Player Matchup

Atlas
Atlas
D3ADmAnHANDS
Atlas
Level 33
God Stats
0W - 2L
1,167 SR
Queue Stats
38W - 55L
1,239 Elo+
Party 1
Raijin
Raijin
Raw Earplug
Raijin
Level 46
God Stats
0W - 2L
1,676 SR
Queue Stats
34W - 49L
1,263 Elo+
Party 1
Nemesis
Nemesis
aFatPanda5933
Nemesis
Level 15
God Stats
3W - 7L
1,189 SR
Queue Stats
24W - 36L
1,184 Elo+
Party 1
Team Averages
Level 31
1,344 SR
1,229 Elo+

VS

Team Averages
Level 76
1,435 SR
1,379 Elo+
Terra
Terra
MalveauxOTM
Terra
Level 18
God Stats
6W - 2L
1,206 SR
Queue Stats
23W - 27L
1,303 Elo+
Party 2
Baron Samedi
Baron Samedi
Nano-Hive
Baron Samedi
Level 65
God Stats
16W - 10L
1,565 SR
Queue Stats
32W - 38L
1,327 Elo+
Party 2
Ne Zha
Ne Zha
YoUnG__300
Ne Zha
Level 144
God Stats
19W - 22L
1,534 SR
Queue Stats
367W - 468L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,511
655
9,834
12,971
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
13
1 / 6 / 0
8,105
623
8,620
11,935
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
11
0 / 8 / 1
7,256
558
2,968
13,623
7,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,932
687
2,791
12,667
13,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Nano-Hive
Baron Samedi
14
3 / 0 / 11
9,752
750
13,025
10,738
5,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
YoUnG__300
Ne Zha
15
9 / 1 / 5
10,655
820
15,949
8,797
5,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
0
7
6.5
W
Baron Samedi
Nano-Hive
Baron Samedi
3
0
11
8.5
L
Raijin
1
6
0
0.17
W
Ne Zha
YoUnG__300
Ne Zha
9
1
5
11.5
L
Nemesis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,422
Damage
31,765
38,529
Taken
32,202
22,178
Mitigated
25,299
5,636
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,834
3,228
301
3,441
12,971
11,095
186
6,407
6,564
34,554
0
W
2,791
490
1,629
2,420
12,667
13,960
29
6,792
5,554
14,220
0
W
Baron Samedi
Nano-Hive
Baron Samedi
13,025
1,009
1,662
2,752
10,738
5,676
844
7,034
3,376
41,890
0
L
Raijin
8,620
1,480
305
714
11,935
3,995
360
5,328
6,607
26,009
0
W
Ne Zha
YoUnG__300
Ne Zha
15,949
3,118
723
1,830
8,797
5,663
0
4,324
4,290
0
32,699
L
Nemesis
2,968
270
480
395
13,623
7,088
390
4,660
8,963
0
12,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
29,339
112
Minions Killed
122
5
Camps Cleared
5
695,257
Distance Traveled
733,254
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,511
655
53
4
2
263,742
2
W
Terra
8,932
687
17
1
1
240,103
2
W
Baron Samedi
9,752
750
78
6
3
260,423
3
L
Raijin
8,105
623
41
3
1
183,405
0
W
Ne Zha
10,655
820
27
2
1
232,728
0
L
Nemesis
7,256
558
18
1
2
248,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role