Player Matchup

Medusa
Medusa
Blackbourne21
Medusa
Level 127
God Stats
1W - 1L
1,560 SR
Queue Stats
13W - 9L
1,638 Elo+
Party 2
Bacchus
Bacchus
IMABEASTMANE
Bacchus
Level 126
God Stats
4W - 3L
1,610 SR
Queue Stats
44W - 39L
1,504 Elo+
Party 2
Thoth
Thoth
TWE3Zi
Thoth
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,619 Elo+
Party 2
Team Averages
Level 136
1,557 SR
1,587 Elo+

VS

Team Averages
Level 81
1,586 SR
1,588 Elo+
Gilgamesh
Gilgamesh
Im Nibzyy
Gilgamesh
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Agni
Agni
Knapper97
Agni
Level 108
God Stats
5W - 2L
1,629 SR
Queue Stats
52W - 29L
1,638 Elo+
Party 1
Vamana
Vamana
TheWindyIndian
Vamana
Level 120
God Stats
11W - 7L
1,629 SR
Queue Stats
61W - 46L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,092
709
4,520
10,328
2,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
IMABEASTMANE
Bacchus
10
1 / 4 / 1
6,898
690
2,958
13,010
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
TWE3Zi
Thoth
10
0 / 6 / 2
6,520
652
5,413
9,056
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im Nibzyy
Gilgamesh
13
7 / 0 / 11
8,925
893
8,398
7,492
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
14
8 / 1 / 9
8,898
890
16,202
5,681
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 11
7,685
769
4,516
10,351
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
18
18
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Bacchus
IMABEASTMANE
Bacchus
1
4
1
0.38
W
Gilgamesh
Im Nibzyy
Gilgamesh
7
0
11
12.5
W
Agni
8
1
9
12.5
L
Thoth
TWE3Zi
Thoth
0
6
2
0.17
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,891
Damage
29,116
32,394
Taken
23,524
15,379
Mitigated
14,178
808
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,520
1,603
0
253
10,328
2,755
0
5,066
5,073
0
18,282
L
Bacchus
IMABEASTMANE
Bacchus
2,958
180
0
348
13,010
10,692
0
7,990
4,652
8,667
0
W
Gilgamesh
Im Nibzyy
Gilgamesh
8,398
1,953
0
1,513
7,492
5,794
438
3,330
4,162
5,102
19,005
W
Agni
16,202
1,969
0
1,116
5,681
1,861
1,643
2,431
3,250
32,493
0
L
Thoth
TWE3Zi
Thoth
5,413
459
0
207
9,056
1,932
0
4,814
4,011
25,331
0
W
4,516
2,147
584
3,221
10,351
6,523
439
2,942
7,409
0
18,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,510
Gold Earned
25,508
90
Minions Killed
117
3
Camps Cleared
6
553,916
Distance Traveled
617,091
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,092
709
39
4
1
180,735
4
L
Bacchus
6,898
690
9
1
0
193,952
2
W
Gilgamesh
8,925
893
34
3
2
220,407
1
W
Agni
8,898
890
52
5
0
196,872
1
L
Thoth
6,520
652
42
4
2
179,229
0
W
Vamana
7,685
769
31
3
4
199,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role