Player Matchup

Anubis
Anubis
BigBongandJD
Anubis
Level 55
God Stats
90W - 57L
1,661 SR
Queue Stats
289W - 254L
1,600 Elo+
Solo
Guan Yu
Guan Yu
DaddyEarth
Guan Yu
Level 39
God Stats
1W - 2L
1,697 SR
Queue Stats
41W - 56L
1,613 Elo+
Solo
Jing Wei
Jing Wei
MomoTheVicious
Jing Wei
Level 80
God Stats
1W - 1L
1,472 SR
Queue Stats
6W - 9L
1,793 Elo+
Solo
Team Averages
Level 58
1,610 SR
1,668 Elo+

VS

Team Averages
Level 138
1,599 SR
1,629 Elo+
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gunner300WM
Mulan
Level 120
God Stats
219W - 64L
1,797 SR
Queue Stats
335W - 109L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 6 / 4
9,061
647
6,230
9,064
2,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
DaddyEarth
Guan Yu
13
3 / 5 / 2
9,442
674
6,066
17,424
11,165
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
14
2 / 3 / 4
9,946
710
12,086
9,492
2,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 2 / 4
11,183
799
16,906
8,955
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
15
3 / 2 / 11
10,195
728
7,759
9,748
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 13
9,573
684
6,882
15,590
11,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
14
14
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
4
6
W
Chang'e
 
Chang'e
3
2
11
4.25
L
Anubis
2
6
4
0.67
L
Guan Yu
DaddyEarth
Guan Yu
3
5
2
0.8
W
1
3
13
2.5
L
Jing Wei
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
31,547
35,980
Taken
34,293
15,419
Mitigated
18,071
6,933
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,906
9,917
0
1,738
8,955
3,365
2,238
900
8,055
0
51,053
W
Chang'e
 
Chang'e
7,759
198
3,821
4,769
9,748
2,808
377
3,319
6,429
41,135
0
L
Anubis
6,230
231
464
1,059
9,064
2,171
126
2,482
6,582
33,041
0
L
Guan Yu
DaddyEarth
Guan Yu
6,066
837
1,154
2,704
17,424
11,165
0
2,944
14,480
0
17,995
W
6,882
526
0
2,375
15,590
11,898
121
2,485
13,105
0
22,449
L
Jing Wei
12,086
9,187
0
1,552
9,492
2,083
215
2,481
7,011
0
42,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
30,951
143
Minions Killed
170
6
Camps Cleared
6
746,347
Distance Traveled
745,908
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,183
799
67
5
3
239,327
1
W
Chang'e
10,195
728
77
6
2
259,050
3
L
Anubis
9,061
647
51
4
4
207,193
3
L
Guan Yu
9,442
674
25
2
2
271,739
3
W
Mulan
9,573
684
26
2
1
247,531
3
L
Jing Wei
9,946
710
67
5
0
267,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role