Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LegendaryLotion
Izanami
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 238L
1,543 Elo+
Party 1
Chronos
Chronos
Teaky
Chronos
Level 67
God Stats
21W - 16L
1,447 SR
Queue Stats
275W - 287L
1,410 Elo+
Party 1
Cerberus
Cerberus
milahkaZAIKAkiss
Cerberus
Level 92
God Stats
20W - 23L
1,341 SR
Queue Stats
1,047W - 1,111L
1,439 Elo+
Solo
Loki
Loki
rrazcards
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,530 Elo+
Party 1
Team Averages
Level 81
1,458 SR
1,485 Elo+

VS

Team Averages
Level 72
1,585 SR
1,484 Elo+
Cabrakan
Cabrakan
NotHERETIK
Cabrakan
Level 59
God Stats
2W - 6L
1,592 SR
Queue Stats
45W - 50L
1,586 Elo+
Solo
Bacchus
Bacchus
WhosWeeD
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,463 Elo+
Party 2
Neith
Neith
Yamioy
Neith
Level 65
God Stats
1W - 4L
1,693 SR
Queue Stats
22W - 53L
1,316 Elo+
Solo
Cliodhna
Cliodhna
jOrDaN-cOcO62
Cliodhna
Level 125
God Stats
3W - 5L
1,526 SR
Queue Stats
39W - 41L
1,496 Elo+
Party 2
Zeus
Zeus
zytli
Zeus
Level 85
God Stats
23W - 14L
1,614 SR
Queue Stats
57W - 55L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
5 / 6 / 17
12,428
829
21,273
19,902
8,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 6
13,197
880
18,635
13,447
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Teaky
Chronos
18
5 / 4 / 10
11,278
752
10,261
13,302
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 6 / 12
11,551
770
5,797
20,080
17,689
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
17
4 / 1 / 9
10,827
722
6,642
10,452
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NotHERETIK
Cabrakan
17
2 / 7 / 7
10,324
688
7,372
15,538
14,921
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
WhosWeeD
Bacchus
17
3 / 4 / 6
10,526
702
11,118
21,815
22,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Yamioy
Neith
16
1 / 3 / 3
9,874
658
5,534
7,677
2,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
jOrDaN-cOcO62
Cliodhna
19
7 / 6 / 6
11,828
789
19,530
18,468
6,868
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
zytli
Zeus
20
6 / 8 / 6
11,996
800
16,132
14,611
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
28
Kills
19
19
Deaths
28
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
6
17
2.25
W
9
2
6
6
L
Cabrakan
NotHERETIK
Cabrakan
2
7
7
0.79
W
Chronos
Teaky
Chronos
5
4
10
2.5
L
Bacchus
WhosWeeD
Bacchus
3
4
6
1.5
L
Neith
Yamioy
Neith
1
3
3
0.83
L
Cliodhna
jOrDaN-cOcO62
Cliodhna
7
6
6
1.67
W
5
6
12
1.83
W
Loki
4
1
9
8.5
L
Zeus
zytli
Zeus
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,608
Damage
59,686
77,183
Taken
78,109
38,558
Mitigated
51,622
21,794
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
21,273
2,365
6,549
8,898
19,902
8,270
284
6,471
13,431
54,243
0
W
18,635
11,197
0
1,716
13,447
4,879
5,489
6,098
7,349
0
75,758
L
Cabrakan
NotHERETIK
Cabrakan
7,372
741
0
1,451
15,538
14,921
222
7,082
8,355
34,262
0
W
Chronos
Teaky
Chronos
10,261
3,124
0
1,864
13,302
4,509
1,848
6,676
6,626
33,289
0
L
Bacchus
WhosWeeD
Bacchus
11,118
1,361
0
5,357
21,815
22,394
0
12,599
8,967
18,490
0
L
Neith
Yamioy
Neith
5,534
1,469
387
635
7,677
2,554
162
2,277
5,372
0
21,391
L
Cliodhna
jOrDaN-cOcO62
Cliodhna
19,530
1,652
0
605
18,468
6,868
0
7,637
10,652
0
58,231
W
5,797
655
379
2,007
20,080
17,689
92
10,574
9,506
22,000
0
W
Loki
6,642
2,542
0
381
10,452
3,211
638
4,803
5,649
0
21,788
L
Zeus
zytli
Zeus
16,132
2,603
0
170
14,611
4,885
990
6,988
7,432
50,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,281
Gold Earned
54,548
309
Minions Killed
248
0
Camps Cleared
0
1,453,596
Distance Traveled
1,324,141
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,428
829
79
5
0
258,099
0
W
Izanami
13,197
880
119
8
0
333,314
1
L
Cabrakan
10,324
688
55
4
0
275,870
1
W
Chronos
11,278
752
58
4
0
275,808
0
L
Bacchus
10,526
702
6
0
0
290,525
0
L
Neith
9,874
658
28
2
0
168,217
1
L
Cliodhna
11,828
789
91
6
0
308,381
2
W
Cerberus
11,551
770
33
2
0
254,789
0
W
Loki
10,827
722
20
1
0
331,586
2
L
Zeus
11,996
800
68
5
0
281,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role