Player Matchup

Medusa
Medusa
Antwonatron
Medusa
Level 29
God Stats
1W - 2L
1,483 SR
Queue Stats
16W - 17L
1,513 Elo+
Party 2
Bacchus
Bacchus
FatBron1011
Bacchus
Level 128
God Stats
7W - 8L
1,345 SR
Queue Stats
76W - 114L
1,401 Elo+
Solo
Zeus
Zeus
Fenrir Kills
Zeus
Level 33
God Stats
2W - 7L
1,205 SR
Queue Stats
39W - 49L
1,524 Elo+
Party 2
Team Averages
Level 63
1,344 SR
1,479 Elo+

VS

Team Averages
Level 81
1,625 SR
1,595 Elo+
Janus
Janus
MothMook
Janus
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 77L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
WiLd420WeeDz
Ao Kuang
Level 102
God Stats
1W - 2L
1,660 SR
Queue Stats
24W - 21L
1,704 Elo+
Party 1
Loki
Loki
ayerhart420
Loki
Level 25
God Stats
18W - 12L
1,715 SR
Queue Stats
99W - 106L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 2 / 10
11,079
791
9,842
9,290
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
FatBron1011
Bacchus
16
2 / 0 / 15
10,581
756
3,211
6,924
7,448
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 4 / 7
11,865
848
15,856
10,706
2,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MothMook
Janus
14
3 / 3 / 3
9,949
711
6,490
7,294
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
WiLd420WeeDz
Ao Kuang
14
2 / 8 / 1
9,457
676
5,221
16,970
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 7 / 3
9,011
644
8,149
10,667
3,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
6
6
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
10
5.5
W
Bacchus
FatBron1011
Bacchus
2
0
15
9.5
W
10
4
7
3.38
L
Janus
MothMook
Janus
3
3
3
1.5
L
Ao Kuang
WiLd420WeeDz
Ao Kuang
2
8
1
0.31
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,909
Damage
19,860
26,920
Taken
34,931
13,619
Mitigated
12,446
6,707
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,842
4,646
0
2,558
9,290
3,173
1,436
4,012
5,278
0
48,460
W
Bacchus
FatBron1011
Bacchus
3,211
234
861
968
6,924
7,448
575
1,916
5,008
17,214
0
W
15,856
2,561
0
2,320
10,706
2,998
146
5,861
4,845
38,423
0
L
Janus
MothMook
Janus
6,490
66
0
550
7,294
2,145
44
4,892
2,170
35,375
0
L
Ao Kuang
WiLd420WeeDz
Ao Kuang
5,221
711
0
3,149
16,970
6,945
1,325
9,672
6,875
23,040
2,551
L
8,149
1,926
0
0
10,667
3,356
271
4,129
6,350
0
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
28,417
164
Minions Killed
147
7
Camps Cleared
6
776,623
Distance Traveled
694,863
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,079
791
77
6
4
255,565
4
W
Bacchus
10,581
756
40
3
0
281,351
3
W
Zeus
11,865
848
47
3
3
239,707
4
L
Janus
9,949
711
69
5
0
216,445
3
L
Ao Kuang
9,457
676
53
4
4
227,207
2
L
Loki
9,011
644
25
2
2
251,211
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role