Player Matchup

Odin
Odin
M21woody
Odin
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
62W - 43L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
RolandJOrvis84
Nu Wa
Level 69
God Stats
100W - 75L
1,594 SR
Queue Stats
215W - 204L
1,427 Elo+
Solo
Sylvanus
Sylvanus
richertswine
Sylvanus
Level 119
God Stats
2W - 1L
1,346 SR
Queue Stats
85W - 53L
1,510 Elo+
Party 1
Neith
Neith
swcc81
Neith
Level 60
God Stats
38W - 22L
1,648 SR
Queue Stats
46W - 38L
1,614 Elo+
Solo
Thanatos
Thanatos
tawscaff
Thanatos
Level 44
God Stats
2W - 0L
1,912 SR
Queue Stats
60W - 39L
1,609 Elo+
Party 1
Team Averages
Level 64
1,646 SR
1,531 Elo+

VS

Team Averages
Level 57
1,435 SR
1,436 Elo+
Cernunnos
Cernunnos
CapGibby
Cernunnos
Level 29
God Stats
7W - 17L
1,397 SR
Queue Stats
31W - 52L
1,433 Elo+
Party 2
Fenrir
Fenrir
Deimos555
Fenrir
Level 37
God Stats
0W - 6L
1,585 SR
Queue Stats
386W - 414L
1,522 Elo+
Solo
Anubis
Anubis
ItsYeCheetah
Anubis
Level 88
God Stats
1W - 1L
1,261 SR
Queue Stats
13W - 17L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Mightyj64
Cthulhu
Level 65
God Stats
16W - 19L
1,365 SR
Queue Stats
29W - 46L
1,433 Elo+
Party 2
Bellona
Bellona
burdturglar1
Bellona
Level 68
God Stats
27W - 37L
1,564 SR
Queue Stats
395W - 477L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
1 / 2 / 4
14,804
925
6,244
15,018
16,294
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 3 / 3
16,356
1,022
21,055
6,953
1,877
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
richertswine
Sylvanus
20
1 / 6 / 6
15,658
979
11,899
22,322
20,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
swcc81
Neith
20
0 / 6 / 4
15,259
954
11,689
14,954
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
tawscaff
Thanatos
20
1 / 6 / 4
15,125
945
6,785
15,465
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CapGibby
Cernunnos
17
0 / 0 / 0
11,716
732
0
1,586
440
Fenrir
Deimos555
Fenrir
20
10 / 1 / 11
19,159
1,197
21,643
27,045
21,745
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
13 / 6 / 9
20,286
1,268
44,770
28,660
11,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mightyj64
Cthulhu
17
0 / 0 / 0
13,222
826
0
1,586
440
Bellona
burdturglar1
Bellona
17
0 / 0 / 0
13,231
827
0
1,586
440

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
7
Kills
23
23
Deaths
7
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CapGibby
Cernunnos
0
0
0
0
L
Fenrir
Deimos555
Fenrir
10
1
11
15.5
L
Anubis
13
6
9
2.92
W
Odin
1
2
4
1.5
L
Cthulhu
Mightyj64
Cthulhu
0
0
0
0
W
4
3
3
1.83
L
Bellona
burdturglar1
Bellona
0
0
0
0
W
Sylvanus
richertswine
Sylvanus
1
6
6
0.67
W
Neith
swcc81
Neith
0
6
4
0.33
W
Thanatos
tawscaff
Thanatos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,672
Damage
66,413
74,712
Taken
60,463
46,678
Mitigated
34,133
13,597
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CapGibby
Cernunnos
0
0
0
0
1,586
440
0
1,586
0
0
0
L
Fenrir
Deimos555
Fenrir
21,643
3,278
0
1,834
27,045
21,745
0
12,850
13,405
0
45,592
L
Anubis
44,770
728
0
11,154
28,660
11,068
0
14,803
13,414
122,794
0
W
Odin
6,244
739
0
336
15,018
16,294
0
8,753
6,061
835
19,559
L
Cthulhu
Mightyj64
Cthulhu
0
0
0
0
1,586
440
0
1,586
0
0
0
W
21,055
7,039
0
666
6,953
1,877
0
2,185
4,635
64,143
0
L
Bellona
burdturglar1
Bellona
0
0
0
0
1,586
440
0
1,586
0
0
0
W
Sylvanus
richertswine
Sylvanus
11,899
3,020
2,174
4,471
22,322
20,116
0
15,987
6,057
29,194
3,675
W
Neith
swcc81
Neith
11,689
5,364
0
920
14,954
3,435
0
10,657
4,151
0
54,386
W
Thanatos
tawscaff
Thanatos
6,785
385
0
5,030
15,465
4,956
0
7,188
8,052
0
24,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,202
Gold Earned
77,614
332
Minions Killed
242
6
Camps Cleared
4
1,187,387
Distance Traveled
566,062
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,716
732
0
0
0
0
0
L
Fenrir
19,159
1,197
52
3
2
323,194
0
L
Anubis
20,286
1,268
190
12
2
242,868
0
W
Odin
14,804
925
48
3
0
265,453
1
L
Cthulhu
13,222
826
0
0
0
0
0
W
Nu Wa
16,356
1,022
96
6
0
256,033
0
L
Bellona
13,231
827
0
0
0
0
0
W
Sylvanus
15,658
979
42
3
1
201,872
0
W
Neith
15,259
954
104
7
3
196,854
0
W
Thanatos
15,125
945
42
3
2
267,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role