Player Matchup

Raijin
Raijin
Farrar
Raijin
Level 155
God Stats
2W - 9L
1,225 SR
Queue Stats
108W - 116L
1,374 Elo+
Solo
Chang'e
Chang'e
KingRome1
Chang'e
Level 77
God Stats
10W - 7L
1,666 SR
Queue Stats
107W - 152L
1,427 Elo+
Solo
Loki
Loki
Malcrom6087
Loki
Level 18
God Stats
2W - 9L
1,312 SR
Queue Stats
4W - 12L
1,200 Elo+
Solo
Chernobog
Chernobog
Seiro01
Chernobog
Level 108
God Stats
25W - 32L
1,550 SR
Queue Stats
223W - 243L
1,414 Elo+
Solo
Hachiman
Hachiman
ToxicAvenger423
Hachiman
Level 105
God Stats
0W - 1L
1,928 SR
Queue Stats
6W - 11L
1,329 Elo+
Solo
Team Averages
Level 93
1,536 SR
1,349 Elo+

VS

Team Averages
Level 89
1,401 SR
1,388 Elo+
Serqet
Serqet
AthenaLopez4198
Serqet
Level 94
God Stats
2W - 5L
1,274 SR
Queue Stats
86W - 79L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Rai94
Nu Wa
Level 66
God Stats
43W - 48L
1,475 SR
Queue Stats
84W - 108L
1,394 Elo+
Solo
Zeus
Zeus
RentaroKarasu
Zeus
Level 60
God Stats
3W - 2L
1,579 SR
Queue Stats
98W - 116L
1,353 Elo+
Solo
Heimdallr
Heimdallr
aldebaran2389
Heimdallr
Level 67
God Stats
11W - 20L
1,376 SR
Queue Stats
314W - 372L
1,351 Elo+
Solo
Cerberus
Cerberus
queentortuga
Cerberus
Level 156
God Stats
2W - 2L
1,300 SR
Queue Stats
25W - 31L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Farrar
Raijin
14
0 / 3 / 1
8,405
600
5,600
7,278
2,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
KingRome1
Chang'e
15
2 / 3 / 0
8,651
618
4,599
11,543
3,536
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 1
8,812
629
3,526
11,044
3,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Seiro01
Chernobog
17
1 / 3 / 1
9,514
680
9,153
11,407
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
14
0 / 8 / 1
8,351
597
5,153
13,646
3,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
9,651
689
4,206
11,235
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Rai94
Nu Wa
17
4 / 2 / 3
10,407
743
8,120
8,920
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 7
11,739
839
18,687
7,327
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
aldebaran2389
Heimdallr
18
2 / 0 / 13
10,528
752
8,347
9,114
3,763
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
queentortuga
Cerberus
18
4 / 2 / 11
10,617
758
8,216
11,370
12,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
21
21
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Raijin
Farrar
Raijin
0
3
1
0.17
L
Chang'e
KingRome1
Chang'e
2
3
0
0.67
L
1
4
1
0.38
W
Nu Wa
Rai94
Nu Wa
4
2
3
2.75
W
10
0
7
13.5
L
Chernobog
Seiro01
Chernobog
1
3
1
0.5
L
Hachiman
0
8
1
0.06
W
Heimdallr
aldebaran2389
Heimdallr
2
0
13
8.5
W
Cerberus
queentortuga
Cerberus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
47,576
54,918
Taken
47,966
16,105
Mitigated
29,020
8,188
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,206
847
303
3,114
11,235
6,629
89
632
10,589
0
24,236
L
Raijin
Farrar
Raijin
5,600
507
0
297
7,278
2,130
0
3,692
3,231
26,580
0
L
Chang'e
KingRome1
Chang'e
4,599
479
1,394
2,904
11,543
3,536
104
7,510
3,849
23,287
0
L
3,526
314
0
252
11,044
3,192
0
5,757
4,509
0
20,572
W
Nu Wa
Rai94
Nu Wa
8,120
1,599
0
3,828
8,920
3,221
3,373
253
8,631
40,035
0
W
18,687
2,315
0
2,493
7,327
2,771
354
1,555
5,760
57,893
0
L
Chernobog
Seiro01
Chernobog
9,153
5,841
0
1,851
11,407
3,325
0
7,158
3,755
0
49,638
L
Hachiman
5,153
2,844
143
1,347
13,646
3,922
115
10,096
3,168
0
14,646
W
Heimdallr
aldebaran2389
Heimdallr
8,347
2,352
0
3,144
9,114
3,763
2,810
3,680
5,374
0
37,418
W
Cerberus
queentortuga
Cerberus
8,216
65
628
4,244
11,370
12,636
214
3,809
7,413
32,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
52,942
221
Minions Killed
304
0
Camps Cleared
0
1,157,248
Distance Traveled
1,352,986
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,651
689
35
3
0
305,920
1
L
Raijin
8,405
600
51
4
0
173,901
1
L
Chang'e
8,651
618
35
3
0
279,366
0
L
Loki
8,812
629
28
2
0
300,149
1
W
Nu Wa
10,407
743
71
5
0
227,925
4
W
Zeus
11,739
839
71
5
0
264,315
7
L
Chernobog
9,514
680
77
6
0
230,675
3
L
Hachiman
8,351
597
30
2
0
173,157
0
W
Heimdallr
10,528
752
62
4
0
271,680
0
W
Cerberus
10,617
758
65
5
0
283,146
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role