Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BIGX36011
Charybdis
Level 126
God Stats
1W - 5L
1,436 SR
Queue Stats
217W - 209L
1,503 Elo+
Party 2
Ymir
Ymir
Bhahlz
Ymir
Level 140
God Stats
2W - 4L
1,835 SR
Queue Stats
156W - 149L
1,603 Elo+
Solo
Ra
Ra
Deathblitz23
Ra
Level 122
God Stats
1W - 2L
1,504 SR
Queue Stats
122W - 114L
1,558 Elo+
Party 2
Arachne
Arachne
MEDINA232323
Arachne
Level 145
God Stats
3W - 3L
1,734 SR
Queue Stats
131W - 133L
1,536 Elo+
Party 2
Team Averages
Level 132
1,602 SR
1,540 Elo+

VS

Team Averages
Level 104
1,450 SR
1,572 Elo+
Atlas
Atlas
Crimz3n
Atlas
Level 145
God Stats
6W - 3L
1,425 SR
Queue Stats
231W - 196L
1,589 Elo+
Party 1
Izanami
Izanami
ElvenDemolisher
Izanami
Level 146
God Stats
7W - 4L
1,531 SR
Queue Stats
48W - 38L
1,653 Elo+
Party 1
Sun Wukong
Sun Wukong
GoonPartol
Sun Wukong
Level 103
God Stats
19W - 13L
1,488 SR
Queue Stats
409W - 419L
1,538 Elo+
Party 3
Scylla
Scylla
SuccededHail97
Scylla
Level 101
God Stats
97W - 60L
1,522 SR
Queue Stats
250W - 241L
1,529 Elo+
Party 3
Artio
Artio
VendettaAnt1
Artio
Level 27
God Stats
1W - 2L
1,283 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 2 / 1
4,985
453
1,230
5,369
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
BIGX36011
Charybdis
10
1 / 3 / 0
5,906
537
2,586
9,389
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Bhahlz
Ymir
8
0 / 2 / 0
4,922
447
1,334
7,593
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 0
5,962
542
2,478
5,177
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MEDINA232323
Arachne
9
0 / 3 / 0
5,463
497
2,323
8,525
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Crimz3n
Atlas
11
4 / 0 / 1
6,733
612
5,577
6,062
4,737
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 0
7,362
669
8,993
6,254
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
GoonPartol
Sun Wukong
11
1 / 0 / 3
5,954
541
3,152
5,462
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
3 / 1 / 1
6,882
626
2,831
2,886
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,220
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
13
13
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
1
0.25
L
Charybdis
BIGX36011
Charybdis
1
3
0
0.33
L
Ymir
Bhahlz
Ymir
0
2
0
0
W
Atlas
Crimz3n
Atlas
4
0
1
4.5
L
1
3
0
0.33
W
5
1
0
5
W
Sun Wukong
GoonPartol
Sun Wukong
1
0
3
2.5
L
Arachne
MEDINA232323
Arachne
0
3
0
0
W
3
1
1
3.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,951
Damage
20,553
36,053
Taken
20,664
11,465
Mitigated
9,121
12,650
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,230
28
0
2,106
5,369
1,158
0
334
4,957
0
22,742
L
Charybdis
BIGX36011
Charybdis
2,586
1,466
0
3,027
9,389
1,178
290
0
9,389
0
34,982
L
Ymir
Bhahlz
Ymir
1,334
68
314
2,016
7,593
3,467
0
1,228
6,341
15,536
0
W
Atlas
Crimz3n
Atlas
5,577
2,043
0
2,590
6,062
4,737
0
1,039
4,977
35,623
0
L
2,478
53
131
1,666
5,177
1,506
0
2,610
2,481
26,302
0
W
8,993
6,679
0
2,541
6,254
1,437
394
155
6,099
0
51,876
W
Sun Wukong
GoonPartol
Sun Wukong
3,152
547
0
387
5,462
2,183
0
1,196
4,070
0
33,228
L
Arachne
MEDINA232323
Arachne
2,323
2,055
0
3,390
8,525
4,156
46
4,010
4,477
0
24,591
W
2,831
200
0
565
2,886
764
122
1,032
1,706
36,511
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
29,151
260
Minions Killed
330
0
Camps Cleared
0
992,503
Distance Traveled
881,800
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,985
453
45
4
0
197,563
4
L
Charybdis
5,906
537
75
7
0
184,130
0
L
Ymir
4,922
447
15
1
0
213,457
1
W
Atlas
6,733
612
81
7
0
196,517
1
L
Ra
5,962
542
69
6
0
210,329
2
W
Izanami
7,362
669
101
9
0
202,325
2
W
Sun Wukong
5,954
541
59
5
0
248,919
2
L
Arachne
5,463
497
56
5
0
187,024
2
W
Scylla
6,882
626
89
8
0
234,039
6
W
Artio
2,220
202
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role