Player Matchup

Shiva
Shiva
Ehjay9
Shiva
Level 129
God Stats
20W - 10L
1,640 SR
Queue Stats
550W - 539L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
HolyBeefGaming
Ao Kuang
Level 129
God Stats
10W - 4L
1,608 SR
Queue Stats
353W - 365L
1,492 Elo+
Party 2
Bakasura
Bakasura
TheSpinCycle253
Bakasura
Level 145
God Stats
10W - 8L
1,497 SR
Queue Stats
107W - 95L
1,529 Elo+
Party 3
Ra
Ra
godfb1887
Ra
Level 140
God Stats
9W - 9L
1,275 SR
Queue Stats
252W - 250L
1,555 Elo+
Party 2
Rama
Rama
shadowsbane9142
Rama
Level 157
God Stats
4W - 1L
1,636 SR
Queue Stats
168W - 153L
1,564 Elo+
Party 3
Team Averages
Level 140
1,531 SR
1,540 Elo+

VS

Team Averages
Level 95
1,584 SR
1,486 Elo+
Bacchus
Bacchus
CracklingReaper
Bacchus
Level 102
God Stats
13W - 20L
1,488 SR
Queue Stats
189W - 211L
1,372 Elo+
Party 1
Shiva
Shiva
ElBurritoLoco221
Shiva
Level 103
God Stats
35W - 19L
1,717 SR
Queue Stats
258W - 274L
1,561 Elo+
Party 1
Anubis
Anubis
Obstiinate
Anubis
Level 143
God Stats
3W - 7L
1,757 SR
Queue Stats
554W - 575L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
iPanda Frost
Erlang Shen
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 8L
1,576 Elo+
Party 1
Izanami
Izanami
wardog2448
Izanami
Level 59
God Stats
0W - 4L
1,233 SR
Queue Stats
213W - 212L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ehjay9
Shiva
9
2 / 1 / 5
6,071
607
5,331
8,074
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
10
0 / 2 / 0
5,618
562
3,096
7,027
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
12
3 / 0 / 3
6,788
679
4,571
7,500
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 3 / 0
7,515
752
4,497
4,970
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 4
5,896
590
2,643
4,535
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,495
450
1,950
7,102
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 1 / 0
7,050
705
6,800
7,159
4,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Obstiinate
Anubis
12
0 / 2 / 3
6,622
662
3,756
6,892
2,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
iPanda Frost
Erlang Shen
10
1 / 2 / 1
5,905
591
2,363
5,287
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
wardog2448
Izanami
8
0 / 4 / 1
4,853
485
3,793
6,358
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Shiva
Ehjay9
Shiva
2
1
5
4.5
L
5
1
0
5
W
Ao Kuang
0
2
0
0
L
Anubis
Obstiinate
Anubis
0
2
3
0.75
W
Bakasura
3
0
3
4.5
W
4
3
0
1.33
L
Erlang Shen
iPanda Frost
Erlang Shen
1
2
1
0.75
W
2
0
4
4
L
Izanami
wardog2448
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
18,662
32,106
Taken
32,798
13,524
Mitigated
14,837
11,974
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,950
438
0
1,052
7,102
4,022
0
682
5,966
8,328
0
W
Shiva
Ehjay9
Shiva
5,331
680
0
2,422
8,074
4,210
0
2,000
6,074
0
15,611
L
6,800
1,498
0
1,595
7,159
4,633
122
4,002
2,947
0
36,991
W
Ao Kuang
3,096
880
0
3,265
7,027
4,056
884
0
7,027
28,181
0
L
Anubis
Obstiinate
Anubis
3,756
514
0
3,566
6,892
2,734
0
2,110
4,522
43,769
0
W
Bakasura
4,571
2,872
0
2,772
7,500
2,623
0
1,175
6,325
0
40,098
W
4,497
271
270
1,039
4,970
1,511
0
1,810
3,160
48,797
0
L
Erlang Shen
iPanda Frost
Erlang Shen
2,363
990
0
1,890
5,287
2,167
0
799
4,488
0
30,134
W
2,643
1,914
0
2,206
4,535
1,124
0
721
3,814
0
33,752
L
Izanami
wardog2448
Izanami
3,793
2,733
0
1,363
6,358
1,281
274
0
6,103
0
26,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
28,925
354
Minions Killed
310
0
Camps Cleared
0
1,121,185
Distance Traveled
1,052,903
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,495
450
13
1
0
207,733
2
W
Shiva
6,071
607
25
3
0
226,339
4
L
Shiva
7,050
705
81
8
0
215,500
5
W
Ao Kuang
5,618
562
58
6
0
202,745
5
L
Anubis
6,622
662
102
10
0
185,275
2
W
Bakasura
6,788
679
90
9
0
267,369
2
W
Ra
7,515
752
106
11
0
222,900
4
L
Erlang Shen
5,905
591
60
6
0
253,410
3
W
Rama
5,896
590
75
8
0
201,832
4
L
Izanami
4,853
485
54
5
0
190,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role