Player Matchup

Poseidon
Poseidon
ShadierManRay
Poseidon
Level 121
God Stats
2W - 4L
1,748 SR
Queue Stats
134W - 52L
1,594 Elo+
Party 2
Thanatos
Thanatos
TTVmanbunfit
Thanatos
Level 145
God Stats
3W - 2L
1,847 SR
Queue Stats
212W - 107L
1,710 Elo+
Party 2
Ymir
Ymir
ThinCabrakan
Ymir
Level 17
God Stats
1W - 2L
1,574 SR
Queue Stats
47W - 13L
1,748 Elo+
Party 2
Team Averages
Level 94
1,723 SR
1,684 Elo+

VS

Team Averages
Level 116
1,346 SR
1,517 Elo+
Hercules
Hercules
GLDGLOVSGILLY
Hercules
Level 78
God Stats
1W - 1L
1,324 SR
Queue Stats
90W - 90L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Phantom_uN
Cthulhu
Level 138
God Stats
3W - 4L
1,212 SR
Queue Stats
46W - 31L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RogueKestral
Morgan Le Fay
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ShadierManRay
Poseidon
13
6 / 7 / 2
9,608
739
9,427
9,672
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TTVmanbunfit
Thanatos
13
3 / 5 / 8
9,152
704
11,906
12,045
5,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 9
8,540
657
6,282
14,416
12,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GLDGLOVSGILLY
Hercules
14
5 / 6 / 6
10,390
799
6,368
14,324
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Phantom_uN
Cthulhu
15
5 / 2 / 10
10,158
781
10,930
12,537
12,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
RogueKestral
Morgan Le Fay
16
6 / 3 / 8
10,449
804
13,561
8,378
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
11
Kills
16
16
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
GLDGLOVSGILLY
Hercules
5
6
6
1.33
W
Cthulhu
Phantom_uN
Cthulhu
5
2
10
5
W
Morgan Le Fay
RogueKestral
Morgan Le Fay
6
3
8
3.33
L
Poseidon
ShadierManRay
Poseidon
6
7
2
1
L
Thanatos
TTVmanbunfit
Thanatos
3
5
8
1.4
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
30,859
36,133
Taken
35,239
20,914
Mitigated
24,519
10,596
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GLDGLOVSGILLY
Hercules
6,368
1,630
444
4,009
14,324
9,410
429
7,074
7,250
0
16,599
W
Cthulhu
Phantom_uN
Cthulhu
10,930
1,392
366
1,659
12,537
12,498
0
5,479
7,058
40,049
0
W
Morgan Le Fay
RogueKestral
Morgan Le Fay
13,561
892
0
736
8,378
2,611
420
3,873
4,505
36,485
0
L
Poseidon
ShadierManRay
Poseidon
9,427
1,258
0
1,211
9,672
2,829
12
7,294
2,200
33,633
0
L
Thanatos
TTVmanbunfit
Thanatos
11,906
4,491
0
7,247
12,045
5,108
0
7,961
3,849
0
29,557
L
6,282
861
302
1,836
14,416
12,977
0
8,482
5,448
14,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
30,997
122
Minions Killed
143
4
Camps Cleared
8
669,400
Distance Traveled
715,304
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,390
799
19
1
0
227,354
1
W
Cthulhu
10,158
781
68
5
6
251,758
3
W
Morgan Le Fay
10,449
804
56
4
2
236,192
1
L
Poseidon
9,608
739
64
5
2
209,724
1
L
Thanatos
9,152
704
46
4
1
241,018
0
L
Ymir
8,540
657
12
1
1
218,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role