Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Barix-Ost
Loki
Level 42
God Stats
9W - 2L
1,714 SR
Queue Stats
230W - 263L
1,358 Elo+
Solo
Scylla
Scylla
Hoogxnie
Scylla
Level 68
God Stats
8W - 1L
1,500 SR
Queue Stats
375W - 383L
1,474 Elo+
Solo
Serqet
Serqet
Kaguya_is_life
Serqet
Level 8
God Stats
2W - 2L
1,408 SR
Queue Stats
13W - 8L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
Yohane_is_life
Sylvanus
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 86L
1,642 Elo+
Party 2
Team Averages
Level 74
1,525 SR
1,516 Elo+

VS

Team Averages
Level 116
1,502 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CannierVlado
Da Ji
Level 104
God Stats
10W - 2L
1,774 SR
Queue Stats
175W - 185L
1,408 Elo+
Solo
Apollo
Apollo
DDoSViaMicrowave
Apollo
Level 125
God Stats
1W - 3L
1,243 SR
Queue Stats
146W - 101L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
G59Marchi
Cthulhu
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 351L
1,543 Elo+
Party 1
Ymir
Ymir
royal_slayer12
Ymir
Level 45
God Stats
17W - 13L
1,492 SR
Queue Stats
228W - 225L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 0 / 2
5,997
600
3,711
4,739
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
3 / 1 / 1
5,551
555
2,165
5,834
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Hoogxnie
Scylla
9
2 / 2 / 2
5,338
534
3,627
3,931
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 5
5,349
535
3,581
8,251
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
12
2 / 1 / 3
6,778
678
5,598
7,308
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 0
6,492
649
7,129
3,982
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 0
5,412
541
1,753
7,508
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,664
566
3,708
4,657
933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
G59Marchi
Cthulhu
9
0 / 3 / 1
4,818
482
2,745
6,299
3,765
Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 3 / 2
5,214
521
2,571
8,384
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
4
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
2
2
L
Nu Wa
 
Nu Wa
4
0
0
4
W
Loki
3
1
1
3.5
L
0
2
0
0
L
0
1
0
0
L
Cthulhu
G59Marchi
Cthulhu
0
3
1
0.17
W
Scylla
Hoogxnie
Scylla
2
2
2
1.5
W
1
0
5
3.5
W
Sylvanus
2
1
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,682
Damage
17,906
30,063
Taken
30,830
14,141
Mitigated
11,731
10,087
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,711
2,237
0
1,893
4,739
1,265
0
1,204
3,483
0
40,754
L
Nu Wa
 
Nu Wa
7,129
1,368
0
559
3,982
1,089
311
1,537
2,278
36,079
0
W
Loki
2,165
277
0
1,756
5,834
1,477
0
2,389
3,273
0
20,957
L
1,753
399
273
3,795
7,508
2,423
0
1,402
6,106
0
34,454
L
3,708
2,732
0
1,565
4,657
933
528
0
4,563
0
40,623
L
Cthulhu
G59Marchi
Cthulhu
2,745
390
0
435
6,299
3,765
62
3,210
3,049
16,502
0
W
Scylla
Hoogxnie
Scylla
3,627
105
0
668
3,931
1,142
0
1,825
1,938
27,814
0
W
3,581
347
173
2,813
8,251
3,714
0
2,738
5,433
0
12,530
W
Sylvanus
5,598
1,503
456
2,328
7,308
6,543
31
3,706
3,491
29,813
8,695
L
2,571
425
64
1,891
8,384
3,521
0
2,282
5,982
9,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
27,600
295
Minions Killed
281
0
Camps Cleared
0
1,000,565
Distance Traveled
1,018,143
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,997
600
85
9
0
182,228
0
L
Nu Wa
6,492
649
69
7
0
208,065
4
W
Loki
5,551
555
55
6
0
211,068
4
L
Da Ji
5,412
541
76
8
0
219,793
3
L
Apollo
5,664
566
96
10
0
204,531
5
L
Cthulhu
4,818
482
29
3
0
185,205
1
W
Scylla
5,338
534
51
5
0
182,262
1
W
Serqet
5,349
535
21
2
0
223,728
2
W
Sylvanus
6,778
678
83
8
0
201,279
3
L
Ymir
5,214
521
11
1
0
200,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role