Player Matchup

Horus
Horus
Gold II
CocoSniffer7
Horus
Gold II
Level 123
God Stats
5W - 1L
2,046 SR
Queue Stats
40W - 29L
1,778 MMR
Party 1
Hachiman
Hachiman
Gold I
Derpasaures_Rex
Hachiman
Gold I
Level 125
God Stats
2W - 1L
1,695 SR
Queue Stats
25W - 14L
1,858 MMR
Party 2
Poseidon
Poseidon
Gold II
ImmaC0M0
Poseidon
Gold II
Level 159
God Stats
8W - 4L
1,247 SR
Queue Stats
197W - 201L
1,653 MMR
Solo
Fenrir
Fenrir
Gold V
QuailzEnFuego
Fenrir
Gold V
Level 125
God Stats
3W - 0L
1,932 SR
Queue Stats
14W - 14L
1,449 MMR
Party 2
Hades
Hades
Platinum IV
TeddyBearCarter
Hades
Platinum IV
Level 149
God Stats
7W - 2L
1,500 SR
Queue Stats
331W - 309L
1,609 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,684 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,744 SR
1,669 MMR
Mercury
Mercury
Gold III
Ale_Killer7909
Mercury
Gold III
Level 106
God Stats
21W - 10L
1,712 SR
Queue Stats
699W - 702L
1,618 MMR
Solo
Atlas
Atlas
Gold I
HunterMcBlunter
Atlas
Gold I
Level 136
God Stats
13W - 8L
1,882 SR
Queue Stats
184W - 164L
1,661 MMR
Solo
Izanami
Izanami
Gold III
Tactix007
Izanami
Gold III
Level 139
God Stats
6W - 4L
1,862 SR
Queue Stats
43W - 27L
1,792 MMR
Party 3
Merlin
Merlin
Gold II
WidowThoo
Merlin
Gold II
Level 84
God Stats
13W - 15L
1,764 SR
Queue Stats
265W - 259L
1,671 MMR
Solo
Achilles
Achilles
Gold V
xWillyG
Achilles
Gold V
Level 143
God Stats
8W - 4L
1,501 SR
Queue Stats
76W - 61L
1,603 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 10
7,628
545
6,868
10,025
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
14
4 / 1 / 4
9,102
650
11,284
9,906
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
ImmaC0M0
Poseidon
15
7 / 1 / 5
9,057
647
7,377
7,031
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 1 / 6
8,506
608
8,822
9,263
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 2 / 3
8,575
613
7,261
11,253
8,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ArtioGebBastet

VS

Bans
LokiArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 0
6,311
451
4,128
11,436
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 2
5,852
418
3,942
12,842
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Tactix007
Izanami
12
0 / 4 / 1
6,732
481
5,656
11,036
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
WidowThoo
Merlin
10
0 / 4 / 1
5,891
421
1,182
6,022
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xWillyG
Achilles
13
3 / 4 / 0
7,386
528
8,736
13,669
11,408
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
24
Kills
6
6
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
4
1
10
9
W
Hachiman
4
1
4
6
L
0
6
2
0.17
W
Poseidon
ImmaC0M0
Poseidon
7
1
5
9.5
W
5
1
6
8
L
Izanami
Tactix007
Izanami
0
4
1
0.13
W
4
2
3
2.75
L
Merlin
WidowThoo
Merlin
0
4
1
0.13
L
Achilles
xWillyG
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,612
Damage
23,644
47,478
Taken
55,005
24,535
Mitigated
26,256
18,741
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
1,572
0
847
11,436
2,673
0
1,517
9,919
0
25,245
W
6,868
2,585
1,291
3,269
10,025
8,035
46
1,838
8,187
0
15,245
W
Hachiman
11,284
6,712
0
3,925
9,906
2,469
1,229
1,017
8,889
0
65,145
L
3,942
1,384
219
1,931
12,842
7,651
0
2,821
10,021
11,477
0
W
Poseidon
ImmaC0M0
Poseidon
7,377
1,574
0
1,548
7,031
2,325
0
1,122
5,909
70,291
0
W
8,822
1,884
0
1,624
9,263
3,651
0
956
8,307
0
57,175
L
Izanami
Tactix007
Izanami
5,656
3,281
0
2,819
11,036
2,819
0
0
11,036
0
56,344
W
7,261
1,029
453
6,631
11,253
8,055
689
191
11,062
45,701
0
L
Merlin
WidowThoo
Merlin
1,182
80
0
914
6,022
1,705
0
2,776
3,246
30,546
0
L
Achilles
xWillyG
Achilles
8,736
2,549
0
3,047
13,669
11,408
0
7,524
6,145
0
40,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
32,172
443
Minions Killed
314
0
Camps Cleared
0
1,366,772
Distance Traveled
1,272,382
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,311
451
49
4
0
315,719
1
W
Horus
7,628
545
14
1
0
282,749
9
W
Hachiman
9,102
650
117
8
0
248,622
4
L
Atlas
5,852
418
12
1
0
254,738
4
W
Poseidon
9,057
647
113
8
0
289,380
6
W
Fenrir
8,506
608
95
7
0
294,035
3
L
Izanami
6,732
481
108
8
0
241,507
1
W
Hades
8,575
613
104
7
0
251,986
0
L
Merlin
5,891
421
57
4
0
205,555
4
L
Achilles
7,386
528
88
6
0
254,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role