Player Matchup

Ganesha
Ganesha
Gold II
Jaguardian
Ganesha
Gold II
Level 141
God Stats
7W - 5L
1,727 SR
Queue Stats
140W - 133L
1,616 MMR
Solo
Zeus
Zeus
Platinum IV
OGEnglishTea
Zeus
Platinum IV
Level 128
God Stats
11W - 6L
1,839 SR
Queue Stats
203W - 203L
1,787 MMR
Party 2
Bastet
Bastet
Gold V
Ráyyz
Bastet
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,660 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Tyłer
Tsukuyomi
Silver II
Level 129
God Stats
3W - 0L
1,877 SR
Queue Stats
7W - 3L
1,568 MMR
Party 1
Medusa
Medusa
Gold IV
smithtiger25
Medusa
Gold IV
Level 127
God Stats
11W - 13L
1,612 SR
Queue Stats
115W - 117L
1,522 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,711 SR
1,631 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,643 SR
1,632 MMR
King Arthur
King Arthur
Gold I
Aeriodon
King Arthur
Gold I
Level 158
God Stats
1W - 2L
1,752 SR
Queue Stats
57W - 62L
1,612 MMR
Solo
Ymir
Ymir
Gold IV
BlinginEagle95
Ymir
Gold IV
Level 133
God Stats
2W - 2L
1,770 SR
Queue Stats
153W - 156L
1,422 MMR
Party 3
Janus
Janus
Platinum II
K1NGJ0N
Janus
Platinum II
Level 154
God Stats
1W - 2L
1,570 SR
Queue Stats
71W - 66L
1,816 MMR
Party 3
Loki
Loki
Bronze III
Preparing
Loki
Bronze III
Level 36
God Stats
14W - 9L
1,536 SR
Queue Stats
56W - 45L
1,646 MMR
Solo
Charybdis
Charybdis
Gold IV
Xistro
Charybdis
Gold IV
Level 106
God Stats
0W - 2L
1,587 SR
Queue Stats
47W - 48L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jaguardian
Ganesha
11
1 / 0 / 10
6,490
649
3,564
7,303
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 3 / 2
6,318
632
1,778
5,379
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Ráyyz
Bastet
12
6 / 1 / 3
6,975
698
5,375
6,608
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Tyłer
Tsukuyomi
13
6 / 2 / 1
7,879
788
8,944
8,854
3,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
7 / 0 / 7
7,049
705
9,007
5,579
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ApolloGilgameshGebAtlas

VS

Bans
KaliCliodhnaThothSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aeriodon
King Arthur
10
1 / 5 / 1
5,947
595
3,521
9,928
5,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 4 / 1
4,620
462
1,432
8,817
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
K1NGJ0N
Janus
10
1 / 4 / 3
5,774
577
6,258
5,879
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
4 / 6 / 1
6,138
614
5,161
8,348
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Xistro
Charybdis
8
0 / 4 / 1
4,833
483
1,930
5,455
722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
23
Kills
6
6
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aeriodon
King Arthur
1
5
1
0.3
L
0
4
1
0.13
W
Ganesha
Jaguardian
Ganesha
1
0
10
6
L
Janus
K1NGJ0N
Janus
1
4
3
0.63
W
3
3
2
1.33
L
Loki
4
6
1
0.75
W
Bastet
Ráyyz
Bastet
6
1
3
7.5
W
Tsukuyomi
Tyłer
Tsukuyomi
6
2
1
3.25
L
Charybdis
Xistro
Charybdis
0
4
1
0.13
W
Medusa
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,668
Damage
18,302
33,723
Taken
38,427
14,741
Mitigated
12,708
8,000
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aeriodon
King Arthur
3,521
146
0
1,552
9,928
5,255
0
225
9,703
2,350
29,670
L
1,432
253
199
1,524
8,817
3,221
0
1,451
7,366
7,314
0
W
Ganesha
Jaguardian
Ganesha
3,564
942
0
2,322
7,303
5,099
0
2,674
4,453
15,424
0
L
Janus
K1NGJ0N
Janus
6,258
430
0
1,040
5,879
1,323
0
1,406
4,473
38,893
0
W
1,778
167
0
151
5,379
1,511
0
1,103
4,210
40,756
0
L
Loki
5,161
1,795
0
1,906
8,348
2,187
0
1,598
6,750
0
28,812
W
Bastet
Ráyyz
Bastet
5,375
1,682
0
2,364
6,608
2,199
0
1,555
4,985
0
39,104
W
Tsukuyomi
Tyłer
Tsukuyomi
8,944
2,735
0
1,448
8,854
3,988
0
461
8,393
1,237
46,670
L
Charybdis
Xistro
Charybdis
1,930
1,143
0
1,482
5,455
722
0
887
4,568
0
21,421
W
Medusa
9,007
4,831
0
1,715
5,579
1,944
0
1,950
3,531
0
42,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
27,312
362
Minions Killed
271
0
Camps Cleared
0
1,104,064
Distance Traveled
1,007,200
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,947
595
73
7
0
201,569
3
L
Ymir
4,620
462
8
1
0
197,225
2
W
Ganesha
6,490
649
2
0
0
209,846
3
L
Janus
5,774
577
85
9
0
202,206
4
W
Zeus
6,318
632
94
9
0
200,326
2
L
Loki
6,138
614
57
6
0
217,414
4
W
Bastet
6,975
698
70
7
0
259,390
2
W
Tsukuyomi
7,879
788
104
10
0
230,267
3
L
Charybdis
4,833
483
48
5
0
188,786
0
W
Medusa
7,049
705
92
9
0
204,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role