Player Matchup

Heimdallr
Heimdallr
Golemn12
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,282 Elo+
Party 1
Khepri
Khepri
JumpyWaffles
Khepri
Level 100
God Stats
32W - 20L
1,720 SR
Queue Stats
119W - 90L
1,599 Elo+
Party 1
Nemesis
Nemesis
RENBA---
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Tw0CatsandaD0g
Cliodhna
Level 71
God Stats
12W - 5L
1,843 SR
Queue Stats
136W - 98L
1,615 Elo+
Party 1
Janus
Janus
carj0304
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 1
Team Averages
Level 76
1,612 SR
1,463 Elo+

VS

Team Averages
Level 92
1,497 SR
1,528 Elo+
Ratatoskr
Ratatoskr
EnoughAthlete15
Ratatoskr
Level 125
God Stats
3W - 12L
1,599 SR
Queue Stats
296W - 253L
1,539 Elo+
Party 2
Hachiman
Hachiman
Longer Rat
Hachiman
Level 82
God Stats
2W - 3L
1,322 SR
Queue Stats
133W - 114L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SteelCityYoshis
Cu Chulainn
Level 106
God Stats
3W - 0L
1,692 SR
Queue Stats
83W - 83L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
TrojTheMighty
Jormungandr
Level 117
God Stats
6W - 4L
1,256 SR
Queue Stats
67W - 77L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
knagy01
Ah Puch
Level 31
God Stats
3W - 3L
1,613 SR
Queue Stats
161W - 137L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Golemn12
Heimdallr
20
9 / 15 / 12
15,496
443
19,934
32,801
13,489
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
18
1 / 12 / 17
13,908
397
8,945
43,908
63,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
RENBA---
Nemesis
20
10 / 10 / 4
17,273
494
17,213
32,626
17,033
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
20
15 / 7 / 9
18,543
530
47,302
52,902
63,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
carj0304
Janus
19
1 / 9 / 11
14,030
401
12,906
15,100
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EnoughAthlete15
Ratatoskr
20
9 / 8 / 14
18,669
533
19,425
33,983
16,453
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Longer Rat
Hachiman
20
13 / 8 / 9
21,164
605
25,870
29,895
12,940
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
SteelCityYoshis
Cu Chulainn
20
8 / 10 / 19
17,131
489
30,916
34,609
51,117
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
TrojTheMighty
Jormungandr
20
14 / 4 / 29
18,036
515
35,291
34,302
49,523
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
knagy01
Ah Puch
20
9 / 7 / 19
17,458
499
44,137
23,405
11,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
143
36
Kills
53
53
Deaths
37
53
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
EnoughAthlete15
Ratatoskr
9
8
14
2
L
Heimdallr
Golemn12
Heimdallr
9
15
12
1
L
Khepri
1
12
17
0.79
W
Hachiman
Longer Rat
Hachiman
13
8
9
2.19
L
Nemesis
RENBA---
Nemesis
10
10
4
1.2
W
Cu Chulainn
SteelCityYoshis
Cu Chulainn
8
10
19
1.75
W
Jormungandr
TrojTheMighty
Jormungandr
14
4
29
7.13
L
Cliodhna
15
7
9
2.79
L
Janus
carj0304
Janus
1
9
11
0.72
W
Ah Puch
knagy01
Ah Puch
9
7
19
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,300
Damage
155,639
177,337
Taken
156,194
163,308
Mitigated
141,543
24,260
Healing
32,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
EnoughAthlete15
Ratatoskr
19,425
3,866
0
11,872
33,983
16,453
6,488
4,907
28,611
0
161,072
L
Heimdallr
Golemn12
Heimdallr
19,934
7,067
0
3,088
32,801
13,489
1,036
15,394
16,293
0
75,438
L
Khepri
8,945
285
905
2,811
43,908
63,255
0
21,435
21,349
23,777
0
W
Hachiman
Longer Rat
Hachiman
25,870
19,714
0
9,676
29,895
12,940
3,843
3,935
25,761
0
203,853
L
Nemesis
RENBA---
Nemesis
17,213
6,547
0
1,727
32,626
17,033
0
8,863
23,221
0
135,658
W
Cu Chulainn
SteelCityYoshis
Cu Chulainn
30,916
6,864
0
1,007
34,609
51,117
212
6,288
27,519
0
83,911
W
Jormungandr
TrojTheMighty
Jormungandr
35,291
6,441
0
3,089
34,302
49,523
935
5,413
27,930
66,276
0
L
Cliodhna
47,302
6,852
0
15,011
52,902
63,299
176
23,128
28,062
3,451
138,192
L
Janus
carj0304
Janus
12,906
575
0
718
15,100
6,232
0
7,685
7,025
63,319
0
W
Ah Puch
knagy01
Ah Puch
44,137
830
0
7,330
23,405
11,510
1,497
3,810
19,510
148,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,250
Gold Earned
92,458
605
Minions Killed
810
0
Camps Cleared
0
3,128,656
Distance Traveled
3,332,550
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
18,669
533
196
6
0
726,049
12
L
Heimdallr
15,496
443
85
2
0
549,678
6
L
Khepri
13,908
397
25
1
0
629,506
2
W
Hachiman
21,164
605
231
7
0
672,405
3
L
Nemesis
17,273
494
174
5
0
693,840
9
W
Cu Chulainn
17,131
489
116
3
0
751,850
2
W
Jormungandr
18,036
515
72
2
0
569,140
12
L
Cliodhna
18,543
530
194
6
0
677,459
3
L
Janus
14,030
401
127
4
0
578,173
3
W
Ah Puch
17,458
499
195
6
0
613,106
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role