Player Matchup

Kukulkan
Kukulkan
Laluster
Kukulkan
Level 83
God Stats
1W - 7L
1,329 SR
Queue Stats
9W - 19L
1,318 Elo+
Party 1
Mulan
Mulan
danicocs
Mulan
Level 121
God Stats
11W - 15L
1,474 SR
Queue Stats
238W - 311L
1,381 Elo+
Party 1
Neith
Neith
ricardoNEO
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,283 Elo+
Party 1
Team Averages
Level 74
1,435 SR
1,328 Elo+

VS

Team Averages
Level 69
1,487 SR
1,421 Elo+
Izanami
Izanami
MoB_GoDsWrAtH
Izanami
Level 72
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 55L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Thicc_Ricc
Ah Puch
Level 48
God Stats
4W - 8L
1,500 SR
Queue Stats
8W - 25L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
hayonce2
Nu Wa
Level 88
God Stats
11W - 17L
1,462 SR
Queue Stats
62W - 104L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Laluster
Kukulkan
19
11 / 2 / 8
13,858
815
16,387
9,308
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
danicocs
Mulan
16
6 / 6 / 11
12,261
721
14,141
24,874
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
18
7 / 3 / 12
12,954
762
10,528
13,006
5,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 9 / 5
11,267
663
10,715
15,430
4,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Thicc_Ricc
Ah Puch
16
3 / 6 / 5
11,324
666
12,274
11,849
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
hayonce2
Nu Wa
17
5 / 9 / 4
12,445
732
9,203
16,566
12,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
24
Kills
11
11
Deaths
24
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Laluster
Kukulkan
11
2
8
7.5
L
Izanami
3
9
5
0.61
L
Ah Puch
Thicc_Ricc
Ah Puch
3
6
5
0.92
W
Mulan
danicocs
Mulan
6
6
11
1.92
L
Nu Wa
hayonce2
Nu Wa
5
9
4
0.78
W
Neith
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
32,192
47,188
Taken
43,845
32,235
Mitigated
21,150
8,214
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Laluster
Kukulkan
16,387
171
290
656
9,308
4,054
943
4,963
4,345
59,607
0
L
Izanami
10,715
6,253
335
1,772
15,430
4,576
0
7,062
8,140
0
34,823
L
Ah Puch
Thicc_Ricc
Ah Puch
12,274
453
367
1,213
11,849
4,366
0
4,599
7,138
40,037
0
W
Mulan
danicocs
Mulan
14,141
1,989
0
3,581
24,874
23,052
360
9,184
15,690
0
52,844
L
Nu Wa
hayonce2
Nu Wa
9,203
2,841
226
2,505
16,566
12,208
0
5,051
11,166
35,652
0
W
Neith
10,528
2,304
848
2,839
13,006
5,129
1,675
8,425
4,581
0
52,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
35,036
241
Minions Killed
177
10
Camps Cleared
4
856,265
Distance Traveled
734,245
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,858
815
110
6
1
291,161
0
L
Izanami
11,267
663
53
3
1
245,714
7
L
Ah Puch
11,324
666
70
4
3
260,092
3
W
Mulan
12,261
721
63
4
8
270,533
0
L
Nu Wa
12,445
732
54
3
0
228,439
5
W
Neith
12,954
762
68
4
1
294,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role