Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Hycerz
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,885 Elo+
Party 1
Atlas
Atlas
MAXSTERS881
Atlas
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,507 Elo+
Party 2
Eset
Eset
Tylerisjoker
Eset
Level 110
God Stats
6W - 5L
1,524 SR
Queue Stats
671W - 664L
1,513 Elo+
Solo
Cerberus
Cerberus
WolfShin
Cerberus
Level 146
God Stats
4W - 1L
1,875 SR
Queue Stats
132W - 139L
1,579 Elo+
Party 2
Team Averages
Level 127
1,580 SR
1,597 Elo+

VS

Team Averages
Level 134
1,473 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
LoboTheMainMan
Morgan Le Fay
Level 160
God Stats
6W - 0L
2,010 SR
Queue Stats
168W - 148L
1,641 Elo+
Solo
Geb
Geb
Mr x Lethal
Geb
Level 160
God Stats
2W - 4L
1,077 SR
Queue Stats
98W - 99L
1,487 Elo+
Party 3
Awilix
Awilix
MrPear9229
Awilix
Level 63
God Stats
1W - 1L
1,225 SR
Queue Stats
41W - 42L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Onehii
Ah Muzen Cab
Level 157
God Stats
3W - 2L
1,365 SR
Queue Stats
240W - 247L
1,600 Elo+
Solo
Nike
Nike
xxxPandaxxxx
Nike
Level 129
God Stats
2W - 1L
1,689 SR
Queue Stats
54W - 46L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 5 / 9
8,685
790
11,898
7,846
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Hycerz
Cernunnos
18
11 / 4 / 9
10,909
992
18,995
12,973
5,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 13
8,729
794
5,926
17,338
21,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 6 / 11
10,173
925
11,134
9,980
3,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
WolfShin
Cerberus
16
4 / 5 / 14
9,827
893
6,728
13,251
13,237
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoboTheMainMan
Morgan Le Fay
16
3 / 4 / 13
9,526
866
10,957
10,258
5,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 4 / 13
10,101
918
9,686
17,837
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
MrPear9229
Awilix
17
7 / 7 / 13
10,640
967
9,064
11,357
4,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Onehii
Ah Muzen Cab
18
8 / 4 / 11
10,588
963
14,886
11,014
5,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 6 / 16
9,483
862
6,502
17,896
16,706
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
91
25
Kills
25
25
Deaths
25
56
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
9
1.5
L
Cernunnos
Hycerz
Cernunnos
11
4
9
3.88
W
Morgan Le Fay
LoboTheMainMan
Morgan Le Fay
3
4
13
2.38
L
1
5
13
1.5
W
3
4
13
2.38
W
Awilix
MrPear9229
Awilix
7
7
13
1.93
W
Ah Muzen Cab
Onehii
Ah Muzen Cab
8
4
11
3.38
L
6
6
11
1.92
L
Cerberus
WolfShin
Cerberus
4
5
14
2.2
W
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,681
Damage
51,095
61,388
Taken
68,362
46,289
Mitigated
52,357
15,951
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,898
0
377
163
7,846
2,746
626
4,010
3,690
22,357
0
L
Cernunnos
Hycerz
Cernunnos
18,995
10,334
1,148
4,150
12,973
5,505
1,819
4,763
8,169
0
32,492
W
Morgan Le Fay
LoboTheMainMan
Morgan Le Fay
10,957
298
1,704
1,039
10,258
5,213
564
6,346
3,912
21,655
0
L
5,926
1,046
1,299
3,102
17,338
21,190
120
4,360
12,664
12,114
0
W
9,686
537
601
3,286
17,837
20,966
142
7,817
9,220
21,055
0
W
Awilix
MrPear9229
Awilix
9,064
3,543
893
642
11,357
4,092
340
6,022
5,210
0
11,861
W
Ah Muzen Cab
Onehii
Ah Muzen Cab
14,886
4,309
531
4,079
11,014
5,380
3,795
7,358
3,656
0
37,582
L
11,134
519
2,038
1,068
9,980
3,611
1,189
3,209
6,667
20,585
0
L
Cerberus
WolfShin
Cerberus
6,728
158
369
2,237
13,251
13,237
183
5,166
8,042
18,080
0
W
6,502
279
956
3,038
17,896
16,706
0
8,143
9,753
2,782
11,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
50,338
150
Minions Killed
98
0
Camps Cleared
0
972,853
Distance Traveled
1,106,143
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,685
790
25
2
0
197,447
0
L
Cernunnos
10,909
992
51
5
0
179,263
3
W
Morgan Le Fay
9,526
866
21
2
0
230,663
1
L
Atlas
8,729
794
4
0
0
218,895
1
W
Geb
10,101
918
11
1
0
232,799
0
W
Awilix
10,640
967
3
0
0
207,116
1
W
Ah Muzen Cab
10,588
963
44
4
0
211,329
0
L
Eset
10,173
925
44
4
0
172,205
0
L
Cerberus
9,827
893
26
2
0
205,043
4
W
Nike
9,483
862
19
2
0
224,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role