Player Matchup

Artio
Artio
FEMALEPROTOTYPE
Artio
Level 86
God Stats
27W - 25L
1,552 SR
Queue Stats
383W - 474L
1,346 Elo+
Party 1
King Arthur
King Arthur
kingjames_28000
King Arthur
Level 48
God Stats
6W - 19L
1,221 SR
Queue Stats
128W - 130L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
manuel251044
Zhong Kui
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
163W - 166L
1,118 Elo+
Party 2
Cernunnos
Cernunnos
punisher29801
Cernunnos
Level 67
God Stats
1W - 2L
1,669 SR
Queue Stats
73W - 85L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
shaconedor51
Tsukuyomi
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 144L
1,098 Elo+
Party 2
Team Averages
Level 81
1,488 SR
1,268 Elo+

VS

Team Averages
Level 67
1,447 SR
1,376 Elo+
Guan Yu
Guan Yu
LOGANYIYO
Guan Yu
Level 115
God Stats
4W - 1L
1,276 SR
Queue Stats
137W - 136L
1,426 Elo+
Solo
Sol
Sol
QBoogie11
Sol
Level 60
God Stats
5W - 11L
1,263 SR
Queue Stats
100W - 120L
1,237 Elo+
Party 3
Bakasura
Bakasura
WyattBeQuiet
Bakasura
Level 62
God Stats
8W - 9L
1,500 SR
Queue Stats
34W - 36L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
llI Iceman Ill
Xing Tian
Level 29
God Stats
11W - 15L
1,513 SR
Queue Stats
111W - 149L
1,277 Elo+
Party 3
Medusa
Medusa
xSUDZ3R0x
Medusa
Level 68
God Stats
9W - 2L
1,684 SR
Queue Stats
166W - 154L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,175
441
3,502
12,976
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
kingjames_28000
King Arthur
11
0 / 4 / 0
6,462
462
3,528
9,996
3,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
manuel251044
Zhong Kui
13
2 / 3 / 2
7,171
512
7,087
7,011
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
punisher29801
Cernunnos
10
1 / 3 / 3
5,900
421
7,128
9,531
3,191
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
shaconedor51
Tsukuyomi
11
3 / 4 / 1
6,573
470
5,150
10,699
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LOGANYIYO
Guan Yu
14
2 / 0 / 3
8,374
598
4,933
8,464
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
6 / 0 / 2
8,313
594
7,158
7,281
2,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
WyattBeQuiet
Bakasura
13
4 / 3 / 3
7,598
543
5,227
9,720
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
llI Iceman Ill
Xing Tian
10
1 / 1 / 5
6,827
488
6,437
10,041
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
xSUDZ3R0x
Medusa
12
4 / 2 / 2
7,410
529
9,174
7,130
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
17
17
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Guan Yu
LOGANYIYO
Guan Yu
2
0
3
3.5
W
6
0
2
7
W
Bakasura
WyattBeQuiet
Bakasura
4
3
3
1.83
L
King Arthur
kingjames_28000
King Arthur
0
4
0
0
W
Xing Tian
llI Iceman Ill
Xing Tian
1
1
5
3.5
L
Zhong Kui
manuel251044
Zhong Kui
2
3
2
1
L
Cernunnos
punisher29801
Cernunnos
1
3
3
0.83
L
Tsukuyomi
shaconedor51
Tsukuyomi
3
4
1
0.88
W
Medusa
xSUDZ3R0x
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
32,929
50,213
Taken
42,636
23,485
Mitigated
18,560
16,430
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,502
363
1,002
3,747
12,976
8,925
0
5,990
6,986
16,780
0
W
Guan Yu
LOGANYIYO
Guan Yu
4,933
1,160
212
4,323
8,464
4,915
894
1,951
6,513
0
41,912
W
7,158
1,315
0
4,783
7,281
2,101
190
1,457
5,824
49,882
0
W
Bakasura
WyattBeQuiet
Bakasura
5,227
3,970
0
2,378
9,720
3,511
30
2,940
6,780
0
30,814
L
King Arthur
kingjames_28000
King Arthur
3,528
1,059
0
2,437
9,996
3,437
0
0
9,840
0
32,829
W
Xing Tian
llI Iceman Ill
Xing Tian
6,437
704
0
3,528
10,041
6,454
759
2,452
7,589
20,857
0
L
Zhong Kui
manuel251044
Zhong Kui
7,087
436
0
2,106
7,011
4,616
620
2,543
4,362
41,572
4,764
L
Cernunnos
punisher29801
Cernunnos
7,128
4,121
234
2,427
9,531
3,191
0
2,614
6,917
0
37,812
L
Tsukuyomi
shaconedor51
Tsukuyomi
5,150
1,174
0
4,477
10,699
3,316
0
2,448
8,068
0
32,552
W
Medusa
xSUDZ3R0x
Medusa
9,174
2,926
0
1,860
7,130
1,579
2,641
1,588
5,542
0
45,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
38,522
300
Minions Killed
360
0
Camps Cleared
0
1,286,189
Distance Traveled
1,342,887
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,175
441
24
2
0
270,518
4
W
Guan Yu
8,374
598
103
7
0
265,127
3
W
Sol
8,313
594
87
6
0
277,393
1
W
Bakasura
7,598
543
73
5
0
296,990
0
L
King Arthur
6,462
462
76
5
0
222,530
6
W
Xing Tian
6,827
488
15
1
0
246,735
0
L
Zhong Kui
7,171
512
82
6
0
257,198
1
L
Cernunnos
5,900
421
65
5
0
241,434
2
L
Tsukuyomi
6,573
470
53
4
0
294,509
0
W
Medusa
7,410
529
82
6
0
256,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role