Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
Hyp3rSh4dow
Achilles
Level 75
God Stats
12W - 10L
1,639 SR
Queue Stats
170W - 139L
1,631 Elo+
Party 1
Rama
Rama
JustAnotherTTV
Rama
Level 116
God Stats
37W - 25L
1,627 SR
Queue Stats
122W - 102L
1,632 Elo+
Party 1
Discordia
Discordia
Malik1070
Discordia
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
361W - 321L
1,648 Elo+
Solo
Nemesis
Nemesis
podcastgirl
Nemesis
Level 160
God Stats
2W - 3L
1,560 SR
Queue Stats
223W - 176L
1,638 Elo+
Party 4
Team Averages
Level 119
1,565 SR
1,610 Elo+

VS

Team Averages
Level 127
1,658 SR
1,622 Elo+
Guan Yu
Guan Yu
Esquawk
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 130L
1,635 Elo+
Party 2
Erlang Shen
Erlang Shen
LightBeige
Erlang Shen
Level 137
God Stats
1W - 4L
1,794 SR
Queue Stats
114W - 115L
1,638 Elo+
Party 3
Hou Yi
Hou Yi
SmoochieWa11ace
Hou Yi
Level 125
God Stats
0W - 1L
1,891 SR
Queue Stats
63W - 58L
1,600 Elo+
Party 3
Agni
Agni
SneckinAbout
Agni
Level 143
God Stats
5W - 3L
1,668 SR
Queue Stats
58W - 70L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
oSerge
Xing Tian
Level 102
God Stats
0W - 2L
1,438 SR
Queue Stats
79W - 69L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
1 / 1 / 12
10,851
543
7,239
19,126
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
Hyp3rSh4dow
Achilles
18
6 / 3 / 1
11,729
586
14,716
14,601
16,620
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
4 / 4 / 2
12,314
616
7,517
13,713
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Malik1070
Discordia
17
6 / 1 / 2
10,987
549
16,795
7,487
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
podcastgirl
Nemesis
19
4 / 3 / 6
11,382
569
11,826
15,408
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Esquawk
Guan Yu
16
1 / 4 / 2
9,707
485
8,857
21,700
25,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
LightBeige
Erlang Shen
17
6 / 6 / 1
10,707
535
10,416
17,672
11,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 2 / 3
11,440
572
13,040
14,032
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 3
8,864
443
6,134
12,305
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
oSerge
Xing Tian
14
1 / 3 / 4
8,878
444
3,911
12,851
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
12
12
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
12
7
L
Guan Yu
Esquawk
Guan Yu
1
4
2
0.5
W
Achilles
Hyp3rSh4dow
Achilles
6
3
1
2.17
W
4
4
2
1.25
L
Erlang Shen
LightBeige
Erlang Shen
6
6
1
1.08
W
Discordia
Malik1070
Discordia
6
1
2
7
L
4
2
3
2.75
L
0
6
3
0.25
L
Xing Tian
oSerge
Xing Tian
1
3
4
1
W
Nemesis
podcastgirl
Nemesis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,093
Damage
42,358
70,335
Taken
78,560
53,237
Mitigated
54,527
18,056
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,239
389
0
4,508
19,126
22,618
0
4,083
14,410
23,333
0
L
Guan Yu
Esquawk
Guan Yu
8,857
879
1,676
9,890
21,700
25,157
0
4,205
17,495
0
65,858
W
Achilles
Hyp3rSh4dow
Achilles
14,716
3,371
0
4,034
14,601
16,620
68
1,371
13,230
0
80,607
W
7,517
4,683
0
5,877
13,713
4,956
3,142
265
13,448
0
118,092
L
Erlang Shen
LightBeige
Erlang Shen
10,416
4,981
0
2,058
17,672
11,422
0
3,037
14,635
0
75,621
W
Discordia
Malik1070
Discordia
16,795
421
0
2,043
7,487
2,836
0
2,969
4,518
88,053
0
L
13,040
5,793
0
5,891
14,032
5,227
0
4,144
9,888
0
99,537
L
6,134
220
0
1,250
12,305
3,435
0
6,957
5,348
60,003
0
L
Xing Tian
oSerge
Xing Tian
3,911
156
0
1,789
12,851
9,286
0
5,691
7,160
15,665
0
W
Nemesis
podcastgirl
Nemesis
11,826
5,267
0
1,594
15,408
6,207
0
1,357
13,851
0
90,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,263
Gold Earned
49,596
640
Minions Killed
547
0
Camps Cleared
0
2,106,072
Distance Traveled
2,027,407
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,851
543
27
1
0
434,367
7
L
Guan Yu
9,707
485
125
6
0
442,770
6
W
Achilles
11,729
586
140
7
0
412,332
7
W
Rama
12,314
616
188
9
0
372,338
2
L
Erlang Shen
10,707
535
110
6
0
412,690
3
W
Discordia
10,987
549
142
7
0
437,031
8
L
Hou Yi
11,440
572
171
9
0
382,232
6
L
Agni
8,864
443
119
6
0
366,609
12
L
Xing Tian
8,878
444
22
1
0
423,106
6
W
Nemesis
11,382
569
143
7
0
450,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role