Player Matchup

Chernobog
Chernobog
GAMERVETERAN3
Chernobog
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 65L
1,490 Elo+
Party 1
Arachne
Arachne
M14 SNIPE
Arachne
Level 103
God Stats
7W - 1L
1,873 SR
Queue Stats
124W - 142L
1,446 Elo+
Party 1
Atlas
Atlas
Slayterax
Atlas
Level 145
God Stats
19W - 13L
1,614 SR
Queue Stats
283W - 310L
1,471 Elo+
Party 1
Shiva
Shiva
Smallz1113
Shiva
Level 109
God Stats
6W - 7L
1,506 SR
Queue Stats
112W - 124L
1,453 Elo+
Party 1
Hades
Hades
Snowstorm222
Hades
Level 125
God Stats
8W - 6L
1,367 SR
Queue Stats
159W - 188L
1,480 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,468 Elo+

VS

Team Averages
Level 81
1,607 SR
1,460 Elo+
Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Im Nibzyy
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Knapper97
Cernunnos
Level 108
God Stats
1W - 1L
1,825 SR
Queue Stats
12W - 23L
1,422 Elo+
Party 2
Sobek
Sobek
Outlaw67406248
Sobek
Level 36
God Stats
2W - 3L
1,709 SR
Queue Stats
155W - 191L
1,445 Elo+
Solo
Bellona
Bellona
TheWindyIndian
Bellona
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GAMERVETERAN3
Chernobog
7
1 / 1 / 3
4,406
629
4,442
3,921
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
M14 SNIPE
Arachne
8
3 / 1 / 3
5,328
761
3,147
4,121
1,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Slayterax
Atlas
7
1 / 1 / 3
4,633
662
3,381
4,796
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
9
3 / 0 / 0
5,428
775
2,788
4,140
2,485
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 0
5,388
770
1,947
4,286
1,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
3
0 / 2 / 0
3,293
470
453
2,570
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Im Nibzyy
Tiamat
8
1 / 2 / 3
4,773
682
3,358
3,536
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Knapper97
Cernunnos
8
2 / 1 / 1
4,662
666
3,993
4,266
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,687
527
1,363
6,000
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 1
4,643
663
3,041
5,577
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
W
Chernobog
GAMERVETERAN3
Chernobog
1
1
3
2.5
L
Tiamat
Im Nibzyy
Tiamat
1
2
3
1.25
L
Cernunnos
Knapper97
Cernunnos
2
1
1
2.5
W
Arachne
M14 SNIPE
Arachne
3
1
3
4.5
L
0
2
0
0
W
Atlas
Slayterax
Atlas
1
1
3
2.5
W
Shiva
3
0
0
3
W
3
1
0
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
12,208
21,264
Taken
21,949
8,328
Mitigated
9,718
9,089
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
453
318
0
886
2,570
498
0
249
2,321
0
5,413
W
Chernobog
GAMERVETERAN3
Chernobog
4,442
2,601
0
1,533
3,921
934
0
962
2,959
0
21,841
L
Tiamat
Im Nibzyy
Tiamat
3,358
579
0
1,163
3,536
1,837
0
1,630
1,906
22,284
0
L
Cernunnos
Knapper97
Cernunnos
3,993
2,101
0
2,017
4,266
1,094
0
752
3,514
0
25,461
W
Arachne
M14 SNIPE
Arachne
3,147
1,960
0
1,685
4,121
1,381
0
917
3,204
0
22,547
L
1,363
91
232
2,051
6,000
2,349
0
1,693
4,307
4,693
0
W
Atlas
Slayterax
Atlas
3,381
1,376
112
1,765
4,796
1,944
0
1,451
3,345
10,929
0
W
Shiva
2,788
283
0
1,432
4,140
2,485
0
0
4,140
0
23,291
W
1,947
311
0
2,562
4,286
1,584
0
1,391
2,895
28,771
0
L
3,041
1,059
0
605
5,577
3,940
0
1,004
4,573
0
19,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,183
Gold Earned
21,058
221
Minions Killed
168
0
Camps Cleared
0
777,592
Distance Traveled
641,612
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,293
470
21
3
0
62,035
0
W
Chernobog
4,406
629
40
6
0
143,111
2
L
Tiamat
4,773
682
43
6
0
153,461
1
L
Cernunnos
4,662
666
56
8
0
137,366
1
W
Arachne
5,328
761
48
7
0
182,372
1
L
Sobek
3,687
527
6
1
0
139,801
4
W
Atlas
4,633
662
8
1
0
145,230
2
W
Shiva
5,428
775
57
8
0
152,844
3
W
Hades
5,388
770
68
10
0
154,035
0
L
Bellona
4,643
663
42
6
0
148,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role