Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
LostInTheSause80
Vamana
Level 124
God Stats
5W - 3L
1,655 SR
Queue Stats
105W - 90L
1,539 Elo+
Solo
Anubis
Anubis
SpaceDonkey888
Anubis
Level 102
God Stats
20W - 12L
1,488 SR
Queue Stats
137W - 115L
1,506 Elo+
Solo
Sylvanus
Sylvanus
T1EMP0
Sylvanus
Level 160
God Stats
6W - 7L
1,553 SR
Queue Stats
176W - 173L
1,521 Elo+
Solo
Hou Yi
Hou Yi
castornatero
Hou Yi
Level 155
God Stats
10W - 18L
1,445 SR
Queue Stats
1,027W - 993L
1,491 Elo+
Solo
Team Averages
Level 134
1,528 SR
1,511 Elo+

VS

Team Averages
Level 127
1,588 SR
1,452 Elo+
Shiva
Shiva
Powpowmeowmeow_
Shiva
Level 37
God Stats
4W - 3L
1,561 SR
Queue Stats
7W - 9L
1,406 Elo+
Solo
Atlas
Atlas
Rairak
Atlas
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
SaltyCyborg
Tyr
Level 158
God Stats
14W - 15L
1,404 SR
Queue Stats
69W - 78L
1,390 Elo+
Party 1
Xbalanque
Xbalanque
cârnâge
Xbalanque
Level 148
God Stats
1W - 0L
1,737 SR
Queue Stats
52W - 36L
1,463 Elo+
Party 1
Tiamat
Tiamat
x2dead2killx
Tiamat
Level 146
God Stats
6W - 3L
1,737 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,137
627
682
2,628
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
915
183
0
0
0
7
0 / 0 / 0
3,660
732
1,059
1,509
538
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
T1EMP0
Sylvanus
2
0 / 1 / 0
2,620
524
774
1,360
393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
3
0 / 1 / 0
2,619
524
591
2,088
283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,340
668
936
1,760
432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Rairak
Atlas
5
0 / 0 / 2
3,398
680
557
1,912
594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,681
736
1,194
2,683
1,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
cârnâge
Xbalanque
5
2 / 0 / 0
3,683
737
1,749
2,247
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
6
0 / 0 / 0
3,496
699
907
2,327
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Atlas
Rairak
Atlas
0
0
2
1
W
0
0
0
0
L
0
0
0
0
L
Sylvanus
T1EMP0
Sylvanus
0
1
0
0
L
Hou Yi
0
1
0
0
W
Xbalanque
cârnâge
Xbalanque
2
0
0
2
W
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,106
Damage
5,343
7,585
Taken
10,929
1,873
Mitigated
3,304
4,242
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
682
230
0
1,571
2,628
659
0
213
2,379
0
7,294
L
0
0
0
0
0
0
0
0
0
0
0
W
936
222
0
1,277
1,760
432
0
110
1,650
0
12,580
W
Atlas
Rairak
Atlas
557
314
0
992
1,912
594
0
399
1,513
5,464
0
W
1,194
121
0
1,054
2,683
1,081
0
0
2,683
543
14,365
L
1,059
51
0
1,220
1,509
538
0
583
828
18,878
0
L
Sylvanus
T1EMP0
Sylvanus
774
328
255
280
1,360
393
0
355
1,005
3,563
1,255
L
Hou Yi
591
374
0
916
2,088
283
0
202
1,886
0
3,971
W
Xbalanque
cârnâge
Xbalanque
1,749
926
0
1,496
2,247
398
36
187
2,060
0
16,518
W
Tiamat
907
63
0
1,155
2,327
799
0
983
1,344
13,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,951
Gold Earned
17,598
80
Minions Killed
153
0
Camps Cleared
0
286,629
Distance Traveled
457,450
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,137
627
25
5
0
107,132
0
L
Vamana
915
183
0
0
0
0
0
W
Shiva
3,340
668
30
6
0
108,366
1
W
Atlas
3,398
680
8
2
0
87,470
0
W
Tyr
3,681
736
41
8
0
86,995
0
L
Anubis
3,660
732
41
8
0
95,261
2
L
Sylvanus
2,620
524
8
2
0
35,268
1
L
Hou Yi
2,619
524
6
1
0
48,968
0
W
Xbalanque
3,683
737
35
7
0
77,897
0
W
Tiamat
3,496
699
39
8
0
96,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role