Player Matchup

Chiron
Chiron
Inmates
Chiron
Level 119
God Stats
1W - 0L
1,706 SR
Queue Stats
9W - 16L
1,577 Elo+
Party 2
Ganesha
Ganesha
MeLotte
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,577 Elo+
Party 2
Hera
Hera
XxOneWayOutxX
Hera
Level 160
God Stats
2W - 1L
1,282 SR
Queue Stats
56W - 52L
1,331 Elo+
Party 1
Sol
Sol
bunniirabbit
Sol
Level 159
God Stats
8W - 9L
1,252 SR
Queue Stats
200W - 183L
1,403 Elo+
Party 1
Zeus
Zeus
Ľðķï
Zeus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 94L
1,441 Elo+
Party 1
Team Averages
Level 136
1,448 SR
1,466 Elo+

VS

Team Averages
Level 134
1,532 SR
1,568 Elo+
Osiris
Osiris
AHJOOMAH
Osiris
Level 149
God Stats
4W - 4L
1,700 SR
Queue Stats
281W - 289L
1,567 Elo+
Solo
Bellona
Bellona
ASOCarnage
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,697 Elo+
Party 3
Zeus
Zeus
ContactCoin
Zeus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,547 Elo+
Party 3
Scylla
Scylla
MadBoiDio
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,508 Elo+
Party 3
Kuzenbo
Kuzenbo
specialsacuey
Kuzenbo
Level 137
God Stats
10W - 3L
1,462 SR
Queue Stats
490W - 496L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Inmates
Chiron
19
11 / 1 / 11
11,072
1,007
18,596
9,104
4,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
MeLotte
Ganesha
15
0 / 2 / 19
8,597
782
5,783
10,610
9,137
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 13
8,940
813
9,568
8,804
3,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 9
9,669
879
6,537
10,557
4,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
7 / 3 / 12
10,661
969
16,705
6,516
2,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AHJOOMAH
Osiris
14
3 / 4 / 5
7,839
713
6,081
15,535
10,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ASOCarnage
Bellona
14
1 / 7 / 8
7,983
726
8,297
16,064
19,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 4
9,040
822
9,701
8,935
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
MadBoiDio
Scylla
12
3 / 6 / 3
7,486
681
4,140
7,770
2,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
15
2 / 5 / 8
8,612
783
4,746
19,670
22,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
27
Kills
14
14
Deaths
27
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
AHJOOMAH
Osiris
3
4
5
1.38
L
Bellona
ASOCarnage
Bellona
1
7
8
0.71
L
5
5
4
1.4
W
Chiron
Inmates
Chiron
11
1
11
16.5
L
Scylla
MadBoiDio
Scylla
3
6
3
0.75
W
Ganesha
MeLotte
Ganesha
0
2
19
4.75
W
2
4
13
2.13
W
7
4
9
2.88
L
Kuzenbo
2
5
8
1.2
W
Zeus
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,189
Damage
32,965
45,591
Taken
67,974
24,759
Mitigated
59,108
20,080
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AHJOOMAH
Osiris
6,081
1,872
994
5,486
15,535
10,947
400
9,486
6,049
0
9,078
L
Bellona
ASOCarnage
Bellona
8,297
1,593
604
2,105
16,064
19,938
0
8,748
7,316
0
16,840
L
9,701
200
352
1,041
8,935
3,506
998
6,346
2,589
32,732
0
W
Chiron
Inmates
Chiron
18,596
6,708
3,879
3,008
9,104
4,428
942
3,334
5,636
0
37,228
L
Scylla
MadBoiDio
Scylla
4,140
175
0
127
7,770
2,103
0
3,622
4,148
6,815
0
W
Ganesha
MeLotte
Ganesha
5,783
607
973
1,888
10,610
9,137
60
3,483
6,916
11,402
0
W
9,568
2,852
1,112
1,307
8,804
3,625
1,256
3,820
4,843
19,851
0
W
6,537
3,727
1,635
4,432
10,557
4,843
2,616
5,913
4,604
23,456
0
L
Kuzenbo
4,746
879
1,015
5,568
19,670
22,614
115
10,391
9,279
11,906
0
W
Zeus
16,705
924
1,062
784
6,516
2,726
1,270
2,037
4,380
29,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
40,960
137
Minions Killed
85
0
Camps Cleared
0
1,064,674
Distance Traveled
848,342
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,839
713
4
0
0
182,539
2
L
Bellona
7,983
726
12
1
0
176,529
0
L
Zeus
9,040
822
57
5
0
187,042
0
W
Chiron
11,072
1,007
44
4
0
212,721
3
L
Scylla
7,486
681
6
1
0
139,811
1
W
Ganesha
8,597
782
0
0
0
228,329
4
W
Hera
8,940
813
15
1
0
212,080
0
W
Sol
9,669
879
45
4
0
183,052
0
L
Kuzenbo
8,612
783
6
1
0
162,421
1
W
Zeus
10,661
969
33
3
0
228,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role