Player Matchup

Medusa
Medusa
Gold II
Dmbrandonsmurfxd
Medusa
Gold II
Level 64
God Stats
38W - 23L
1,589 SR
Queue Stats
138W - 127L
1,620 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
LegendaryTommy
Gilgamesh
Gold IV
Level 98
God Stats
8W - 6L
1,542 SR
Queue Stats
207W - 209L
1,459 MMR
Party 2
Kali
Kali
Platinum V
RaptureKyng93
Kali
Platinum V
Level 103
God Stats
34W - 18L
1,789 SR
Queue Stats
169W - 152L
1,715 MMR
Party 1
Scylla
Scylla
Gold IV
SavPap
Scylla
Gold IV
Level 130
God Stats
3W - 3L
1,673 SR
Queue Stats
56W - 58L
1,355 MMR
Party 1
Horus
Horus
Gold V
Tru3MCGamer
Horus
Gold V
Level 42
God Stats
23W - 19L
1,722 SR
Queue Stats
39W - 47L
1,505 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 87
1,663 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,520 SR
1,526 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
TiempoX
Vulcan
Gold IV
Level 82
God Stats
5W - 11L
1,422 SR
Queue Stats
76W - 81L
1,556 MMR
Solo
Nemesis
Nemesis
Gold III
diskreet
Nemesis
Gold III
Level 145
God Stats
5W - 4L
1,368 SR
Queue Stats
591W - 621L
1,553 MMR
Solo
Rama
Rama
Gold III
happybirthdayto
Rama
Gold III
Level 143
God Stats
9W - 2L
1,791 SR
Queue Stats
223W - 223L
1,546 MMR
Solo
Ymir
Ymir
Gold III
krizalidjb
Ymir
Gold III
Level 122
God Stats
4W - 7L
1,518 SR
Queue Stats
224W - 227L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
9,151
704
6,251
4,228
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
LegendaryTommy
Gilgamesh
13
1 / 3 / 4
7,449
573
5,196
11,712
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 1 / 3
8,891
684
7,668
11,804
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SavPap
Scylla
13
2 / 0 / 2
7,611
585
3,379
6,088
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 6
7,632
587
6,422
10,208
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AresAchillesAtlasSerqet

VS

Bans
ThothAgniBastetTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 7 / 0
5,338
411
3,670
10,993
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
TiempoX
Vulcan
12
1 / 1 / 0
7,271
559
7,905
4,059
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
diskreet
Nemesis
11
0 / 3 / 1
6,541
503
4,128
9,292
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 0
6,816
524
1,768
8,101
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 0
7,731
595
7,214
9,894
10,959
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
4
4
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
0
0
W
5
0
2
6
W
Gilgamesh
LegendaryTommy
Gilgamesh
1
3
4
1
W
7
1
3
8.5
W
Scylla
SavPap
Scylla
2
0
2
3
L
Vulcan
TiempoX
Vulcan
1
1
0
1
W
4
0
6
7
L
Nemesis
diskreet
Nemesis
0
3
1
0.17
L
0
5
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,916
Damage
24,685
44,040
Taken
42,339
21,140
Mitigated
23,335
15,975
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,670
480
242
1,255
10,993
6,441
0
1,301
9,692
11,388
0
W
6,251
2,836
0
2,847
4,228
1,572
31
265
3,963
0
78,247
W
Gilgamesh
LegendaryTommy
Gilgamesh
5,196
2,063
0
2,957
11,712
7,598
0
6,458
5,254
0
36,802
W
7,668
4,814
0
3,994
11,804
4,449
0
4,220
7,390
0
66,290
W
Scylla
SavPap
Scylla
3,379
677
0
934
6,088
1,744
0
3,465
2,505
54,467
0
L
Vulcan
TiempoX
Vulcan
7,905
1,800
0
844
4,059
1,232
0
716
3,343
52,560
0
W
6,422
2,542
857
4,386
10,208
5,777
35
3,969
5,715
0
24,130
L
Nemesis
diskreet
Nemesis
4,128
947
0
2,166
9,292
3,496
0
1,362
7,930
0
43,785
L
1,768
1,170
0
2,360
8,101
1,207
0
0
8,101
0
46,626
L
7,214
1,943
0
1,972
9,894
10,959
0
0
9,894
43,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
33,697
501
Minions Killed
415
0
Camps Cleared
0
1,373,802
Distance Traveled
1,284,049
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,338
411
16
1
0
243,030
0
W
Medusa
9,151
704
137
11
0
270,290
5
W
Gilgamesh
7,449
573
83
6
0
218,973
4
W
Kali
8,891
684
121
9
0
318,184
6
W
Scylla
7,611
585
125
10
0
267,329
5
L
Vulcan
7,271
559
120
9
0
293,164
3
W
Horus
7,632
587
35
3
0
299,026
5
L
Nemesis
6,541
503
83
6
0
287,584
0
L
Rama
6,816
524
99
8
0
232,087
4
L
Ymir
7,731
595
97
7
0
228,184
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role