Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Fitingo
Hercules
Level 73
God Stats
6W - 14L
1,138 SR
Queue Stats
52W - 78L
1,347 Elo+
Party 1
Sol
Sol
Misha2393
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,535 Elo+
Solo
Set
Set
Wesolo
Set
Level 126
God Stats
0W - 1L
1,809 SR
Queue Stats
58W - 60L
1,541 Elo+
Solo
Nu Wa
Nu Wa
pongmoo
Nu Wa
Level 107
God Stats
9W - 6L
1,513 SR
Queue Stats
271W - 268L
1,551 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,495 Elo+

VS

Team Averages
Level 84
1,618 SR
1,455 Elo+
Ymir
Ymir
CatGirlGaymer69
Ymir
Level 53
God Stats
7W - 7L
1,580 SR
Queue Stats
179W - 184L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DragonShade98
Ah Muzen Cab
Level 44
God Stats
1W - 1L
1,512 SR
Queue Stats
190W - 170L
1,612 Elo+
Solo
Bellona
Bellona
KSI_tessflare
Bellona
Level 124
God Stats
7W - 5L
1,796 SR
Queue Stats
263W - 262L
1,425 Elo+
Party 2
Pele
Pele
KingManii999
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,356 Elo+
Party 2
Janus
Janus
NecropolisKing
Janus
Level 80
God Stats
10W - 12L
1,704 SR
Queue Stats
285W - 341L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 11 / 1
8,430
422
6,100
17,174
6,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Fitingo
Hercules
15
0 / 5 / 1
9,449
472
6,479
17,868
13,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 2 / 4
10,734
537
12,872
11,497
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Wesolo
Set
16
4 / 4 / 0
9,885
494
7,796
17,389
9,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
pongmoo
Nu Wa
15
1 / 6 / 1
9,048
452
13,491
11,108
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
9,902
495
4,708
12,640
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
DragonShade98
Ah Muzen Cab
16
7 / 3 / 6
10,857
543
13,584
14,005
4,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
17
4 / 1 / 5
11,248
562
12,566
16,360
17,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 0 / 6
11,909
595
11,656
17,704
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 4 / 5
10,992
550
10,480
13,663
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
28
28
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
11
1
0.23
W
2
0
12
8
W
Ah Muzen Cab
DragonShade98
Ah Muzen Cab
7
3
6
3.33
L
Hercules
Fitingo
Hercules
0
5
1
0.1
W
Bellona
4
1
5
6.5
W
9
0
6
12
L
1
2
4
1.5
W
6
4
5
2.13
L
Set
Wesolo
Set
4
4
0
1
L
Nu Wa
pongmoo
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
52,994
75,036
Taken
74,372
36,116
Mitigated
44,584
25,912
Healing
28,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,100
662
202
7,624
17,174
6,583
108
5,034
12,140
0
36,954
W
4,708
892
175
4,874
12,640
10,990
0
4,166
8,336
19,084
4,922
W
Ah Muzen Cab
DragonShade98
Ah Muzen Cab
13,584
7,617
0
6,745
14,005
4,711
656
5,873
7,906
0
91,815
L
Hercules
Fitingo
Hercules
6,479
2,618
0
5,600
17,868
13,904
0
1,902
15,966
0
55,846
W
Bellona
12,566
4,282
0
6,009
16,360
17,692
0
3,871
12,116
9,630
66,946
W
11,656
2,543
0
7,195
17,704
7,427
1,042
5,939
11,477
0
94,868
L
12,872
2,766
0
4,787
11,497
3,688
784
2,895
8,602
82,329
0
W
10,480
349
267
3,504
13,663
3,764
580
6,514
6,806
63,207
0
L
Set
Wesolo
Set
7,796
2,793
0
6,731
17,389
9,086
0
4,190
13,199
0
70,300
L
Nu Wa
pongmoo
Nu Wa
13,491
1,849
0
968
11,108
2,855
0
2,971
8,137
70,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,546
Gold Earned
54,908
594
Minions Killed
610
0
Camps Cleared
0
1,851,825
Distance Traveled
2,126,526
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,430
422
67
3
0
332,749
1
W
Ymir
9,902
495
33
2
0
416,123
8
W
Ah Muzen Cab
10,857
543
131
7
0
373,639
2
L
Hercules
9,449
472
133
7
0
394,183
1
W
Bellona
11,248
562
163
8
0
405,881
4
W
Pele
11,909
595
149
7
0
475,755
5
L
Sol
10,734
537
186
9
0
381,410
8
W
Janus
10,992
550
134
7
0
455,128
8
L
Set
9,885
494
105
5
0
397,280
5
L
Nu Wa
9,048
452
103
5
0
346,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role