Player Matchup

Ares
Ares
Bronze V
 
Ares
Bronze V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
 
Agni
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Isra99
Danzaburou
Gold V
Level 126
God Stats
6W - 5L
1,546 SR
Queue Stats
202W - 189L
1,423 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Kha0sss
Sun Wukong
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,459 MMR
Party 3
Thor
Thor
Bronze III
iRuleYou
Thor
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,509 SR
1,468 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,508 SR
1,446 MMR
Mercury
Mercury
Gold II
Mysterio
Mercury
Gold II
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 201L
1,564 MMR
Party 2
Charybdis
Charybdis
Gold III
PiLL780
Charybdis
Gold III
Level 151
God Stats
9W - 9L
1,484 SR
Queue Stats
74W - 76L
1,520 MMR
Party 1
Chang'e
Chang'e
Gold III
SrRetro
Chang'e
Gold III
Level 155
God Stats
8W - 4L
1,525 SR
Queue Stats
182W - 174L
1,410 MMR
Party 2
Fafnir
Fafnir
Silver I
getmeout808
Fafnir
Silver I
Level 145
God Stats
3W - 4L
1,574 SR
Queue Stats
242W - 239L
1,213 MMR
Party 1
Ymir
Ymir
Gold II
krizalidjb
Ymir
Gold II
Level 122
God Stats
4W - 7L
1,455 SR
Queue Stats
224W - 227L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 1 / 0
4,989
499
2,171
7,069
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
 
Agni
8
0 / 6 / 0
4,850
485
1,303
5,845
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Isra99
Danzaburou
8
0 / 2 / 1
4,871
487
2,893
5,081
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Kha0sss
Sun Wukong
9
0 / 4 / 0
5,236
524
1,599
7,245
3,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
7
0 / 3 / 0
4,401
440
964
5,869
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
SkadiCliodhnaAtlasThoth

VS

Bans
BastetKaliGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mysterio
Mercury
11
7 / 0 / 3
6,634
663
3,806
4,923
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
PiLL780
Charybdis
10
2 / 0 / 1
5,635
564
4,950
4,561
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SrRetro
Chang'e
12
6 / 0 / 2
7,033
703
5,649
4,860
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
8
0 / 1 / 3
5,438
544
2,163
5,548
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 3
6,871
687
2,458
4,233
3,458
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
0
1
L
Agni
 
Agni
0
6
0
0
L
Danzaburou
Isra99
Danzaburou
0
2
1
0.25
L
Sun Wukong
Kha0sss
Sun Wukong
0
4
0
0
W
Mercury
Mysterio
Mercury
7
0
3
8.5
W
Charybdis
PiLL780
Charybdis
2
0
1
2.5
W
Chang'e
SrRetro
Chang'e
6
0
2
7
W
Fafnir
0
1
3
1.5
L
Thor
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,930
Damage
19,026
31,109
Taken
24,125
11,037
Mitigated
11,243
6,811
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,171
202
0
2,427
7,069
3,591
0
836
6,233
11,058
0
L
Agni
 
Agni
1,303
360
0
300
5,845
1,373
0
3,882
1,963
21,035
0
L
Danzaburou
Isra99
Danzaburou
2,893
1,049
0
701
5,081
1,418
0
761
4,320
0
36,700
L
Sun Wukong
Kha0sss
Sun Wukong
1,599
51
0
1,101
7,245
3,198
0
2,670
4,575
0
29,876
W
Mercury
Mysterio
Mercury
3,806
1,803
0
40
4,923
1,798
0
162
4,761
0
37,815
W
Charybdis
PiLL780
Charybdis
4,950
1,976
0
2,881
4,561
1,261
0
829
3,732
0
39,720
W
Chang'e
SrRetro
Chang'e
5,649
297
36
2,951
4,860
1,468
0
991
3,749
41,938
0
W
Fafnir
2,163
357
0
1,614
5,548
3,258
18
1,360
4,176
7,678
2,272
L
Thor
964
0
0
2,282
5,869
1,457
0
2,043
3,826
0
20,719
W
2,458
751
0
2,013
4,233
3,458
138
0
4,233
43,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
31,611
241
Minions Killed
378
0
Camps Cleared
0
940,332
Distance Traveled
1,025,625
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,989
499
15
2
0
189,233
4
L
Agni
4,850
485
58
6
0
183,900
1
L
Danzaburou
4,871
487
61
6
0
167,330
1
L
Sun Wukong
5,236
524
65
7
0
177,527
3
W
Mercury
6,634
663
77
8
0
249,988
1
W
Charybdis
5,635
564
80
8
0
179,129
4
W
Chang'e
7,033
703
87
9
0
216,533
3
W
Fafnir
5,438
544
22
2
0
185,698
3
L
Thor
4,401
440
42
4
0
222,342
3
W
Ymir
6,871
687
112
11
0
194,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role