Player Matchup

Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Crummy v3
Ymir
Level 117
God Stats
2W - 0L
1,753 SR
Queue Stats
46W - 34L
1,525 Elo+
Solo
Discordia
Discordia
EverydaySunday
Discordia
Level 68
God Stats
1W - 1L
1,213 SR
Queue Stats
47W - 45L
1,518 Elo+
Party 2
Fenrir
Fenrir
mrswizy
Fenrir
Level 107
God Stats
19W - 20L
1,316 SR
Queue Stats
203W - 157L
1,492 Elo+
Solo
Team Averages
Level 104
1,456 SR
1,507 Elo+

VS

Team Averages
Level 107
1,483 SR
1,479 Elo+
Loki
Loki
 
Loki
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Deadgear222
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
1,473 Elo+
Party 1
Mercury
Mercury
Dillymos04
Mercury
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
339W - 349L
1,491 Elo+
Party 1
Ares
Ares
Rainstorm4640
Ares
Level 65
God Stats
25W - 33L
1,417 SR
Queue Stats
185W - 230L
1,398 Elo+
Party 1
Chronos
Chronos
Saxy224
Chronos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 113L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
9 / 0 / 13
7,054
705
12,844
3,192
873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
 
Bakasura
11
6 / 0 / 10
6,447
645
6,161
7,209
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
10
7 / 0 / 9
6,629
663
3,344
5,504
3,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
EverydaySunday
Discordia
10
2 / 1 / 6
5,660
566
4,725
4,240
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
mrswizy
Fenrir
10
5 / 1 / 3
5,733
573
4,385
6,219
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 7 / 0
4,878
488
2,692
8,436
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Deadgear222
Thanatos
8
0 / 5 / 1
4,948
495
3,063
7,629
2,575
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Dillymos04
Mercury
7
0 / 6 / 0
4,448
445
1,654
8,359
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 7 / 0
4,286
429
1,912
10,906
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Saxy224
Chronos
8
1 / 4 / 0
4,969
497
3,717
5,868
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
29
Kills
2
2
Deaths
29
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
0
13
15.5
W
Bakasura
 
Bakasura
6
0
10
11
L
Loki
 
Loki
1
7
0
0.14
W
Ymir
7
0
9
11.5
L
Thanatos
Deadgear222
Thanatos
0
5
1
0.1
L
Mercury
Dillymos04
Mercury
0
6
0
0
W
Discordia
EverydaySunday
Discordia
2
1
6
5
L
0
7
0
0
L
Chronos
Saxy224
Chronos
1
4
0
0.25
W
Fenrir
mrswizy
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
13,038
26,364
Taken
41,198
12,160
Mitigated
14,190
13,090
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,844
6,056
0
1,605
3,192
873
1,316
467
2,725
0
42,870
W
Bakasura
 
Bakasura
6,161
4,666
156
4,253
7,209
2,684
430
1,423
5,786
0
24,007
L
Loki
 
Loki
2,692
356
0
1,636
8,436
2,393
0
1,595
6,614
0
21,317
W
Ymir
3,344
948
546
1,674
5,504
3,787
0
1,260
3,998
17,827
0
L
Thanatos
Deadgear222
Thanatos
3,063
197
0
2,939
7,629
2,575
0
297
6,769
0
20,560
L
Mercury
Dillymos04
Mercury
1,654
397
49
1,635
8,359
1,969
0
1,311
6,930
0
19,274
W
Discordia
EverydaySunday
Discordia
4,725
465
0
1,904
4,240
1,232
190
1,808
2,432
24,874
0
L
1,912
21
215
1,623
10,906
5,173
0
2,843
8,013
7,171
0
L
Chronos
Saxy224
Chronos
3,717
1,379
0
770
5,868
2,080
0
2,023
3,630
18,814
2,629
W
Fenrir
mrswizy
Fenrir
4,385
746
0
2,952
6,219
3,584
388
44
6,175
0
17,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
23,529
235
Minions Killed
175
0
Camps Cleared
0
1,043,004
Distance Traveled
903,132
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,054
705
70
7
0
214,502
5
W
Bakasura
6,447
645
72
7
0
254,521
1
L
Loki
4,878
488
48
5
0
199,511
0
W
Ymir
6,629
663
25
3
0
202,052
5
L
Thanatos
4,948
495
40
4
0
182,930
1
L
Mercury
4,448
445
45
5
0
212,256
0
W
Discordia
5,660
566
44
4
0
193,043
4
L
Ares
4,286
429
2
0
0
161,763
0
L
Chronos
4,969
497
40
4
0
146,672
3
W
Fenrir
5,733
573
24
2
0
178,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role