Player Matchup

Merlin
Merlin
ChinoSailem
Merlin
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 215L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
KOFErick
Heimdallr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 161L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
ɮʀʏǟռ
Gilgamesh
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,892 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,716 Elo+

VS

Team Averages
Level 121
1,456 SR
1,586 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Popinski
Discordia
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 79L
1,693 Elo+
Solo
Atlas
Atlas
valesvrga
Atlas
Level 109
God Stats
2W - 4L
1,368 SR
Queue Stats
26W - 39L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 6 / 7
14,424
687
9,737
14,414
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
KOFErick
Heimdallr
20
4 / 6 / 5
15,028
716
9,742
17,043
4,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ɮʀʏǟռ
Gilgamesh
18
4 / 7 / 7
13,972
665
16,441
30,387
33,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
1 / 5 / 11
13,809
658
13,059
21,017
18,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Popinski
Discordia
20
18 / 4 / 1
17,369
827
33,971
18,272
7,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
valesvrga
Atlas
9
0 / 2 / 1
10,273
489
2,739
4,833
2,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
11
Kills
19
19
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
11
1.3
W
Merlin
3
6
7
1.08
W
Heimdallr
KOFErick
Heimdallr
4
6
5
1.08
L
Discordia
Popinski
Discordia
18
4
1
4.63
L
Atlas
valesvrga
Atlas
0
2
1
0.25
W
Gilgamesh
ɮʀʏǟռ
Gilgamesh
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,920
Damage
49,769
61,844
Taken
44,122
42,165
Mitigated
27,911
4,807
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,059
2,771
0
4,360
21,017
18,662
413
5,117
15,900
0
49,951
W
Merlin
9,737
402
0
993
14,414
3,736
75
9,291
4,841
62,044
0
W
Heimdallr
KOFErick
Heimdallr
9,742
3,121
0
2,622
17,043
4,971
2,431
11,036
5,656
0
61,920
L
Discordia
Popinski
Discordia
33,971
1,579
0
5,731
18,272
7,107
1,263
3,735
14,537
97,377
0
L
Atlas
valesvrga
Atlas
2,739
1,000
0
750
4,833
2,142
0
1,186
3,647
7,223
0
W
Gilgamesh
ɮʀʏǟռ
Gilgamesh
16,441
6,401
0
1,192
30,387
33,458
444
16,687
13,020
0
44,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
41,451
252
Minions Killed
210
11
Camps Cleared
8
1,083,126
Distance Traveled
905,118
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,809
658
63
3
4
372,067
5
W
Merlin
14,424
687
106
5
2
349,719
2
W
Heimdallr
15,028
716
92
4
7
350,252
4
L
Discordia
17,369
827
141
7
4
417,956
3
L
Atlas
10,273
489
6
0
0
115,095
2
W
Gilgamesh
13,972
665
54
3
2
383,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role