Player Matchup

Loki
Loki
CracklingReaper
Loki
Level 102
God Stats
5W - 8L
1,488 SR
Queue Stats
189W - 211L
1,393 Elo+
Party 2
Izanami
Izanami
Nacholeada
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,645 Elo+
Party 2
Merlin
Merlin
Obstiinate
Merlin
Level 143
God Stats
6W - 16L
1,712 SR
Queue Stats
554W - 575L
1,517 Elo+
Party 2
Achilles
Achilles
SilverCoin12
Achilles
Level 104
God Stats
8W - 8L
1,656 SR
Queue Stats
180W - 199L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
iPanda Frost
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,646 Elo+
Party 2
Team Averages
Level 105
1,571 SR
1,536 Elo+

VS

Team Averages
Level 118
1,638 SR
1,570 Elo+
Anubis
Anubis
COST7ERxKILLER7
Anubis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,617 Elo+
Party 1
Mulan
Mulan
KingInferno7446
Mulan
Level 153
God Stats
1W - 1L
1,734 SR
Queue Stats
234W - 244L
1,558 Elo+
Party 3
Bastet
Bastet
KingLizard KCMF
Bastet
Level 110
God Stats
2W - 1L
1,930 SR
Queue Stats
55W - 43L
1,590 Elo+
Party 1
Xbalanque
Xbalanque
Sil3ntRogue16
Xbalanque
Level 103
God Stats
3W - 2L
1,597 SR
Queue Stats
90W - 78L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
SpankyTheTanky
Sylvanus
Level 107
God Stats
10W - 13L
1,428 SR
Queue Stats
174W - 166L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
10,695
446
8,534
18,134
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Nacholeada
Izanami
18
3 / 5 / 4
11,429
476
15,704
20,158
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Obstiinate
Merlin
18
2 / 4 / 2
10,899
454
8,614
13,352
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SilverCoin12
Achilles
17
2 / 7 / 0
10,734
447
11,515
25,035
22,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
iPanda Frost
Kuzenbo
12
0 / 5 / 4
8,193
341
8,221
23,476
27,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 13
12,133
506
17,883
16,423
9,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 11
13,354
556
18,749
18,187
24,680
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 3 / 15
12,156
507
16,381
17,919
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
Sil3ntRogue16
Xbalanque
20
8 / 5 / 7
13,605
567
22,697
20,154
5,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
16
3 / 0 / 13
11,492
479
5,713
9,790
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
11
Kills
27
27
Deaths
11
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
4
6
3
0.92
W
5
2
11
5.25
W
7
3
15
4.83
L
Izanami
Nacholeada
Izanami
3
5
4
1
L
Merlin
Obstiinate
Merlin
2
4
2
0.75
W
Xbalanque
Sil3ntRogue16
Xbalanque
8
5
7
2.3
L
Achilles
SilverCoin12
Achilles
2
7
0
0.29
W
Sylvanus
3
0
13
9.5
L
Kuzenbo
iPanda Frost
Kuzenbo
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,588
Damage
81,423
100,155
Taken
82,473
66,778
Mitigated
57,148
20,410
Healing
41,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,883
650
0
8,683
16,423
9,759
591
5,813
10,610
113,281
0
L
8,534
1,356
0
4,569
18,134
5,157
0
3,850
14,066
0
62,873
W
18,749
2,085
0
10,094
18,187
24,680
219
1,578
16,609
0
94,200
W
16,381
4,695
0
6,707
17,919
6,280
0
3,526
14,393
0
75,928
L
Izanami
Nacholeada
Izanami
15,704
10,156
0
5,038
20,158
5,964
0
2,761
17,305
0
100,464
L
Merlin
Obstiinate
Merlin
8,614
286
0
1,471
13,352
4,765
0
3,273
9,993
83,305
0
W
Xbalanque
Sil3ntRogue16
Xbalanque
22,697
10,931
0
6,851
20,154
5,966
3,386
2,655
17,499
0
120,282
L
Achilles
SilverCoin12
Achilles
11,515
3,110
0
5,873
25,035
22,997
56
3,047
20,666
0
78,502
W
Sylvanus
5,713
1,803
4,630
4,668
9,790
10,463
127
3,263
6,527
30,933
191
L
Kuzenbo
iPanda Frost
Kuzenbo
8,221
2,791
872
2,587
23,476
27,895
0
10,665
12,580
16,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,950
Gold Earned
62,740
567
Minions Killed
652
0
Camps Cleared
0
2,323,505
Distance Traveled
2,183,418
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,133
506
156
7
0
445,261
2
L
Loki
10,695
446
95
4
0
509,264
6
W
Mulan
13,354
556
177
7
0
429,577
4
W
Bastet
12,156
507
114
5
0
526,597
3
L
Izanami
11,429
476
160
7
0
436,273
10
L
Merlin
10,899
454
160
7
0
445,074
5
W
Xbalanque
13,605
567
160
7
0
422,745
5
L
Achilles
10,734
447
135
6
0
447,236
5
W
Sylvanus
11,492
479
45
2
0
359,238
4
L
Kuzenbo
8,193
341
17
1
0
485,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role