Player Matchup

Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ElSuperDorito
Chaac
Level 81
God Stats
10W - 10L
1,876 SR
Queue Stats
87W - 138L
1,229 Elo+
Solo
Ah Puch
Ah Puch
guttamal25
Ah Puch
Level 27
God Stats
0W - 9L
1,247 SR
Queue Stats
112W - 237L
1,042 Elo+
Party 1
Team Averages
Level 59
1,541 SR
1,257 Elo+

VS

Team Averages
Level 77
1,660 SR
1,301 Elo+
Chaac
Chaac
Danilo louven
Chaac
Level 128
God Stats
11W - 3L
1,673 SR
Queue Stats
320W - 495L
1,230 Elo+
Solo
Bakasura
Bakasura
ciaran00
Bakasura
Level 56
God Stats
1W - 0L
1,807 SR
Queue Stats
11W - 24L
1,172 Elo+
Solo
Scylla
Scylla
danivzla420
Scylla
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 4 / 1
10,529
702
10,269
12,554
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 3 / 6
9,189
613
5,732
20,321
15,179
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
guttamal25
Ah Puch
12
1 / 3 / 3
8,736
582
7,861
8,740
3,388
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 2
11,680
779
17,979
16,614
14,119
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
ciaran00
Bakasura
15
2 / 1 / 6
10,299
687
15,109
12,386
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
0 / 3 / 6
9,261
617
584
7,952
2,462

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
10
10
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
1
1.38
W
8
2
2
4.5
L
0
3
6
1
W
Bakasura
ciaran00
Bakasura
2
1
6
5
W
Scylla
0
3
6
1
L
Ah Puch
guttamal25
Ah Puch
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
33,672
41,615
Taken
36,952
23,816
Mitigated
22,587
13,065
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,269
3,219
25
2,209
12,554
5,249
0
233
11,516
0
23,140
W
17,979
3,060
0
4,927
16,614
14,119
284
4,744
11,870
0
51,960
L
5,732
1,171
308
8,084
20,321
15,179
0
1,404
16,917
0
30,839
W
Bakasura
ciaran00
Bakasura
15,109
9,477
0
3,106
12,386
6,006
1,962
2,322
10,064
0
46,516
W
Scylla
584
99
0
796
7,952
2,462
103
1,325
6,627
3,638
0
L
Ah Puch
guttamal25
Ah Puch
7,861
720
627
1,812
8,740
3,388
0
367
8,015
28,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
31,240
128
Minions Killed
181
5
Camps Cleared
7
637,228
Distance Traveled
797,260
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,529
702
28
2
1
218,499
0
W
Chaac
11,680
779
79
5
2
269,714
2
L
Chaac
9,189
613
48
3
4
224,955
1
W
Bakasura
10,299
687
96
6
5
307,401
0
W
Scylla
9,261
617
6
0
0
220,145
0
L
Ah Puch
8,736
582
52
3
0
193,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role