Player Matchup

Charybdis
Charybdis
Averseuncl
Charybdis
Level 160
God Stats
1W - 2L
1,339 SR
Queue Stats
85W - 89L
1,534 Elo+
Party 1
King Arthur
King Arthur
JuniorCastro364
King Arthur
Level 79
God Stats
0W - 5L
1,500 SR
Queue Stats
203W - 220L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Mentallink
Nu Wa
Level 39
God Stats
2W - 2L
1,737 SR
Queue Stats
23W - 20L
1,646 Elo+
Party 1
Tyr
Tyr
Myvreel12
Tyr
Level 82
God Stats
14W - 15L
1,632 SR
Queue Stats
57W - 53L
1,734 Elo+
Party 1
Loki
Loki
atlasgamer
Loki
Level 149
God Stats
0W - 1L
1,916 SR
Queue Stats
68W - 60L
1,918 Elo+
Party 1
Team Averages
Level 102
1,625 SR
1,652 Elo+

VS

Team Averages
Level 79
1,688 SR
1,509 Elo+
Mercury
Mercury
CoolmanYT
Mercury
Level 42
God Stats
6W - 0L
1,935 SR
Queue Stats
38W - 33L
1,498 Elo+
Solo
Ymir
Ymir
Dusk-Dreamer
Ymir
Level 104
God Stats
3W - 0L
1,811 SR
Queue Stats
12W - 8L
1,394 Elo+
Party 2
Freya
Freya
L2_JayDaStraight
Freya
Level 111
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 60L
1,633 Elo+
Party 2
Izanami
Izanami
Labito12
Izanami
Level 116
God Stats
3W - 1L
1,491 SR
Queue Stats
45W - 26L
1,502 Elo+
Party 2
Achilles
Achilles
OneWeirdAlien
Achilles
Level 22
God Stats
1W - 0L
1,705 SR
Queue Stats
142W - 129L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Averseuncl
Charybdis
16
2 / 8 / 4
9,929
451
13,625
21,923
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JuniorCastro364
King Arthur
16
1 / 8 / 3
9,497
432
6,740
23,973
16,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
15
4 / 10 / 3
9,621
437
8,542
18,039
6,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 6 / 5
9,422
428
12,416
20,586
22,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 11 / 4
11,240
511
16,214
19,831
7,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoolmanYT
Mercury
20
10 / 4 / 7
13,889
631
10,299
15,603
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 14
11,399
518
6,420
22,753
24,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 6 / 9
14,434
656
33,612
23,927
11,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Labito12
Izanami
20
7 / 7 / 7
13,358
607
15,161
17,377
6,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
OneWeirdAlien
Achilles
18
8 / 3 / 15
12,826
583
17,465
24,813
32,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
20
Kills
43
43
Deaths
22
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Averseuncl
Charybdis
2
8
4
0.5
W
Mercury
CoolmanYT
Mercury
10
4
7
3.38
W
1
2
14
4
L
King Arthur
JuniorCastro364
King Arthur
1
8
3
0.31
W
17
6
9
3.58
W
Izanami
Labito12
Izanami
7
7
7
1.5
L
Nu Wa
4
10
3
0.55
L
3
6
5
0.92
W
Achilles
OneWeirdAlien
Achilles
8
3
15
5.17
L
10
11
4
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,537
Damage
82,957
104,352
Taken
104,473
60,736
Mitigated
81,621
19,903
Healing
32,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Averseuncl
Charybdis
13,625
8,106
0
5,684
21,923
7,356
0
5,048
16,875
0
70,531
W
Mercury
CoolmanYT
Mercury
10,299
6,535
0
633
15,603
6,476
4,207
3,371
12,074
0
100,104
W
6,420
1,405
0
3,452
22,753
24,770
323
3,666
17,204
29,554
0
L
King Arthur
JuniorCastro364
King Arthur
6,740
864
0
5,427
23,973
16,138
144
9,067
14,458
0
54,590
W
33,612
10,573
0
12,549
23,927
11,491
1,331
5,754
17,954
94,633
8,429
W
Izanami
Labito12
Izanami
15,161
11,164
0
5,301
17,377
6,527
3,453
1,461
15,735
0
110,963
L
Nu Wa
8,542
4,556
273
2,130
18,039
6,818
972
7,568
10,471
39,915
0
L
12,416
1,715
0
3,769
20,586
22,722
313
8,946
11,640
0
37,465
W
Achilles
OneWeirdAlien
Achilles
17,465
6,229
0
10,447
24,813
32,357
829
3,877
19,621
0
67,778
L
16,214
5,383
0
2,620
19,831
7,702
0
7,693
12,138
0
59,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,709
Gold Earned
65,906
381
Minions Killed
545
0
Camps Cleared
0
1,941,566
Distance Traveled
2,127,660
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,929
451
110
5
0
352,719
0
W
Mercury
13,889
631
158
7
0
540,399
2
W
Ymir
11,399
518
34
2
0
392,864
4
L
King Arthur
9,497
432
110
5
0
413,340
3
W
Freya
14,434
656
110
5
0
367,481
1
W
Izanami
13,358
607
152
7
0
367,699
0
L
Nu Wa
9,621
437
56
3
0
334,812
0
L
Tyr
9,422
428
43
2
0
436,660
4
W
Achilles
12,826
583
91
4
0
459,217
9
L
Loki
11,240
511
62
3
0
404,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role