camps Cleared
0
1,487,494
Distance Traveled
1,506,936
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,129
542
69
5
0
296,864
3
L
Cerberus
7,737
516
56
4
0
310,252
2
W
Sol
8,100
540
73
5
0
272,077
2
L
Tyr
7,799
520
76
5
0
305,658
3
L
Ullr
6,388
426
48
3
0
299,035
0
L
Discordia
6,918
461
61
4
0
295,127
2
W
Cliodhna
9,115
608
113
8
0
343,525
4
W
Izanami
9,383
626
130
9
0
273,421
1
W
Ares
8,648
577
16
1
0
263,180
1
W
Tyr
7,944
530
67
4
0
335,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role