Player Matchup

Cthulhu
Cthulhu
Kasakira
Cthulhu
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 16L
1,274 Elo+
Party 2
Neith
Neith
chorm3
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
ohjannah
Discordia
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Team Averages
Level 35
1,440 SR
1,350 Elo+

VS

Team Averages
Level 62
1,343 SR
1,587 Elo+
Kali
Kali
CrunchyClick
Kali
Level 40
God Stats
1W - 0L
1,360 SR
Queue Stats
304W - 179L
1,641 Elo+
Party 1
Sobek
Sobek
Toupieee
Sobek
Level 23
God Stats
2W - 2L
1,470 SR
Queue Stats
101W - 65L
1,659 Elo+
Party 1
Anubis
Anubis
justind1521
Anubis
Level 123
God Stats
1W - 1L
1,200 SR
Queue Stats
44W - 76L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kasakira
Cthulhu
11
2 / 6 / 3
8,180
682
9,753
16,813
12,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Neith
chorm3
Neith
10
1 / 8 / 3
7,617
635
6,135
9,685
1,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ohjannah
Discordia
12
2 / 4 / 3
8,929
744
7,766
7,460
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 5
10,882
907
14,487
11,668
4,377
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Toupieee
Sobek
14
1 / 2 / 13
9,554
796
1,994
13,435
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
6 / 2 / 12
9,823
819
10,687
8,237
3,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
18
18
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
Cthulhu
Kasakira
Cthulhu
2
6
3
0.58
W
Sobek
Toupieee
Sobek
1
2
13
3.75
L
Neith
chorm3
Neith
1
8
3
0.31
W
Anubis
6
2
12
6
L
Discordia
ohjannah
Discordia
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
27,168
33,958
Taken
33,340
16,233
Mitigated
21,743
2,128
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,487
8,690
0
4,617
11,668
4,377
1,416
5,767
5,383
0
49,944
L
Cthulhu
Kasakira
Cthulhu
9,753
673
44
1,638
16,813
12,881
0
6,224
10,589
23,113
0
W
Sobek
Toupieee
Sobek
1,994
252
0
3,454
13,435
13,525
387
6,800
6,280
13,321
0
L
Neith
chorm3
Neith
6,135
2,063
65
381
9,685
1,830
629
4,372
5,313
0
13,958
W
Anubis
10,687
318
255
2,731
8,237
3,841
859
5,409
2,620
36,985
0
L
Discordia
ohjannah
Discordia
7,766
421
0
0
7,460
1,522
702
2,521
4,939
25,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
30,259
103
Minions Killed
146
2
Camps Cleared
9
597,302
Distance Traveled
621,090
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,882
907
66
6
5
232,722
1
L
Cthulhu
8,180
682
30
3
2
214,008
3
W
Sobek
9,554
796
23
2
2
216,974
2
L
Neith
7,617
635
22
2
0
169,730
0
W
Anubis
9,823
819
57
5
2
171,394
1
L
Discordia
8,929
744
51
4
0
213,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role