Player Matchup

Khepri
Khepri
CptnBigMeat
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Awilix
Awilix
Gawkamesh69
Awilix
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
Knaws
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,684 Elo+
Party 2
Ah Puch
Ah Puch
LadySwitch
Ah Puch
Level 29
God Stats
11W - 18L
1,355 SR
Queue Stats
134W - 134L
1,288 Elo+
Solo
Shiva
Shiva
StonedWalrus69
Shiva
Level 157
God Stats
1W - 0L
1,604 SR
Queue Stats
18W - 14L
1,722 Elo+
Party 3
Team Averages
Level 59
1,492 SR
1,568 Elo+

VS

Team Averages
Level 73
1,689 SR
1,449 Elo+
Mulan
Mulan
AzW Beowulf
Mulan
Level 48
God Stats
12W - 8L
1,522 SR
Queue Stats
295W - 343L
1,368 Elo+
Solo
Kali
Kali
SMITHCAS
Kali
Level 21
God Stats
4W - 4L
1,685 SR
Queue Stats
125W - 143L
1,319 Elo+
Party 1
Hou Yi
Hou Yi
Ziljaeden
Hou Yi
Level 138
God Stats
9W - 7L
1,839 SR
Queue Stats
414W - 354L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
erikscrazy
Baron Samedi
Level 105
God Stats
31W - 12L
1,798 SR
Queue Stats
377W - 302L
1,531 Elo+
Party 1
Sol
Sol
redrider923
Sol
Level 51
God Stats
6W - 7L
1,602 SR
Queue Stats
444W - 425L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 1 / 10
8,188
682
2,126
5,333
5,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
17
6 / 2 / 10
9,927
827
12,950
11,055
4,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Knaws
Heimdallr
18
8 / 1 / 6
10,287
857
14,450
8,140
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
LadySwitch
Ah Puch
15
3 / 3 / 4
9,033
753
8,095
8,480
3,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 12
9,230
769
13,463
12,845
11,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,992
666
5,041
10,344
13,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
14
1 / 6 / 3
7,999
667
3,065
10,734
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Ziljaeden
Hou Yi
15
3 / 3 / 3
8,612
718
9,457
10,487
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
erikscrazy
Baron Samedi
16
3 / 3 / 1
9,751
813
6,135
12,758
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 2
8,440
703
7,670
12,741
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
22
Kills
10
10
Deaths
22
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Khepri
0
1
10
5
W
Awilix
6
2
10
5.5
W
Heimdallr
Knaws
Heimdallr
8
1
6
11
W
Ah Puch
LadySwitch
Ah Puch
3
3
4
1.67
L
Kali
1
6
3
0.42
W
5
3
12
3.67
L
Hou Yi
Ziljaeden
Hou Yi
3
3
3
1.5
L
Baron Samedi
erikscrazy
Baron Samedi
3
3
1
1.17
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
31,368
45,853
Taken
57,064
27,942
Mitigated
38,009
5,946
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,041
322
56
1,546
10,344
13,054
142
2,744
7,600
0
13,910
W
Khepri
2,126
60
583
473
5,333
5,284
441
2,217
3,116
12,944
0
W
Awilix
12,950
4,576
0
470
11,055
4,467
1,448
2,958
8,097
0
43,088
W
Heimdallr
Knaws
Heimdallr
14,450
5,627
0
660
8,140
3,633
650
2,519
5,621
0
53,290
W
Ah Puch
LadySwitch
Ah Puch
8,095
218
272
2,088
8,480
3,040
895
2,429
6,051
32,149
0
L
Kali
3,065
1,134
0
462
10,734
4,875
144
2,258
8,476
0
12,781
W
13,463
2,336
522
878
12,845
11,518
86
3,682
9,163
4,290
27,983
L
Hou Yi
Ziljaeden
Hou Yi
9,457
4,086
0
2,260
10,487
3,877
459
1,433
9,054
0
30,697
L
Baron Samedi
erikscrazy
Baron Samedi
6,135
343
1,635
3,598
12,758
12,424
78
2,411
10,347
26,841
0
L
7,670
3,936
0
2,927
12,741
3,779
813
2,627
10,111
29,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
42,794
275
Minions Killed
189
0
Camps Cleared
0
1,211,482
Distance Traveled
1,201,097
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,992
666
12
1
0
245,962
1
W
Khepri
8,188
682
14
1
0
249,542
0
W
Awilix
9,927
827
67
6
0
272,631
3
W
Heimdallr
10,287
857
90
8
0
229,424
0
W
Ah Puch
9,033
753
69
6
0
208,310
0
L
Kali
7,999
667
21
2
0
223,368
4
W
Shiva
9,230
769
35
3
0
251,575
2
L
Hou Yi
8,612
718
71
6
0
223,814
2
L
Baron Samedi
9,751
813
34
3
0
266,598
4
L
Sol
8,440
703
51
4
0
241,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role