Player Matchup

Anubis
Anubis
Dawnedstar02
Anubis
Level 79
God Stats
3W - 0L
1,449 SR
Queue Stats
22W - 20L
1,506 Elo+
Party 2
The Morrigan
The Morrigan
GeneralSchmeat
The Morrigan
Level 87
God Stats
5W - 4L
1,731 SR
Queue Stats
57W - 56L
1,354 Elo+
Party 3
Neith
Neith
JULIUZ-1792
Neith
Level 66
God Stats
18W - 15L
1,430 SR
Queue Stats
104W - 100L
1,413 Elo+
Solo
Hel
Hel
Smylez0077
Hel
Level 40
God Stats
1W - 2L
1,292 SR
Queue Stats
6W - 6L
1,430 Elo+
Party 2
Olorun
Olorun
WashboardJohnny
Olorun
Level 66
God Stats
2W - 3L
1,430 SR
Queue Stats
25W - 27L
1,291 Elo+
Party 3
Team Averages
Level 68
1,466 SR
1,399 Elo+

VS

Team Averages
Level 46
1,561 SR
1,335 Elo+
Ares
Ares
Agent7465
Ares
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 89L
1,364 Elo+
Party 1
Neith
Neith
DeHolyCheezit
Neith
Level 26
God Stats
3W - 2L
1,664 SR
Queue Stats
51W - 77L
1,316 Elo+
Party 1
Izanami
Izanami
Nuxiaz
Izanami
Level 83
God Stats
5W - 12L
1,494 SR
Queue Stats
70W - 72L
1,375 Elo+
Party 4
Bakasura
Bakasura
WiLdCaRnAgE03
Bakasura
Level 68
God Stats
2W - 2L
1,471 SR
Queue Stats
69W - 81L
1,336 Elo+
Party 4
Raijin
Raijin
gritzed
Raijin
Level 25
God Stats
0W - 1L
1,674 SR
Queue Stats
30W - 40L
1,284 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 3 / 17
13,167
878
20,015
16,052
8,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
GeneralSchmeat
The Morrigan
20
8 / 5 / 9
12,693
846
13,280
10,054
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 4 / 8
12,033
802
15,249
17,375
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 13
11,004
734
7,837
12,679
8,088
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 13
11,585
772
15,517
15,218
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 4 / 7
10,229
682
6,384
19,906
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 5 / 7
9,824
655
7,700
13,406
4,555
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Nuxiaz
Izanami
20
12 / 8 / 3
12,706
847
19,451
16,963
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bakasura
WiLdCaRnAgE03
Bakasura
19
5 / 6 / 6
11,285
752
10,632
19,671
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
gritzed
Raijin
17
1 / 8 / 8
10,537
702
9,365
20,351
8,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
31
Kills
19
20
Deaths
31
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
7
1.13
W
Anubis
9
3
17
5.83
L
0
5
7
0.7
W
The Morrigan
GeneralSchmeat
The Morrigan
8
5
9
2.5
W
6
4
8
2.5
L
Izanami
Nuxiaz
Izanami
12
8
3
1.69
W
3
3
13
3.17
W
5
5
13
2.3
L
Bakasura
WiLdCaRnAgE03
Bakasura
5
6
6
1.33
L
Raijin
gritzed
Raijin
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,898
Damage
53,532
71,378
Taken
90,297
32,725
Mitigated
49,364
30,001
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,384
109
203
1,554
19,906
22,339
0
10,585
9,031
13,284
0
W
Anubis
20,015
985
0
7,713
16,052
8,964
1,500
4,552
10,975
67,109
0
L
7,700
2,253
0
879
13,406
4,555
0
7,145
6,197
0
30,360
W
The Morrigan
GeneralSchmeat
The Morrigan
13,280
1,931
172
1,611
10,054
3,761
579
792
9,108
43,498
879
W
15,249
6,978
409
2,719
17,375
6,163
3,696
3,248
13,613
0
47,514
L
Izanami
Nuxiaz
Izanami
19,451
11,238
0
700
16,963
7,369
1,392
11,591
5,078
0
55,048
W
7,837
680
5,329
4,965
12,679
8,088
1,287
3,508
8,718
24,866
0
W
15,517
8,626
2,039
5,044
15,218
5,749
2,839
3,649
11,429
33,619
0
L
Bakasura
WiLdCaRnAgE03
Bakasura
10,632
5,963
43
3,505
19,671
7,100
0
12,832
6,515
0
26,983
L
Raijin
gritzed
Raijin
9,365
1,563
349
4,036
20,351
8,001
0
13,333
6,912
43,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,482
Gold Earned
54,581
290
Minions Killed
253
0
Camps Cleared
0
1,334,738
Distance Traveled
1,292,931
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,229
682
9
1
0
271,462
0
W
Anubis
13,167
878
110
7
0
268,595
3
L
Neith
9,824
655
48
3
0
265,303
2
W
The Morrigan
12,693
846
75
5
0
261,547
2
W
Neith
12,033
802
52
3
0
262,675
1
L
Izanami
12,706
847
82
5
0
224,145
0
W
Hel
11,004
734
25
2
0
289,865
3
W
Olorun
11,585
772
28
2
0
252,056
0
L
Bakasura
11,285
752
52
3
0
296,464
0
L
Raijin
10,537
702
62
4
0
235,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role