Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Animeperson1132
Ymir
Level 20
God Stats
1W - 6L
1,188 SR
Queue Stats
3W - 12L
1,079 Elo+
Party 2
Sun Wukong
Sun Wukong
CombativeBeast
Sun Wukong
Level 115
God Stats
92W - 99L
1,390 SR
Queue Stats
248W - 272L
1,276 Elo+
Solo
Tsukuyomi
Tsukuyomi
MormonBoi69
Tsukuyomi
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,398 Elo+
Solo
Team Averages
Level 85
1,416 SR
1,351 Elo+

VS

Team Averages
Level 85
1,491 SR
1,362 Elo+
Persephone
Persephone
BooznCruznCatDdy
Persephone
Level 147
God Stats
7W - 3L
1,500 SR
Queue Stats
58W - 67L
1,437 Elo+
Solo
Chiron
Chiron
LoDcorn
Chiron
Level 56
God Stats
25W - 42L
1,674 SR
Queue Stats
100W - 141L
1,344 Elo+
Party 1
Atlas
Atlas
UN0RTH0D0XPANDA
Atlas
Level 53
God Stats
57W - 74L
1,335 SR
Queue Stats
102W - 143L
1,229 Elo+
Party 1
Fenrir
Fenrir
WG RED WOLVES
Fenrir
Level 84
God Stats
3W - 4L
1,475 SR
Queue Stats
355W - 425L
1,320 Elo+
Party 1
Tyr
Tyr
iGustii_
Tyr
Level 83
God Stats
9W - 9L
1,469 SR
Queue Stats
69W - 59L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
7 / 3 / 5
9,845
579
16,483
9,098
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
 
Sol
13
2 / 4 / 4
8,016
472
9,156
13,133
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 6
7,983
470
4,229
16,646
12,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
CombativeBeast
Sun Wukong
15
5 / 4 / 6
9,003
530
10,220
17,011
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
MormonBoi69
Tsukuyomi
9
1 / 2 / 1
6,534
384
1,825
4,675
1,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BooznCruznCatDdy
Persephone
14
3 / 2 / 7
9,324
548
7,138
11,868
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
LoDcorn
Chiron
11
3 / 4 / 1
7,341
432
8,063
11,777
4,177
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 2 / 6
7,281
428
5,759
11,639
7,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
8 / 8 / 5
8,475
499
10,119
12,987
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 3 / 3
8,487
499
5,859
10,928
7,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
18
Kills
18
18
Deaths
19
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
3
5
3.17
W
Sol
 
Sol
2
4
4
1
W
3
5
6
1.2
L
Persephone
BooznCruznCatDdy
Persephone
3
2
7
3.25
W
Sun Wukong
CombativeBeast
Sun Wukong
5
4
6
2
L
Chiron
LoDcorn
Chiron
3
4
1
0.88
W
Tsukuyomi
MormonBoi69
Tsukuyomi
1
2
1
0.75
L
1
2
6
2
L
8
8
5
1.31
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,913
Damage
36,938
60,563
Taken
59,199
28,865
Mitigated
32,958
16,566
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,483
2,300
0
2,970
9,098
3,058
44
3,538
5,373
78,087
0
W
Sol
 
Sol
9,156
1,598
0
4,726
13,133
3,543
3,543
2,333
10,760
50,671
0
W
4,229
1,281
0
1,517
16,646
12,077
214
3,026
13,536
14,802
0
L
Persephone
BooznCruznCatDdy
Persephone
7,138
676
222
4,819
11,868
4,373
379
5,933
5,933
60,389
0
W
Sun Wukong
CombativeBeast
Sun Wukong
10,220
1,236
0
6,293
17,011
8,983
91
3,619
13,322
0
45,647
L
Chiron
LoDcorn
Chiron
8,063
3,215
1,211
2,355
11,777
4,177
778
6,272
5,409
0
32,344
W
Tsukuyomi
MormonBoi69
Tsukuyomi
1,825
265
0
1,060
4,675
1,204
0
0
4,675
0
20,212
L
5,759
1,874
733
3,180
11,639
7,914
66
7,316
4,323
20,832
0
L
10,119
2,698
0
1,469
12,987
8,734
0
5,478
7,509
0
40,080
L
5,859
866
0
2,735
10,928
7,760
690
4,811
6,117
0
40,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
40,908
354
Minions Killed
339
0
Camps Cleared
0
1,427,181
Distance Traveled
1,599,863
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,845
579
131
8
0
340,052
1
W
Sol
8,016
472
83
5
0
331,669
4
W
Ymir
7,983
470
22
1
0
323,980
1
L
Persephone
9,324
548
111
7
0
306,278
1
W
Sun Wukong
9,003
530
75
4
0
293,756
0
L
Chiron
7,341
432
58
3
0
323,651
0
W
Tsukuyomi
6,534
384
43
3
0
137,724
1
L
Atlas
7,281
428
26
2
0
329,537
4
L
Fenrir
8,475
499
55
3
0
320,374
1
L
Tyr
8,487
499
89
5
0
320,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role