Player Matchup

Khepri
Khepri
Finch_McLovin
Khepri
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,403 Elo+
Party 2
Serqet
Serqet
Mael--1
Serqet
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 101L
1,404 Elo+
Solo
Medusa
Medusa
P3RC Quality
Medusa
Level 88
God Stats
20W - 21L
1,496 SR
Queue Stats
62W - 63L
1,399 Elo+
Solo
Horus
Horus
Tytysi
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,374 Elo+
Party 2
Arachne
Arachne
ookie82
Arachne
Level 156
God Stats
22W - 18L
1,622 SR
Queue Stats
173W - 182L
1,470 Elo+
Solo
Team Averages
Level 110
1,524 SR
1,410 Elo+

VS

Team Averages
Level 83
1,634 SR
1,422 Elo+
Jormungandr
Jormungandr
Americano4234
Jormungandr
Level 47
God Stats
60W - 56L
1,482 SR
Queue Stats
447W - 459L
1,382 Elo+
Party 1
Tiamat
Tiamat
CaptainShea
Tiamat
Level 110
God Stats
3W - 0L
1,746 SR
Queue Stats
79W - 75L
1,489 Elo+
Solo
Apollo
Apollo
NortenoxArce
Apollo
Level 65
God Stats
2W - 0L
1,684 SR
Queue Stats
262W - 262L
1,242 Elo+
Party 3
Olorun
Olorun
TMPR Vivi PR
Olorun
Level 125
God Stats
2W - 1L
1,758 SR
Queue Stats
684W - 676L
1,524 Elo+
Party 3
Loki
Loki
TheRealSyrai
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 4
5,157
516
1,628
7,133
3,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Mael--1
Serqet
9
1 / 4 / 0
5,209
521
2,382
6,281
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
2 / 6 / 0
5,153
515
5,293
7,853
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Tytysi
Horus
7
0 / 3 / 2
4,490
449
2,161
7,660
5,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
ookie82
Arachne
9
2 / 3 / 1
5,713
571
3,186
6,489
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Americano4234
Jormungandr
10
4 / 0 / 7
6,255
626
5,769
4,808
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
11
2 / 0 / 4
6,296
630
5,592
4,660
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
10
4 / 2 / 7
6,052
605
3,881
6,239
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
9
3 / 3 / 2
6,081
608
1,980
6,402
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
8 / 1 / 3
6,688
669
6,590
6,701
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
21
21
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Americano4234
Jormungandr
4
0
7
7.5
W
Tiamat
2
0
4
4
L
0
5
4
0.4
L
Serqet
Mael--1
Serqet
1
4
0
0.25
W
Apollo
4
2
7
3.75
L
Medusa
2
6
0
0.33
W
Olorun
3
3
2
1.33
W
8
1
3
9.5
L
Horus
Tytysi
Horus
0
3
2
0.33
L
Arachne
ookie82
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,650
Damage
23,812
35,416
Taken
28,810
14,688
Mitigated
10,352
6,973
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Americano4234
Jormungandr
5,769
1,591
378
1,472
4,808
3,108
120
779
4,029
21,723
0
W
Tiamat
5,592
668
0
1,712
4,660
2,046
201
0
4,660
26,893
0
L
1,628
214
972
1,485
7,133
3,642
299
3,030
4,063
13,924
0
L
Serqet
Mael--1
Serqet
2,382
747
0
1,581
6,281
1,515
417
985
5,214
0
21,544
W
Apollo
3,881
3,034
0
1,877
6,239
1,538
594
501
5,738
0
27,519
L
Medusa
5,293
2,291
0
889
7,853
2,321
902
3,380
4,429
0
24,549
W
Olorun
1,980
1,597
534
2,023
6,402
1,956
2,072
280
6,122
26,105
0
W
6,590
2,273
0
0
6,701
1,704
0
68
6,633
0
33,486
L
Horus
Tytysi
Horus
2,161
1,586
303
1,427
7,660
5,269
222
2,639
4,773
0
10,573
L
Arachne
ookie82
Arachne
3,186
2,746
0
316
6,489
1,941
872
2,827
3,596
0
22,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
31,372
157
Minions Killed
272
0
Camps Cleared
0
897,493
Distance Traveled
944,523
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,255
626
35
4
0
192,493
3
W
Tiamat
6,296
630
72
7
0
189,315
1
L
Khepri
5,157
516
16
2
0
161,227
0
L
Serqet
5,209
521
47
5
0
209,491
1
W
Apollo
6,052
605
50
5
0
173,475
1
L
Medusa
5,153
515
41
4
0
157,743
1
W
Olorun
6,081
608
60
6
0
177,244
1
W
Loki
6,688
669
55
6
0
211,996
3
L
Horus
4,490
449
11
1
0
164,665
0
L
Arachne
5,713
571
42
4
0
204,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role