Player Matchup

Horus
Horus
GUYLLAUME21
Horus
Level 29
God Stats
1W - 0L
1,814 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Wapire
Amaterasu
Level 36
God Stats
55W - 40L
1,586 SR
Queue Stats
132W - 153L
1,515 Elo+
Party 1
Olorun
Olorun
dragonwater132
Olorun
Level 89
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 2L
1,111 Elo+
Party 2
Skadi
Skadi
e-boy-001
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
totalgamenut
Arachne
Level 124
God Stats
53W - 20L
1,694 SR
Queue Stats
191W - 184L
1,507 Elo+
Party 1
Team Averages
Level 69
1,630 SR
1,427 Elo+

VS

Team Averages
Level 48
1,462 SR
1,471 Elo+
Tiamat
Tiamat
JayQues
Tiamat
Level 32
God Stats
1W - 1L
1,521 SR
Queue Stats
7W - 3L
1,861 Elo+
Solo
Susano
Susano
RakentVL
Susano
Level 48
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 6L
1,452 Elo+
Solo
Apollo
Apollo
WolfBirdTitan
Apollo
Level 48
God Stats
1W - 2L
1,707 SR
Queue Stats
7W - 12L
1,337 Elo+
Solo
Neith
Neith
l3aked
Neith
Level 43
God Stats
114W - 98L
1,239 SR
Queue Stats
155W - 155L
1,265 Elo+
Solo
Geb
Geb
xxMISFIT99xx
Geb
Level 68
God Stats
70W - 55L
1,531 SR
Queue Stats
84W - 73L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
7,377
527
3,901
7,656
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Wapire
Amaterasu
13
1 / 2 / 0
7,510
536
2,619
10,037
7,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
7 / 0 / 5
7,990
571
9,779
5,246
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
e-boy-001
Skadi
13
2 / 2 / 5
7,304
522
3,823
4,834
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
totalgamenut
Arachne
14
5 / 2 / 3
7,903
565
3,362
9,632
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JayQues
Tiamat
11
3 / 6 / 1
7,121
509
4,555
9,971
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
RakentVL
Susano
11
1 / 3 / 0
6,652
475
3,008
8,566
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 5 / 0
5,912
422
1,421
6,877
1,846
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
l3aked
Neith
15
2 / 1 / 0
8,307
593
7,313
6,605
2,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

3
0 / 1 / 0
4,683
335
175
1,763
524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
6
6
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Tiamat
JayQues
Tiamat
3
6
1
0.58
L
Susano
RakentVL
Susano
1
3
0
0.33
W
Amaterasu
Wapire
Amaterasu
1
2
0
0.5
L
0
5
0
0
W
7
0
5
9.5
W
Skadi
e-boy-001
Skadi
2
2
5
2.25
L
Neith
l3aked
Neith
2
1
0
2
W
Arachne
totalgamenut
Arachne
5
2
3
3.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,484
Damage
16,472
37,405
Taken
33,782
20,964
Mitigated
13,560
10,515
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,901
1,497
497
1,686
7,656
6,053
450
443
7,167
2,751
7,828
L
Tiamat
JayQues
Tiamat
4,555
298
0
1,941
9,971
6,199
18
1,730
8,241
33,722
0
L
Susano
RakentVL
Susano
3,008
171
0
2,439
8,566
2,488
0
2,570
5,996
0
31,465
W
Amaterasu
Wapire
Amaterasu
2,619
674
0
2,658
10,037
7,617
1,993
0
10,037
0
39,119
L
1,421
563
0
1,206
6,877
1,846
0
3,469
3,408
0
20,896
W
9,779
4,295
458
2,129
5,246
2,279
2,732
408
4,830
44,034
4,472
W
Skadi
e-boy-001
Skadi
3,823
1,952
0
980
4,834
1,520
588
2,226
2,382
0
35,343
L
Neith
l3aked
Neith
7,313
2,803
0
2,870
6,605
2,503
0
1,339
5,266
0
61,032
W
Arachne
totalgamenut
Arachne
3,362
2,012
0
2,107
9,632
3,495
43
1,239
8,259
0
45,714
L
175
0
0
214
1,763
524
0
381
1,382
3,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,084
Gold Earned
32,675
371
Minions Killed
308
0
Camps Cleared
0
1,331,991
Distance Traveled
998,079
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,377
527
25
2
0
274,770
0
L
Tiamat
7,121
509
66
5
0
227,391
0
L
Susano
6,652
475
61
4
0
283,183
2
W
Amaterasu
7,510
536
92
7
0
249,527
2
L
Apollo
5,912
422
44
3
0
207,784
3
W
Olorun
7,990
571
86
6
0
254,921
0
W
Skadi
7,304
522
80
6
0
256,802
0
L
Neith
8,307
593
133
10
0
243,785
4
W
Arachne
7,903
565
88
6
0
295,971
2
L
Geb
4,683
335
4
0
0
35,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role