Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum IV
DyWellYT
Camazotz
Platinum IV
Level 160
God Stats
3W - 3L
1,519 SR
Queue Stats
153W - 150L
1,860 MMR
Solo
Ne Zha
Ne Zha
Gold II
KalzitoBroxa
Ne Zha
Gold II
Level 108
God Stats
2W - 1L
1,745 SR
Queue Stats
54W - 45L
1,692 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
MADem0n
Ao Kuang
Gold I
Level 154
God Stats
157W - 116L
1,632 SR
Queue Stats
546W - 565L
1,679 MMR
Solo
Agni
Agni
Platinum III
VaAlLenTiN
Agni
Platinum III
Level 145
God Stats
16W - 5L
1,500 SR
Queue Stats
368W - 371L
1,866 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,579 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,345 SR
1,669 MMR
Rama
Rama
Gold III
 
Rama
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
Catth
Fenrir
Platinum V
Level 142
God Stats
0W - 1L
1,204 SR
Queue Stats
87W - 70L
1,829 MMR
Solo
He Bo
He Bo
Platinum I
aalf10
He Bo
Platinum I
Level 157
God Stats
1W - 5L
1,020 SR
Queue Stats
248W - 237L
1,858 MMR
Solo
Sylvanus
Sylvanus
Platinum V
iiZong
Sylvanus
Platinum V
Level 155
God Stats
8W - 16L
1,500 SR
Queue Stats
280W - 285L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
9 / 4 / 6
12,354
650
16,507
18,801
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
DyWellYT
Camazotz
18
6 / 6 / 5
12,116
638
16,081
22,143
17,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
17
3 / 1 / 16
11,297
595
11,021
20,236
20,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
MADem0n
Ao Kuang
17
11 / 3 / 9
11,587
610
11,080
17,076
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 11
11,808
621
11,275
9,833
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaGebLokiBastet

VS

Bans
ThothSolBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 4 / 3
10,790
568
12,715
16,877
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
 
Chaac
17
4 / 5 / 1
10,511
553
11,725
19,028
13,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Catth
Fenrir
16
4 / 7 / 2
10,191
536
6,980
17,061
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
aalf10
He Bo
17
6 / 7 / 1
10,606
558
14,782
12,233
6,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
iiZong
Sylvanus
12
1 / 10 / 7
8,322
438
6,044
18,837
16,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
33
Kills
19
19
Deaths
33
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
6
3
L
Rama
 
Rama
4
4
3
1.38
L
Chaac
 
Chaac
4
5
1
0.9
L
Fenrir
Catth
Fenrir
4
7
2
0.71
W
Camazotz
DyWellYT
Camazotz
6
6
5
1.42
W
Ne Zha
3
1
16
11
W
Ao Kuang
MADem0n
Ao Kuang
11
3
9
5.17
W
4
5
11
1.9
L
He Bo
aalf10
He Bo
6
7
1
0.93
L
Sylvanus
iiZong
Sylvanus
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,964
Damage
52,246
88,089
Taken
84,036
55,268
Mitigated
48,500
30,244
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,507
11,298
0
9,347
18,801
6,803
6,053
2,548
15,951
0
94,739
L
Rama
 
Rama
12,715
9,178
0
8,376
16,877
5,601
195
4,945
11,932
0
88,791
L
Chaac
 
Chaac
11,725
5,257
0
8,208
19,028
13,534
0
2,344
16,684
0
75,794
L
Fenrir
Catth
Fenrir
6,980
849
0
878
17,061
6,464
0
5,969
11,092
0
58,595
W
Camazotz
DyWellYT
Camazotz
16,081
6,175
0
8,865
22,143
17,990
781
3,613
18,207
0
71,170
W
Ne Zha
11,021
3,721
0
5,552
20,236
20,426
228
5,276
14,789
0
53,460
W
Ao Kuang
MADem0n
Ao Kuang
11,080
2,106
0
5,709
17,076
6,543
2,118
5,004
11,882
61,789
0
W
11,275
361
0
771
9,833
3,506
1,034
2,878
6,858
81,960
525
L
He Bo
aalf10
He Bo
14,782
810
0
1,068
12,233
6,755
0
3,308
8,925
68,743
0
L
Sylvanus
iiZong
Sylvanus
6,044
1,793
1,146
3,507
18,837
16,146
0
5,789
13,048
19,801
8,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
50,420
596
Minions Killed
554
0
Camps Cleared
0
1,951,146
Distance Traveled
1,767,150
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,354
650
159
8
0
340,754
2
L
Rama
10,790
568
146
8
0
349,219
5
L
Chaac
10,511
553
156
8
0
365,530
5
L
Fenrir
10,191
536
97
5
0
403,277
4
W
Camazotz
12,116
638
126
7
0
379,411
3
W
Ne Zha
11,297
595
68
4
0
419,400
2
W
Ao Kuang
11,587
610
85
4
0
435,707
7
W
Agni
11,808
621
158
8
0
375,874
6
L
He Bo
10,606
558
122
6
0
328,499
8
L
Sylvanus
8,322
438
33
2
0
320,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role