Player Matchup

Atlas
Atlas
MadnessOfMany
Atlas
Level 129
God Stats
21W - 14L
1,626 SR
Queue Stats
385W - 336L
1,623 Elo+
Solo
Tiamat
Tiamat
Stronius
Tiamat
Level 160
God Stats
15W - 7L
1,731 SR
Queue Stats
144W - 63L
1,824 Elo+
Solo
Anhur
Anhur
ɮʀʏǟռ
Anhur
Level 31
God Stats
2W - 0L
1,796 SR
Queue Stats
6W - 2L
1,681 Elo+
Solo
Team Averages
Level 107
1,718 SR
1,709 Elo+

VS

Team Averages
Level 102
1,609 SR
1,779 Elo+
Danzaburou
Danzaburou
Boberous
Danzaburou
Level 64
God Stats
10W - 8L
1,532 SR
Queue Stats
251W - 116L
1,768 Elo+
Party 1
Kukulkan
Kukulkan
Cacalou
Kukulkan
Level 116
God Stats
2W - 3L
1,615 SR
Queue Stats
220W - 100L
1,777 Elo+
Party 1
Sobek
Sobek
rdosiecki
Sobek
Level 125
God Stats
5W - 4L
1,681 SR
Queue Stats
268W - 122L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
12,094
756
14,716
18,427
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Stronius
Tiamat
18
7 / 2 / 9
12,656
791
17,816
11,272
9,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
16
7 / 5 / 4
11,601
725
13,023
16,474
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boberous
Danzaburou
13
2 / 8 / 5
10,129
633
11,033
17,303
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Cacalou
Kukulkan
17
6 / 7 / 3
11,996
750
14,854
15,756
4,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
rdosiecki
Sobek
16
3 / 2 / 8
12,003
750
10,655
19,517
25,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
17
Kills
11
11
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Boberous
Danzaburou
2
8
5
0.56
L
Kukulkan
Cacalou
Kukulkan
6
7
3
1.07
W
3
4
9
1.88
W
Tiamat
Stronius
Tiamat
7
2
9
5.75
L
Sobek
rdosiecki
Sobek
3
2
8
3.5
W
Anhur
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
36,542
46,173
Taken
52,576
33,441
Mitigated
34,008
11,843
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Boberous
Danzaburou
11,033
4,669
285
2,386
17,303
4,274
1,350
10,737
6,566
0
21,350
L
Kukulkan
Cacalou
Kukulkan
14,854
673
0
2,598
15,756
4,322
312
12,902
2,854
59,671
0
W
14,716
5,063
0
5,925
18,427
17,345
245
10,781
7,646
34,743
0
W
Tiamat
Stronius
Tiamat
17,816
576
0
2,311
11,272
9,890
437
6,374
4,898
52,473
0
L
Sobek
rdosiecki
Sobek
10,655
507
408
4,725
19,517
25,412
23
9,367
10,150
23,579
0
W
Anhur
13,023
6,443
0
3,607
16,474
6,206
813
8,804
7,670
0
50,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,351
Gold Earned
34,128
164
Minions Killed
156
7
Camps Cleared
5
873,990
Distance Traveled
829,184
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,129
633
30
2
3
264,981
3
L
Kukulkan
11,996
750
107
7
2
255,678
1
W
Atlas
12,094
756
25
2
1
281,223
2
W
Tiamat
12,656
791
83
5
4
322,447
3
L
Sobek
12,003
750
19
1
0
308,525
2
W
Anhur
11,601
725
56
4
2
270,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role