Player Matchup

Hachiman
Hachiman
LukiñasFlow
Hachiman
Level 65
God Stats
1W - 2L
1,578 SR
Queue Stats
120W - 71L
1,661 Elo+
Solo
Shiva
Shiva
RurouniMatheus
Shiva
Level 114
God Stats
59W - 50L
1,615 SR
Queue Stats
268W - 289L
1,510 Elo+
Solo
Artio
Artio
Tremba
Artio
Level 128
God Stats
0W - 2L
1,720 SR
Queue Stats
74W - 78L
1,619 Elo+
Party 2
Nemesis
Nemesis
Vauez
Nemesis
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 11L
1,574 Elo+
Solo
The Morrigan
The Morrigan
legendsminator
The Morrigan
Level 155
God Stats
1W - 1L
1,645 SR
Queue Stats
64W - 80L
1,548 Elo+
Party 2
Team Averages
Level 118
1,655 SR
1,582 Elo+

VS

Team Averages
Level 126
1,520 SR
1,515 Elo+
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AntBaiano
Scylla
Level 126
God Stats
5W - 6L
1,490 SR
Queue Stats
610W - 591L
1,474 Elo+
Party 1
Horus
Horus
AtivaSeuWindows
Horus
Level 87
God Stats
91W - 88L
1,480 SR
Queue Stats
242W - 251L
1,515 Elo+
Solo
Fenrir
Fenrir
BruxaBaratuxaa
Fenrir
Level 157
God Stats
32W - 15L
1,745 SR
Queue Stats
536W - 345L
1,599 Elo+
Solo
Chronos
Chronos
Pi Loves You
Chronos
Level 104
God Stats
7W - 9L
1,383 SR
Queue Stats
402W - 379L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LukiñasFlow
Hachiman
18
4 / 3 / 1
10,455
581
10,821
10,973
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 2
7,433
413
6,064
13,149
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Tremba
Artio
17
4 / 3 / 2
10,961
609
12,141
17,173
17,878
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Vauez
Nemesis
16
2 / 2 / 2
9,235
513
5,773
10,298
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
legendsminator
The Morrigan
14
1 / 4 / 3
8,744
486
6,994
9,190
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
4 / 2 / 1
10,645
591
7,142
12,675
8,144
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
AntBaiano
Scylla
16
4 / 1 / 3
9,977
554
6,731
6,883
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 13
10,073
560
9,705
14,506
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 4 / 4
11,472
637
12,186
18,267
10,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Pi Loves You
Chronos
16
1 / 4 / 8
10,334
574
5,557
13,367
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
18
18
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
1
2.25
W
Scylla
AntBaiano
Scylla
4
1
3
5.5
W
2
1
13
8.5
W
7
4
4
2.25
L
Hachiman
LukiñasFlow
Hachiman
4
3
1
1.5
W
Chronos
Pi Loves You
Chronos
1
4
8
1.25
L
1
6
2
0.33
L
Artio
Tremba
Artio
4
3
2
1.67
L
Nemesis
Vauez
Nemesis
2
2
2
1.5
L
The Morrigan
legendsminator
The Morrigan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,793
Damage
41,321
60,783
Taken
65,698
42,399
Mitigated
36,842
19,853
Healing
22,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,142
3,246
0
4,723
12,675
8,144
1,497
6,617
5,174
0
69,838
W
Scylla
AntBaiano
Scylla
6,731
802
0
1,455
6,883
2,328
1,122
3,481
3,110
63,373
0
W
9,705
3,984
1,849
6,497
14,506
13,361
625
2,005
12,275
0
23,510
W
12,186
6,343
0
4,601
18,267
10,310
0
5,332
12,783
0
97,477
L
Hachiman
LukiñasFlow
Hachiman
10,821
6,500
0
4,404
10,973
3,603
0
2,227
8,746
0
88,450
W
Chronos
Pi Loves You
Chronos
5,557
2,458
0
3,352
13,367
2,699
1,238
684
12,681
56,192
0
L
6,064
608
0
2,604
13,149
11,747
240
3,634
9,430
0
29,928
L
Artio
Tremba
Artio
12,141
2,147
0
8,646
17,173
17,878
0
2,714
14,391
69,901
0
L
Nemesis
Vauez
Nemesis
5,773
2,406
0
3,115
10,298
6,366
764
1,658
8,514
0
80,421
L
The Morrigan
legendsminator
The Morrigan
6,994
789
0
1,084
9,190
2,805
0
1,539
7,242
45,811
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,828
Gold Earned
52,501
597
Minions Killed
549
0
Camps Cleared
0
1,671,091
Distance Traveled
1,776,738
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,645
591
129
7
0
369,320
5
W
Scylla
9,977
554
140
8
0
331,682
1
W
Horus
10,073
560
21
1
0
372,905
6
W
Fenrir
11,472
637
133
7
0
364,882
4
L
Hachiman
10,455
581
168
9
0
296,956
4
W
Chronos
10,334
574
126
7
0
337,949
3
L
Shiva
7,433
413
47
3
0
344,825
7
L
Artio
10,961
609
159
9
0
355,691
5
L
Nemesis
9,235
513
132
7
0
350,216
4
L
The Morrigan
8,744
486
91
5
0
323,403
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role