Player Matchup

Xing Tian
Xing Tian
AlaskaAscendance
Xing Tian
Level 102
God Stats
3W - 4L
1,530 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Ra
Ra
MrtheJMANperson
Ra
Level 110
God Stats
2W - 2L
1,517 SR
Queue Stats
18W - 20L
1,398 Elo+
Party 1
Chaac
Chaac
NaturallyYeah
Chaac
Level 120
God Stats
1W - 6L
1,444 SR
Queue Stats
47W - 67L
1,138 Elo+
Party 1
Team Averages
Level 111
1,497 SR
1,345 Elo+

VS

Team Averages
Level 125
1,594 SR
1,613 Elo+
Loki
Loki
HAUNTED SHAD0WZ
Loki
Level 141
God Stats
3W - 6L
1,309 SR
Queue Stats
506W - 382L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
HxC Hoffmann
Guan Yu
Level 106
God Stats
331W - 197L
1,714 SR
Queue Stats
781W - 529L
1,634 Elo+
Party 2
Zeus
Zeus
Toxicking558267
Zeus
Level 128
God Stats
15W - 8L
1,758 SR
Queue Stats
221W - 148L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
10
0 / 5 / 3
5,929
593
7,447
13,899
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 2
6,535
654
5,787
11,034
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 9 / 1
6,640
664
6,651
15,015
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 12
6,858
686
7,296
8,683
2,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
HxC Hoffmann
Guan Yu
12
5 / 0 / 13
8,298
830
8,715
9,530
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
15 / 0 / 5
9,779
978
19,284
8,875
4,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
20
20
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
0
5
3
0.3
W
0
3
12
2
W
Guan Yu
HxC Hoffmann
Guan Yu
5
0
13
11.5
L
1
6
2
0.33
L
2
9
1
0.28
W
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
35,295
39,948
Taken
27,088
23,239
Mitigated
17,138
10,372
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
7,447
727
423
2,031
13,899
8,380
0
6,347
7,171
11,055
0
W
7,296
2,298
0
450
8,683
2,856
414
3,676
4,832
0
28,688
W
Guan Yu
HxC Hoffmann
Guan Yu
8,715
701
2,482
3,669
9,530
9,745
319
4,490
4,703
0
14,976
L
5,787
558
1,970
2,949
11,034
3,209
0
5,331
5,618
28,595
0
L
6,651
1,128
262
2,737
15,015
11,650
0
7,606
7,148
0
12,031
W
19,284
3,607
0
1,477
8,875
4,537
434
4,754
3,925
40,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,104
Gold Earned
24,935
80
Minions Killed
102
2
Camps Cleared
4
472,217
Distance Traveled
575,896
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,929
593
7
1
0
151,393
2
W
Loki
6,858
686
22
2
2
191,439
0
W
Guan Yu
8,298
830
15
2
1
216,588
1
L
Ra
6,535
654
58
6
1
157,381
1
L
Chaac
6,640
664
15
2
1
163,443
0
W
Zeus
9,779
978
65
7
1
167,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role