Player Matchup

Izanami
Izanami
Finesstic
Izanami
Level 47
God Stats
15W - 22L
1,534 SR
Queue Stats
15W - 22L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
SABERTOOTB247
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,444 Elo+
Party 2
Pele
Pele
iS ZeigaN
Pele
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 253L
1,506 Elo+
Solo
Team Averages
Level 54
1,511 SR
1,463 Elo+

VS

Team Averages
Level 68
1,545 SR
1,573 Elo+
Fenrir
Fenrir
OceanDisidia
Fenrir
Level 34
God Stats
2W - 1L
1,482 SR
Queue Stats
42W - 46L
1,544 Elo+
Solo
Thoth
Thoth
SYXY57
Thoth
Level 155
God Stats
1W - 1L
1,338 SR
Queue Stats
66W - 29L
1,583 Elo+
Party 1
Cerberus
Cerberus
graytestlvr
Cerberus
Level 16
God Stats
5W - 0L
1,816 SR
Queue Stats
55W - 17L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Finesstic
Izanami
17
4 / 12 / 4
13,914
663
10,794
18,635
4,049
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
SABERTOOTB247
Kukulkan
20
7 / 7 / 1
16,366
779
26,172
20,099
3,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
15
2 / 11 / 4
12,703
605
8,651
15,704
2,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 7 / 14
16,011
762
14,186
22,517
9,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
SYXY57
Thoth
20
13 / 3 / 12
16,519
787
20,183
11,023
5,026
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
graytestlvr
Cerberus
20
4 / 3 / 26
15,739
749
16,566
28,879
37,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
13
Kills
30
30
Deaths
13
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
Finesstic
Izanami
4
12
4
0.5
W
Fenrir
13
7
14
2.86
L
Kukulkan
SABERTOOTB247
Kukulkan
7
7
1
1.07
W
Thoth
SYXY57
Thoth
13
3
12
6.33
W
Cerberus
graytestlvr
Cerberus
4
3
26
5.67
L
Pele
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,617
Damage
50,935
54,438
Taken
62,419
10,394
Mitigated
52,403
8,017
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Finesstic
Izanami
10,794
6,899
0
194
18,635
4,049
554
11,357
7,278
0
45,729
W
Fenrir
14,186
2,808
0
3,899
22,517
9,514
1,412
10,902
11,615
0
38,386
L
Kukulkan
SABERTOOTB247
Kukulkan
26,172
2,257
0
6,913
20,099
3,915
0
15,022
5,077
86,829
0
W
Thoth
SYXY57
Thoth
20,183
784
0
1,111
11,023
5,026
1,117
6,100
4,923
101,631
0
W
Cerberus
graytestlvr
Cerberus
16,566
720
159
5,585
28,879
37,863
0
9,896
18,983
53,965
0
L
Pele
8,651
1,585
0
910
15,704
2,430
0
10,781
4,923
0
27,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,983
Gold Earned
48,269
233
Minions Killed
309
4
Camps Cleared
13
873,912
Distance Traveled
1,183,027
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,914
663
67
3
0
297,131
0
W
Fenrir
16,011
762
42
2
5
390,534
2
L
Kukulkan
16,366
779
134
6
1
332,670
3
W
Thoth
16,519
787
164
8
5
399,083
2
W
Cerberus
15,739
749
103
5
3
393,410
5
L
Pele
12,703
605
32
2
3
244,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role