Player Matchup

Loki
Loki
Gold II
KalzitoBroxa
Loki
Gold II
Level 108
God Stats
13W - 10L
1,679 SR
Queue Stats
54W - 45L
1,739 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
MBclou
Xbalanque
Platinum IV
Level 148
God Stats
4W - 4L
1,722 SR
Queue Stats
114W - 109L
1,762 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Siylva
Gilgamesh
Masters
Level 160
God Stats
21W - 11L
1,605 SR
Queue Stats
237W - 164L
2,407 MMR
Solo
Janus
Janus
Platinum III
VaAlLenTiN
Janus
Platinum III
Level 145
God Stats
5W - 6L
1,584 SR
Queue Stats
368W - 371L
1,913 MMR
Solo
Sobek
Sobek
Diamond III
leguitincho
Sobek
Diamond III
Level 160
God Stats
20W - 11L
1,701 SR
Queue Stats
280W - 251L
2,314 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,658 SR
2,027 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,621 SR
1,880 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
fredlewer
Baron Samedi
Gold II
Level 160
God Stats
6W - 1L
1,747 SR
Queue Stats
81W - 80L
1,647 MMR
Solo
Da Ji
Da Ji
Grandmaster
nnog
Da Ji
Grandmaster
Level 119
God Stats
12W - 3L
1,858 SR
Queue Stats
259W - 99L
3,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,384
466
5,677
11,696
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
MBclou
Xbalanque
14
2 / 5 / 2
8,079
449
5,732
9,980
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Siylva
Gilgamesh
15
2 / 1 / 2
9,201
511
11,538
9,231
6,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
14
0 / 7 / 1
8,355
464
4,542
11,306
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 4
7,524
418
5,166
16,570
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetSusanoCliodhna

VS

Bans
AthenaGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
0 / 3 / 4
10,196
566
6,598
18,723
27,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
 
Heimdallr
15
1 / 2 / 4
10,094
561
5,844
6,708
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
14
1 / 3 / 6
9,065
504
4,207
14,999
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
fredlewer
Baron Samedi
16
4 / 0 / 5
10,360
576
5,986
5,946
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
nnog
Da Ji
20
16 / 0 / 0
12,746
708
19,422
12,726
6,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
22
22
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
3
4
0.67
W
Heimdallr
 
Heimdallr
1
2
4
1.5
W
Hercules
 
Hercules
1
3
6
1.33
L
2
5
3
0.7
L
Xbalanque
MBclou
Xbalanque
2
5
2
0.6
L
Gilgamesh
Siylva
Gilgamesh
2
1
2
3
L
Janus
0
7
1
0.07
W
Baron Samedi
fredlewer
Baron Samedi
4
0
5
6.5
L
1
4
4
0.75
W
Da Ji
nnog
Da Ji
16
0
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
42,057
58,783
Taken
59,102
32,496
Mitigated
52,781
12,822
Healing
22,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,598
311
0
8,392
18,723
27,069
174
1,039
17,618
1,904
63,818
W
Heimdallr
 
Heimdallr
5,844
2,738
0
1,625
6,708
2,422
4,047
1,286
5,422
0
77,048
W
Hercules
 
Hercules
4,207
893
300
5,711
14,999
14,282
618
2,725
12,178
0
21,123
L
5,677
1,535
0
2,827
11,696
4,139
0
2,628
9,068
0
55,616
L
Xbalanque
MBclou
Xbalanque
5,732
1,992
0
2,283
9,980
2,822
0
344
9,636
0
55,275
L
Gilgamesh
Siylva
Gilgamesh
11,538
3,954
0
3,063
9,231
6,754
0
1,229
8,002
0
67,149
L
Janus
4,542
239
69
1,110
11,306
3,228
0
971
10,335
67,713
0
W
Baron Samedi
fredlewer
Baron Samedi
5,986
225
1,081
1,901
5,946
2,647
1,688
833
5,069
66,639
0
L
5,166
451
0
3,470
16,570
15,553
0
1,533
15,037
18,921
1,268
W
Da Ji
nnog
Da Ji
19,422
7,835
0
3,364
12,726
6,361
596
3,078
9,530
0
127,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
52,461
525
Minions Killed
601
0
Camps Cleared
0
1,769,912
Distance Traveled
1,826,190
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,196
566
128
7
0
363,641
4
W
Heimdallr
10,094
561
129
7
0
347,644
3
W
Hercules
9,065
504
25
1
0
335,846
7
L
Loki
8,384
466
104
6
0
382,564
2
L
Xbalanque
8,079
449
114
6
0
309,047
3
L
Gilgamesh
9,201
511
133
7
0
379,669
6
L
Janus
8,355
464
147
8
0
350,970
2
W
Baron Samedi
10,360
576
135
8
0
356,050
7
L
Sobek
7,524
418
27
2
0
347,662
11
W
Da Ji
12,746
708
184
10
0
423,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role