Player Matchup

Fenrir
Fenrir
Gold IV
KryptekLegend
Fenrir
Gold IV
Level 104
God Stats
5W - 0L
1,739 SR
Queue Stats
239W - 237L
1,413 MMR
Solo
Bellona
Bellona
Silver I
Murphyyy
Bellona
Silver I
Level 155
God Stats
8W - 3L
1,739 SR
Queue Stats
35W - 26L
1,416 MMR
Party 2
Discordia
Discordia
Gold III
Plxtinum
Discordia
Gold III
Level 124
God Stats
2W - 1L
1,688 SR
Queue Stats
72W - 64L
1,422 MMR
Solo
Charybdis
Charybdis
Gold IV
Simmer
Charybdis
Gold IV
Level 156
God Stats
4W - 1L
1,943 SR
Queue Stats
96W - 95L
1,365 MMR
Party 2
Geb
Geb
Gold IV
lADDESSl
Geb
Gold IV
Level 158
God Stats
3W - 2L
1,731 SR
Queue Stats
191W - 175L
1,399 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,768 SR
1,403 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,560 SR
1,419 MMR
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
ChaosXblade
Horus
Silver IV
Level 109
God Stats
12W - 14L
1,449 SR
Queue Stats
35W - 51L
1,399 MMR
Solo
Apollo
Apollo
Silver II
MrXTillerXTTV
Apollo
Silver II
Level 106
God Stats
4W - 2L
1,681 SR
Queue Stats
15W - 18L
1,416 MMR
Party 1
Camazotz
Camazotz
Bronze III
SunsetLeo
Camazotz
Bronze III
Level 45
God Stats
0W - 1L
1,668 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Poseidon
Poseidon
Gold V
TrolllLee
Poseidon
Gold V
Level 150
God Stats
5W - 6L
1,500 SR
Queue Stats
478W - 466L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,809
678
3,493
8,659
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Murphyyy
Bellona
15
9 / 0 / 5
9,665
743
7,862
7,042
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Plxtinum
Discordia
13
4 / 0 / 6
8,765
674
6,475
2,361
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Simmer
Charybdis
15
11 / 1 / 3
9,963
766
12,233
8,504
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 13
8,114
624
4,407
10,312
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaPersephoneIzanami

VS

Bans
BastetAtlasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 6 / 1
7,169
551
5,153
8,497
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 6 / 0
6,416
494
2,596
15,066
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 0
6,018
463
5,401
8,353
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
SunsetLeo
Camazotz
9
0 / 2 / 0
5,852
450
1,259
8,403
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
TrolllLee
Poseidon
9
0 / 6 / 1
6,184
476
2,244
6,105
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
26
Kills
1
1
Deaths
26
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
1
0.08
L
1
6
0
0.17
W
2
0
4
4
L
0
6
0
0
W
Bellona
Murphyyy
Bellona
9
0
5
11.5
W
Discordia
Plxtinum
Discordia
4
0
6
7
W
Charybdis
Simmer
Charybdis
11
1
3
12.5
L
Camazotz
SunsetLeo
Camazotz
0
2
0
0
L
Poseidon
TrolllLee
Poseidon
0
6
1
0.08
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
16,653
36,878
Taken
46,424
22,215
Mitigated
14,157
16,029
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,153
318
0
510
8,497
2,246
0
3,106
5,391
44,738
0
L
2,596
1,142
860
3,363
15,066
7,820
0
5,506
9,560
0
10,949
W
3,493
860
0
5,145
8,659
3,742
613
1,585
6,940
0
60,601
L
5,401
3,474
0
1,664
8,353
898
892
545
7,808
0
34,500
W
Bellona
Murphyyy
Bellona
7,862
2,374
0
2,899
7,042
5,772
1,703
1,618
5,390
0
50,268
W
Discordia
Plxtinum
Discordia
6,475
721
0
383
2,361
603
950
856
1,411
50,223
0
W
Charybdis
Simmer
Charybdis
12,233
6,332
0
4,656
8,504
2,847
6,298
1,584
6,880
0
66,187
L
Camazotz
SunsetLeo
Camazotz
1,259
147
0
1,847
8,403
2,248
0
1,725
6,678
0
34,224
L
Poseidon
TrolllLee
Poseidon
2,244
593
0
895
6,105
945
640
0
6,105
29,267
0
W
4,407
875
383
2,563
10,312
9,251
358
1,352
8,860
13,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
31,639
431
Minions Killed
327
0
Camps Cleared
0
1,417,033
Distance Traveled
1,264,353
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,169
551
110
8
0
227,970
3
L
Horus
6,416
494
21
2
0
247,278
0
W
Fenrir
8,809
678
115
9
0
297,576
3
L
Apollo
6,018
463
63
5
0
248,741
11
W
Bellona
9,665
743
101
8
0
306,300
2
W
Discordia
8,765
674
84
6
0
282,748
3
W
Charybdis
9,963
766
112
9
0
248,133
3
L
Camazotz
5,852
450
68
5
0
307,532
1
L
Poseidon
6,184
476
65
5
0
232,832
2
W
Geb
8,114
624
19
1
0
282,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role