Player Matchup

Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
PastelMonarch
Odin
Level 6
God Stats
0W - 1L
1,732 SR
Queue Stats
14W - 21L
1,256 Elo+
Party 1
Horus
Horus
Rhivemi
Horus
Level 68
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 16L
1,126 Elo+
Party 1
Thanatos
Thanatos
Weizegger
Thanatos
Level 65
God Stats
2W - 4L
1,459 SR
Queue Stats
102W - 111L
1,441 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,365 Elo+

VS

Team Averages
Level 64
1,507 SR
1,429 Elo+
Yemoja
Yemoja
CamBaleron
Yemoja
Level 21
God Stats
4W - 7L
1,299 SR
Queue Stats
7W - 14L
1,340 Elo+
Party 2
Mercury
Mercury
MattCraft210
Mercury
Level 49
God Stats
1W - 2L
1,515 SR
Queue Stats
31W - 39L
1,373 Elo+
Solo
Chronos
Chronos
TinyMudPie
Chronos
Level 107
God Stats
3W - 3L
1,729 SR
Queue Stats
63W - 42L
1,627 Elo+
Party 2
Charybdis
Charybdis
memreson
Charybdis
Level 15
God Stats
3W - 7L
1,439 SR
Queue Stats
3W - 8L
1,343 Elo+
Party 2
Bellona
Bellona
shrimpypibbles
Bellona
Level 129
God Stats
12W - 18L
1,554 SR
Queue Stats
472W - 533L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 3 / 0
11,485
574
10,322
10,712
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
 
Freya
13
1 / 8 / 0
8,893
445
7,706
16,467
6,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 0
8,087
404
1,865
11,620
8,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Rhivemi
Horus
11
0 / 5 / 2
7,820
391
2,429
16,550
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Weizegger
Thanatos
15
1 / 6 / 1
9,192
460
6,436
17,965
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CamBaleron
Yemoja
16
0 / 1 / 14
11,195
560
4,729
15,462
20,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
MattCraft210
Mercury
18
7 / 2 / 8
12,147
607
12,269
12,766
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
TinyMudPie
Chronos
20
10 / 0 / 12
13,509
675
21,664
14,217
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
memreson
Charybdis
19
2 / 3 / 4
12,641
632
3,261
14,810
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 0 / 7
13,326
666
6,221
12,609
10,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
5
Kills
25
25
Deaths
6
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
0
1
L
Freya
 
Freya
1
8
0
0.13
W
Yemoja
CamBaleron
Yemoja
0
1
14
7
W
Mercury
MattCraft210
Mercury
7
2
8
5.5
L
0
3
0
0
L
Horus
Rhivemi
Horus
0
5
2
0.2
W
Chronos
TinyMudPie
Chronos
10
0
12
16
L
Thanatos
Weizegger
Thanatos
1
6
1
0.25
W
Charybdis
memreson
Charybdis
2
3
4
1.33
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
48,144
73,314
Taken
69,864
35,627
Mitigated
47,603
27,112
Healing
25,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,322
7,414
0
3,938
10,712
3,777
0
3,502
7,210
0
100,832
L
Freya
 
Freya
7,706
2,662
0
4,090
16,467
6,394
1,090
8,190
8,277
53,602
0
W
Yemoja
CamBaleron
Yemoja
4,729
1,349
3,507
5,959
15,462
20,908
923
2,070
13,076
23,047
888
W
Mercury
MattCraft210
Mercury
12,269
5,312
0
359
12,766
4,871
1,188
2,787
9,784
0
86,673
L
1,865
526
0
2,101
11,620
8,403
0
2,102
9,518
0
30,397
L
Horus
Rhivemi
Horus
2,429
1,240
2,030
3,032
16,550
9,792
74
7,654
8,896
0
13,572
W
Chronos
TinyMudPie
Chronos
21,664
6,045
0
3,988
14,217
6,623
6,976
4,176
9,801
118,954
0
L
Thanatos
Weizegger
Thanatos
6,436
1,709
0
11,921
17,965
7,261
0
5,480
12,485
0
68,362
W
Charybdis
memreson
Charybdis
3,261
2,099
0
7,536
14,810
4,872
3,095
246
14,325
0
86,055
W
6,221
942
0
4,149
12,609
10,329
987
2,805
9,529
6,122
76,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,477
Gold Earned
62,818
501
Minions Killed
648
0
Camps Cleared
0
1,787,445
Distance Traveled
2,112,477
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,485
574
191
10
0
357,009
5
L
Freya
8,893
445
109
5
0
337,087
0
W
Yemoja
11,195
560
27
1
0
391,804
4
W
Mercury
12,147
607
110
6
0
443,362
6
L
Odin
8,087
404
62
3
0
363,894
0
L
Horus
7,820
391
20
1
0
356,919
0
W
Chronos
13,509
675
177
9
0
436,271
2
L
Thanatos
9,192
460
119
6
0
372,536
2
W
Charybdis
12,641
632
169
8
0
372,441
1
W
Bellona
13,326
666
165
8
0
468,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role