Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
RafaelToleds1985
Nox
Level 69
God Stats
125W - 205L
1,402 SR
Queue Stats
194W - 311L
1,329 Elo+
Solo
Ravana
Ravana
TucaoLoro
Ravana
Level 62
God Stats
3W - 3L
1,517 SR
Queue Stats
128W - 203L
1,369 Elo+
Solo
Team Averages
Level 60
1,473 SR
1,399 Elo+

VS

Team Averages
Level 86
1,648 SR
1,444 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Sawashh
Bastet
Level 16
God Stats
7W - 3L
1,943 SR
Queue Stats
27W - 43L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
Zuic
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 0 / 0
7,718
772
3,742
11,661
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 9 / 3
6,372
637
2,280
9,711
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
TucaoLoro
Ravana
10
0 / 4 / 3
6,504
650
2,639
7,794
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 1 / 8
8,165
817
13,573
4,776
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Sawashh
Bastet
12
7 / 0 / 5
8,414
841
10,787
4,858
1,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Zuic
Sylvanus
12
1 / 3 / 10
8,009
801
2,198
7,952
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
0
0
4
W
Ah Puch
 
Ah Puch
5
1
8
9
L
0
9
3
0.17
W
Bastet
Sawashh
Bastet
7
0
5
9.5
L
Ravana
TucaoLoro
Ravana
0
4
3
0.38
W
Sylvanus
Zuic
Sylvanus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,661
Damage
26,558
29,166
Taken
17,586
17,152
Mitigated
8,857
4,200
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,742
159
0
2,530
11,661
9,436
0
5,436
6,225
14,653
0
W
Ah Puch
 
Ah Puch
13,573
365
0
1,515
4,776
1,720
302
2,197
2,507
40,318
0
L
2,280
0
0
872
9,711
2,994
0
6,653
3,058
15,222
0
W
Bastet
Sawashh
Bastet
10,787
3,113
0
1,109
4,858
1,449
36
2,165
2,569
0
23,658
L
Ravana
TucaoLoro
Ravana
2,639
256
168
630
7,794
4,722
0
4,240
3,554
0
7,024
W
Sylvanus
Zuic
Sylvanus
2,198
295
1,574
2,493
7,952
5,688
216
2,298
5,562
8,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,594
Gold Earned
24,588
93
Minions Killed
100
2
Camps Cleared
7
485,324
Distance Traveled
576,152
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,718
772
42
4
1
178,411
4
W
Ah Puch
8,165
817
71
7
1
178,480
2
L
Nox
6,372
637
31
3
1
156,394
2
W
Bastet
8,414
841
21
2
5
210,159
2
L
Ravana
6,504
650
20
2
0
150,519
2
W
Sylvanus
8,009
801
8
1
1
187,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role