Player Matchup

Shiva
Shiva
KHAOCELOT
Shiva
Level 71
God Stats
24W - 18L
1,517 SR
Queue Stats
234W - 227L
1,528 Elo+
Party 1
Medusa
Medusa
KlahndikeBeer
Medusa
Level 65
God Stats
9W - 12L
1,488 SR
Queue Stats
97W - 126L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mocemenyo
Tsukuyomi
Level 63
God Stats
24W - 18L
1,752 SR
Queue Stats
172W - 172L
1,520 Elo+
Party 1
Ymir
Ymir
NationalTravesty
Ymir
Level 28
God Stats
3W - 6L
1,453 SR
Queue Stats
150W - 159L
1,476 Elo+
Party 1
Nox
Nox
TheCuteNox
Nox
Level 48
God Stats
19W - 26L
1,418 SR
Queue Stats
250W - 266L
1,467 Elo+
Solo
Team Averages
Level 55
1,526 SR
1,487 Elo+

VS

Team Averages
Level 98
1,589 SR
1,551 Elo+
Scylla
Scylla
ShadierManRay
Scylla
Level 121
God Stats
0W - 1L
1,790 SR
Queue Stats
14W - 11L
1,553 Elo+
Party 2
Mulan
Mulan
SquareStar11495
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 2
Nemesis
Nemesis
TTVmanbunfit
Nemesis
Level 145
God Stats
1W - 2L
1,524 SR
Queue Stats
38W - 28L
1,684 Elo+
Party 2
Izanami
Izanami
ThinCabrakan
Izanami
Level 17
God Stats
0W - 2L
1,751 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Bacchus
Bacchus
facekill420
Bacchus
Level 104
God Stats
32W - 26L
1,380 SR
Queue Stats
419W - 478L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KHAOCELOT
Shiva
18
6 / 2 / 11
10,973
784
17,158
16,479
18,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 0 / 10
10,649
761
12,743
9,832
3,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Mocemenyo
Tsukuyomi
19
8 / 2 / 9
11,374
812
16,162
13,870
5,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 4 / 11
10,386
742
6,241
19,106
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 4 / 7
9,808
701
9,605
8,446
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
10,374
741
14,060
11,409
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 11
9,723
695
10,634
17,210
16,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TTVmanbunfit
Nemesis
18
3 / 3 / 7
10,832
774
10,641
11,195
6,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
ThinCabrakan
Izanami
19
4 / 2 / 5
11,158
797
15,136
14,352
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
facekill420
Bacchus
15
1 / 6 / 6
9,113
651
5,078
23,909
23,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
20
Kills
12
12
Deaths
20
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Shiva
KHAOCELOT
Shiva
6
2
11
5.75
W
2
0
10
7
W
Tsukuyomi
Mocemenyo
Tsukuyomi
8
2
9
6.25
W
1
4
11
1.63
L
4
4
4
1.5
L
0
5
11
1.1
L
Nemesis
TTVmanbunfit
Nemesis
3
3
7
2.17
W
3
4
7
1.63
L
Izanami
ThinCabrakan
Izanami
4
2
5
3.25
L
Bacchus
facekill420
Bacchus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,909
Damage
55,549
67,733
Taken
78,075
50,212
Mitigated
57,131
12,899
Healing
22,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
KHAOCELOT
Shiva
17,158
2,642
1,660
2,857
16,479
18,257
649
3,565
12,346
0
37,979
W
12,743
4,815
0
1,601
9,832
3,658
3,121
3,798
5,744
0
54,849
W
Tsukuyomi
Mocemenyo
Tsukuyomi
16,162
4,678
0
2,446
13,870
5,750
716
4,054
9,405
0
37,600
W
6,241
2,412
526
3,809
19,106
18,969
288
4,203
14,266
15,193
0
L
14,060
842
175
1,426
11,409
4,354
162
1,772
9,411
41,628
0
L
10,634
1,174
0
2,434
17,210
16,545
180
5,280
11,555
0
25,134
L
Nemesis
TTVmanbunfit
Nemesis
10,641
3,430
0
4,435
11,195
6,821
0
1,879
9,169
0
30,614
W
9,605
957
0
0
8,446
3,578
845
2,437
5,835
26,163
0
L
Izanami
ThinCabrakan
Izanami
15,136
10,502
0
6,436
14,352
6,159
906
2,168
12,111
0
62,132
L
Bacchus
facekill420
Bacchus
5,078
420
332
7,246
23,909
23,252
0
4,747
18,762
12,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
51,200
249
Minions Killed
270
0
Camps Cleared
0
1,556,743
Distance Traveled
1,455,656
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,973
784
63
5
0
334,993
1
W
Medusa
10,649
761
85
6
0
317,395
1
W
Tsukuyomi
11,374
812
39
3
0
351,600
3
W
Ymir
10,386
742
13
1
0
270,995
2
L
Scylla
10,374
741
72
5
0
300,988
0
L
Mulan
9,723
695
31
2
0
261,308
0
L
Nemesis
10,832
774
52
4
0
341,479
0
W
Nox
9,808
701
49
4
0
281,760
4
L
Izanami
11,158
797
108
8
0
277,427
2
L
Bacchus
9,113
651
7
1
0
274,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role