Player Matchup

Neith
Neith
Kara-Emir
Neith
Level 62
God Stats
78W - 69L
1,370 SR
Queue Stats
142W - 146L
1,302 Elo+
Party 1
Merlin
Merlin
Tutku23
Merlin
Level 13
God Stats
2W - 0L
1,675 SR
Queue Stats
3W - 9L
1,233 Elo+
Party 1
Mulan
Mulan
fermagalol
Mulan
Level 68
God Stats
6W - 13L
1,239 SR
Queue Stats
72W - 88L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
shadowman950
Danzaburou
Level 85
God Stats
2W - 2L
1,172 SR
Queue Stats
176W - 197L
1,365 Elo+
Solo
Nemesis
Nemesis
veniytocamelo12
Nemesis
Level 57
God Stats
2W - 2L
1,371 SR
Queue Stats
73W - 108L
1,341 Elo+
Party 2
Team Averages
Level 57
1,365 SR
1,316 Elo+

VS

Team Averages
Level 89
1,509 SR
1,337 Elo+
Ao Kuang
Ao Kuang
BigSloMomma
Ao Kuang
Level 59
God Stats
12W - 8L
1,620 SR
Queue Stats
65W - 94L
1,261 Elo+
Solo
Sylvanus
Sylvanus
Brees069
Sylvanus
Level 81
God Stats
5W - 8L
1,282 SR
Queue Stats
76W - 79L
1,398 Elo+
Solo
Izanami
Izanami
Papa Shme
Izanami
Level 137
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 8L
1,225 Elo+
Solo
Chang'e
Chang'e
TDJandaTT
Chang'e
Level 86
God Stats
26W - 32L
1,465 SR
Queue Stats
71W - 88L
1,408 Elo+
Solo
Achilles
Achilles
ninja_terco67100
Achilles
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
167W - 154L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kara-Emir
Neith
18
1 / 3 / 4
11,342
493
10,323
14,297
5,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Merlin
Tutku23
Merlin
15
0 / 9 / 2
9,578
416
4,836
11,705
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
20
9 / 3 / 5
13,937
606
23,565
21,619
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
shadowman950
Danzaburou
19
3 / 2 / 0
12,074
525
7,664
11,250
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 4
11,286
491
7,170
16,813
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigSloMomma
Ao Kuang
17
8 / 7 / 4
11,052
481
17,942
26,303
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Brees069
Sylvanus
16
4 / 5 / 4
10,429
453
6,996
18,128
13,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Papa Shme
Izanami
16
5 / 3 / 2
10,672
464
8,648
13,763
3,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
TDJandaTT
Chang'e
20
5 / 2 / 3
12,283
534
12,536
16,788
7,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 1 / 0
6,096
265
0
1,146
537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
16
Kills
22
22
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BigSloMomma
Ao Kuang
8
7
4
1.43
L
Sylvanus
Brees069
Sylvanus
4
5
4
1.2
W
Neith
Kara-Emir
Neith
1
3
4
1
L
Izanami
Papa Shme
Izanami
5
3
2
2
L
Chang'e
TDJandaTT
Chang'e
5
2
3
3.25
W
Merlin
Tutku23
Merlin
0
9
2
0.11
W
Mulan
9
3
5
3.83
L
0
1
0
0
W
Danzaburou
shadowman950
Danzaburou
3
2
0
1.5
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,558
Damage
46,122
75,684
Taken
76,128
33,040
Mitigated
32,153
27,606
Healing
28,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BigSloMomma
Ao Kuang
17,942
6,764
0
10,508
26,303
7,486
1,089
340
25,740
52,215
0
L
Sylvanus
Brees069
Sylvanus
6,996
2,791
381
3,016
18,128
13,089
81
838
16,876
37,832
12,439
W
Neith
Kara-Emir
Neith
10,323
5,535
0
5,602
14,297
5,151
2,606
8,121
6,010
0
82,792
L
Izanami
Papa Shme
Izanami
8,648
4,595
0
4,453
13,763
3,952
1,240
1,854
11,866
0
81,029
L
Chang'e
TDJandaTT
Chang'e
12,536
625
1,903
8,338
16,788
7,089
231
1,804
14,889
95,066
4,456
W
Merlin
Tutku23
Merlin
4,836
573
0
229
11,705
3,629
2,670
5,504
6,111
46,040
0
W
Mulan
23,565
2,684
281
9,911
21,619
13,967
3,043
11,297
10,260
0
89,217
L
0
0
0
230
1,146
537
0
0
1,076
0
2,155
W
Danzaburou
shadowman950
Danzaburou
7,664
2,777
0
4,102
11,250
4,066
0
3,659
7,573
0
80,508
W
7,170
1,628
107
7,374
16,813
6,227
728
7,382
9,307
0
71,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,217
Gold Earned
50,532
649
Minions Killed
507
0
Camps Cleared
0
1,942,246
Distance Traveled
1,430,257
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,052
481
61
3
0
405,904
0
L
Sylvanus
10,429
453
92
4
0
278,816
0
W
Neith
11,342
493
150
7
0
355,964
0
L
Izanami
10,672
464
145
6
0
291,968
5
L
Chang'e
12,283
534
202
9
0
416,084
4
W
Merlin
9,578
416
85
4
0
362,884
1
W
Mulan
13,937
606
167
7
0
408,059
6
L
Achilles
6,096
265
7
0
0
37,485
0
W
Danzaburou
12,074
525
139
6
0
407,252
3
W
Nemesis
11,286
491
108
5
0
408,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role