Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JAAPAA
Bellona
Level 19
God Stats
4W - 3L
1,622 SR
Queue Stats
58W - 61L
1,509 Elo+
Party 1
Anhur
Anhur
KobracomK
Anhur
Level 51
God Stats
3W - 7L
1,233 SR
Queue Stats
198W - 194L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
LipeLoki
Cliodhna
Level 109
God Stats
1W - 9L
1,119 SR
Queue Stats
365W - 401L
1,407 Elo+
Solo
Eset
Eset
Tiltadinho
Eset
Level 157
God Stats
7W - 3L
1,600 SR
Queue Stats
137W - 114L
1,535 Elo+
Party 1
Team Averages
Level 81
1,415 SR
1,494 Elo+

VS

Team Averages
Level 40
1,541 SR
1,476 Elo+
Medusa
Medusa
Luciano2003035
Medusa
Level 7
God Stats
5W - 5L
1,519 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 2
Ganesha
Ganesha
Manhattan000
Ganesha
Level 107
God Stats
15W - 20L
1,308 SR
Queue Stats
246W - 315L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
agosttino1
Erlang Shen
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 90L
1,540 Elo+
Party 2
Thoth
Thoth
jugernog967
Thoth
Level 13
God Stats
5W - 1L
1,685 SR
Queue Stats
7W - 4L
1,519 Elo+
Party 2
Bacchus
Bacchus
l18122001
Bacchus
Level 28
God Stats
2W - 0L
1,692 SR
Queue Stats
16W - 11L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 6 / 5
8,361
418
5,837
17,548
11,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
JAAPAA
Bellona
16
2 / 2 / 1
8,992
450
9,987
14,967
15,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
KobracomK
Anhur
15
2 / 5 / 0
9,227
461
5,634
14,124
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
LipeLoki
Cliodhna
13
3 / 8 / 2
8,722
436
6,983
16,943
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 6 / 0
10,034
502
10,745
14,273
4,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
9,530
477
4,579
7,497
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Manhattan000
Ganesha
15
0 / 3 / 14
8,677
434
7,519
12,623
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
agosttino1
Erlang Shen
18
2 / 3 / 2
11,141
557
9,984
19,155
18,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
10 / 1 / 9
11,639
582
19,062
7,347
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
l18122001
Bacchus
19
12 / 2 / 8
11,576
579
16,241
15,448
9,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
10
Kills
27
27
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
5
0.42
L
Bellona
JAAPAA
Bellona
2
2
1
1.25
L
Anhur
KobracomK
Anhur
2
5
0
0.4
L
Cliodhna
LipeLoki
Cliodhna
3
8
2
0.5
W
3
1
0
3
W
Ganesha
Manhattan000
Ganesha
0
3
14
2.33
L
3
6
0
0.5
W
Erlang Shen
agosttino1
Erlang Shen
2
3
2
1
W
10
1
9
14.5
W
Bacchus
l18122001
Bacchus
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,186
Damage
57,385
77,855
Taken
62,070
40,230
Mitigated
39,120
19,076
Healing
21,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,837
356
1,408
3,500
17,548
11,990
98
10,127
7,421
28,220
0
L
Bellona
JAAPAA
Bellona
9,987
2,935
0
3,058
14,967
15,033
263
3,775
11,192
0
56,838
L
Anhur
KobracomK
Anhur
5,634
2,736
0
3,701
14,124
4,030
6
7,542
6,582
0
68,757
L
Cliodhna
LipeLoki
Cliodhna
6,983
613
0
3,599
16,943
4,646
0
11,880
5,063
0
56,330
W
4,579
2,327
0
2,994
7,497
2,053
416
1,045
6,452
0
65,950
W
Ganesha
Manhattan000
Ganesha
7,519
165
136
541
12,623
7,035
0
4,520
8,103
30,151
0
L
10,745
1,242
194
3,616
14,273
4,531
0
9,498
4,775
71,717
0
W
Erlang Shen
agosttino1
Erlang Shen
9,984
4,815
0
10,393
19,155
18,259
1,994
4,521
14,634
0
79,710
W
19,062
202
0
1,574
7,347
2,743
536
2,352
4,995
88,989
0
W
Bacchus
l18122001
Bacchus
16,241
2,617
0
6,318
15,448
9,030
0
4,144
11,304
77,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
52,563
502
Minions Killed
550
0
Camps Cleared
0
1,748,295
Distance Traveled
1,992,057
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,361
418
54
3
0
343,162
2
L
Bellona
8,992
450
104
5
0
366,616
1
L
Anhur
9,227
461
124
6
0
318,834
1
L
Cliodhna
8,722
436
91
5
0
381,230
9
W
Medusa
9,530
477
104
5
0
369,625
0
W
Ganesha
8,677
434
30
2
0
404,076
6
L
Eset
10,034
502
129
6
0
338,453
6
W
Erlang Shen
11,141
557
153
8
0
387,406
3
W
Thoth
11,639
582
145
7
0
413,739
4
W
Bacchus
11,576
579
118
6
0
417,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role