Player Matchup

Neith
Neith
GonzaDLT4
Neith
Level 80
God Stats
17W - 14L
1,467 SR
Queue Stats
193W - 194L
1,399 Elo+
Party 2
Discordia
Discordia
Mr_Z3riNh0
Discordia
Level 56
God Stats
3W - 3L
1,310 SR
Queue Stats
210W - 232L
1,460 Elo+
Solo
Loki
Loki
Tomasoyarzun1210
Loki
Level 18
God Stats
2W - 3L
1,727 SR
Queue Stats
58W - 72L
1,405 Elo+
Party 2
Aphrodite
Aphrodite
Will96Knob
Aphrodite
Level 34
God Stats
1W - 2L
1,721 SR
Queue Stats
151W - 205L
1,447 Elo+
Solo
Osiris
Osiris
lucascopo
Osiris
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 100L
1,279 Elo+
Party 2
Team Averages
Level 39
1,545 SR
1,398 Elo+

VS

Team Averages
Level 51
1,474 SR
1,463 Elo+
Anhur
Anhur
ElBlackie123
Anhur
Level 36
God Stats
3W - 4L
1,330 SR
Queue Stats
75W - 90L
1,354 Elo+
Party 1
Hera
Hera
Inglings14
Hera
Level 123
God Stats
9W - 7L
1,556 SR
Queue Stats
158W - 165L
1,468 Elo+
Solo
Ymir
Ymir
Nicomola7
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
nachi482
Chaac
Level 86
God Stats
17W - 20L
1,483 SR
Queue Stats
123W - 124L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
sant8434
Ao Kuang
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
66W - 74L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GonzaDLT4
Neith
16
6 / 2 / 3
10,585
529
12,148
8,185
2,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Mr_Z3riNh0
Discordia
14
1 / 6 / 4
8,793
440
9,074
12,645
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 0
9,348
467
5,844
13,552
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Will96Knob
Aphrodite
14
2 / 3 / 8
9,017
451
11,222
16,773
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
lucascopo
Osiris
15
2 / 5 / 5
10,070
504
12,099
21,941
17,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
10,549
527
7,503
14,871
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 1 / 2
13,284
664
20,276
9,704
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
0 / 4 / 5
9,389
469
1,635
10,362
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
nachi482
Chaac
17
4 / 4 / 2
10,502
525
12,200
22,635
30,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
sant8434
Ao Kuang
15
1 / 5 / 4
9,480
474
5,804
17,347
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
19
19
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Neith
GonzaDLT4
Neith
6
2
3
3.75
W
11
1
2
12
L
Discordia
Mr_Z3riNh0
Discordia
1
6
4
0.5
W
Ymir
0
4
5
0.63
L
4
3
0
1.33
L
Aphrodite
Will96Knob
Aphrodite
2
3
8
2
L
Osiris
lucascopo
Osiris
2
5
5
0.9
W
Chaac
nachi482
Chaac
4
4
2
1.25
W
Ao Kuang
sant8434
Ao Kuang
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,387
Damage
47,418
73,096
Taken
74,919
33,897
Mitigated
53,405
27,693
Healing
36,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,503
2,977
0
9,144
14,871
4,704
4,914
3,562
11,309
0
84,151
L
Neith
GonzaDLT4
Neith
12,148
3,699
0
1,753
8,185
2,263
542
4,479
3,706
0
77,479
W
20,276
5,396
0
2,762
9,704
4,134
2,728
4,440
5,264
112,561
0
L
Discordia
Mr_Z3riNh0
Discordia
9,074
0
0
2,007
12,645
3,309
0
8,577
4,068
59,802
0
W
Ymir
1,635
532
0
2,913
10,362
8,451
492
3,380
6,982
13,911
0
L
5,844
1,146
0
3,722
13,552
4,323
0
6,151
7,401
0
64,305
L
Aphrodite
Will96Knob
Aphrodite
11,222
903
3,952
9,729
16,773
6,499
210
6,661
10,112
48,225
0
L
Osiris
lucascopo
Osiris
12,099
5,450
0
6,530
21,941
17,503
594
7,342
14,599
44
56,250
W
Chaac
nachi482
Chaac
12,200
2,243
213
12,877
22,635
30,174
837
3,510
19,125
0
57,172
W
Ao Kuang
sant8434
Ao Kuang
5,804
1,475
0
8,670
17,347
5,942
0
5,801
11,546
45,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
53,204
496
Minions Killed
543
0
Camps Cleared
0
1,873,201
Distance Traveled
1,870,848
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,549
527
140
7
0
385,321
2
L
Neith
10,585
529
130
7
0
380,880
0
W
Hera
13,284
664
202
10
0
390,298
3
L
Discordia
8,793
440
92
5
0
354,366
10
W
Ymir
9,389
469
24
1
0
339,249
1
L
Loki
9,348
467
98
5
0
415,309
3
L
Aphrodite
9,017
451
91
5
0
382,122
8
L
Osiris
10,070
504
85
4
0
340,524
1
W
Chaac
10,502
525
100
5
0
360,926
3
W
Ao Kuang
9,480
474
77
4
0
395,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role