Player Matchup

Sylvanus
Sylvanus
ChinWonder
Sylvanus
Level 58
God Stats
7W - 7L
1,452 SR
Queue Stats
195W - 180L
1,559 Elo+
Party 1
Set
Set
MuhMuhMuhManRey
Set
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,557 Elo+
Party 3
Achilles
Achilles
SaucyNugs1
Achilles
Level 78
God Stats
36W - 29L
1,579 SR
Queue Stats
371W - 328L
1,559 Elo+
Party 1
Chronos
Chronos
Weeeeech
Chronos
Level 146
God Stats
5W - 2L
1,654 SR
Queue Stats
25W - 22L
1,539 Elo+
Party 3
Apollo
Apollo
illVision
Apollo
Level 70
God Stats
6W - 5L
1,540 SR
Queue Stats
262W - 215L
1,561 Elo+
Party 1
Team Averages
Level 96
1,545 SR
1,555 Elo+

VS

Team Averages
Level 108
1,590 SR
1,509 Elo+
Merlin
Merlin
Burgee3236
Merlin
Level 119
God Stats
4W - 2L
1,775 SR
Queue Stats
227W - 192L
1,495 Elo+
Party 2
Anhur
Anhur
DadsDiner
Anhur
Level 69
God Stats
2W - 2L
1,669 SR
Queue Stats
202W - 175L
1,494 Elo+
Party 2
Nike
Nike
Hocusing
Nike
Level 99
God Stats
0W - 2L
1,496 SR
Queue Stats
286W - 283L
1,508 Elo+
Solo
Fafnir
Fafnir
SmittyBoy42
Fafnir
Level 120
God Stats
3W - 7L
1,513 SR
Queue Stats
71W - 72L
1,491 Elo+
Party 2
Pele
Pele
iHanz
Pele
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 137L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChinWonder
Sylvanus
15
1 / 4 / 14
10,066
479
6,347
17,814
19,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 1 / 2
13,708
653
17,699
14,098
7,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SaucyNugs1
Achilles
18
7 / 3 / 11
11,730
559
13,838
19,968
20,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Weeeeech
Chronos
17
4 / 2 / 12
11,422
544
9,903
13,585
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
illVision
Apollo
19
2 / 2 / 14
11,856
565
8,146
14,866
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Burgee3236
Merlin
17
4 / 4 / 4
10,566
503
14,883
10,743
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
DadsDiner
Anhur
17
2 / 3 / 1
10,298
490
6,862
12,292
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
15
3 / 8 / 3
9,791
466
8,203
17,490
17,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
14
1 / 4 / 7
9,601
457
5,658
15,338
20,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
iHanz
Pele
14
2 / 10 / 6
9,352
445
12,039
19,389
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
29
Kills
12
12
Deaths
29
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Burgee3236
Merlin
4
4
4
1.5
W
Sylvanus
ChinWonder
Sylvanus
1
4
14
2
L
Anhur
DadsDiner
Anhur
2
3
1
0.83
L
Nike
3
8
3
0.56
W
15
1
2
16
W
Achilles
SaucyNugs1
Achilles
7
3
11
4.17
L
Fafnir
1
4
7
1.13
W
Chronos
Weeeeech
Chronos
4
2
12
5
L
Pele
iHanz
Pele
2
10
6
0.5
W
Apollo
illVision
Apollo
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,933
Damage
47,645
80,331
Taken
75,252
57,890
Mitigated
52,426
25,070
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Burgee3236
Merlin
14,883
865
104
1,717
10,743
3,835
173
2,941
7,802
81,287
0
W
Sylvanus
ChinWonder
Sylvanus
6,347
1,596
4,597
4,228
17,814
19,990
654
5,591
12,223
23,323
0
L
Anhur
DadsDiner
Anhur
6,862
2,785
0
4,128
12,292
3,753
494
2,206
10,086
0
79,022
L
Nike
8,203
964
0
1,312
17,490
17,393
58
3,362
14,128
0
45,060
W
17,699
6,145
0
1,771
14,098
7,243
1,176
2,764
11,334
0
110,075
W
Achilles
SaucyNugs1
Achilles
13,838
2,692
0
3,618
19,968
20,527
1,118
4,090
15,878
0
71,176
L
Fafnir
5,658
1,088
0
1,864
15,338
20,797
0
4,466
10,872
20,753
2,162
W
Chronos
Weeeeech
Chronos
9,903
2,886
0
4,369
13,585
4,749
4,329
5,224
8,361
85,855
0
L
Pele
iHanz
Pele
12,039
1,783
0
1,724
19,389
6,648
540
3,275
16,114
0
62,948
W
Apollo
illVision
Apollo
8,146
3,306
0
6,487
14,866
5,381
791
2,868
11,998
0
97,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,782
Gold Earned
49,608
612
Minions Killed
529
0
Camps Cleared
0
2,054,548
Distance Traveled
1,809,320
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,566
503
144
7
0
376,835
5
W
Sylvanus
10,066
479
34
2
0
359,780
0
L
Anhur
10,298
490
160
8
0
358,705
5
L
Nike
9,791
466
92
4
0
332,850
3
W
Set
13,708
653
163
8
0
433,038
3
W
Achilles
11,730
559
134
6
0
408,190
7
L
Fafnir
9,601
457
41
2
0
376,090
4
W
Chronos
11,422
544
123
6
0
409,929
4
L
Pele
9,352
445
92
4
0
364,840
4
W
Apollo
11,856
565
158
8
0
443,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role